Player Matchup

Ra
Ra
Borntobifle
Ra
Level 234
God Stats
3W - 1L
1,527 SR
Queue Stats
215W - 253L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
GrosSpliff
Yu Huang
Level 152
God Stats
5W - 6L
1,542 SR
Queue Stats
219W - 228L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Radhin
Cthulhu
Level 109
God Stats
4W - 0L
1,866 SR
Queue Stats
76W - 79L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tørgak
Cu Chulainn
Level 159
God Stats
6W - 5L
1,413 SR
Queue Stats
186W - 196L
1,504 Elo+
Party 1
Artemis
Artemis
thegoodstrau
Artemis
Level 122
God Stats
5W - 4L
1,647 SR
Queue Stats
234W - 229L
1,491 Elo+
Solo
Team Averages
Level 155
1,599 SR
1,490 Elo+

VS

Team Averages
Level 151
1,585 SR
1,556 Elo+
Set
Set
 
Set
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PieMastaSam
Cu Chulainn
Level 132
God Stats
3W - 2L
1,594 SR
Queue Stats
105W - 106L
1,515 Elo+
Solo
Lancelot
Lancelot
StevieSkyWalker
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 93L
1,600 Elo+
Party 2
Ishtar
Ishtar
TTvMacR3AP3R
Ishtar
Level 69
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 31L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
sokolishe
Sylvanus
Level 156
God Stats
12W - 13L
1,601 SR
Queue Stats
572W - 603L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
9,698
970
10,925
10,783
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
GrosSpliff
Yu Huang
15
8 / 2 / 10
9,010
901
9,085
8,706
4,321
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Radhin
Cthulhu
14
3 / 3 / 14
8,259
826
8,399
15,499
17,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Tørgak
Cu Chulainn
15
3 / 2 / 18
8,612
861
15,326
15,474
17,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Artemis
thegoodstrau
Artemis
14
2 / 2 / 13
8,091
809
11,507
10,593
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 4 / 4
8,088
809
9,384
9,163
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
PieMastaSam
Cu Chulainn
13
1 / 4 / 3
7,158
716
7,966
12,830
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
14
3 / 6 / 4
8,118
812
10,090
13,482
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
13
0 / 5 / 7
6,840
684
4,994
11,268
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
sokolishe
Sylvanus
15
4 / 3 / 4
7,952
795
8,672
12,531
12,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
22
Kills
10
10
Deaths
22
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
4
1
W
6
1
13
12.5
W
Yu Huang
GrosSpliff
Yu Huang
8
2
10
6.5
L
Cu Chulainn
PieMastaSam
Cu Chulainn
1
4
3
0.63
W
Cthulhu
Radhin
Cthulhu
3
3
14
3.33
L
Lancelot
3
6
4
0.83
L
Ishtar
0
5
7
0.7
W
Cu Chulainn
Tørgak
Cu Chulainn
3
2
18
6
L
Sylvanus
sokolishe
Sylvanus
4
3
4
2
W
Artemis
thegoodstrau
Artemis
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,242
Damage
41,106
61,055
Taken
59,274
50,232
Mitigated
40,947
29,354
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,384
1,990
68
177
9,163
6,324
0
4,681
4,174
0
31,051
W
10,925
855
10,083
5,821
10,783
5,734
764
1,257
9,479
33,509
0
W
Yu Huang
GrosSpliff
Yu Huang
9,085
502
1,050
866
8,706
4,321
672
1,413
7,293
13,448
0
L
Cu Chulainn
PieMastaSam
Cu Chulainn
7,966
944
832
1,412
12,830
9,413
219
7,630
4,672
0
11,693
W
Cthulhu
Radhin
Cthulhu
8,399
393
2,075
1,888
15,499
17,856
0
2,219
12,958
14,100
0
L
Lancelot
10,090
831
1,523
1,858
13,482
8,130
396
5,730
7,339
0
15,710
L
Ishtar
4,994
2,237
1,158
1,624
11,268
5,073
912
5,773
5,153
0
10,192
W
Cu Chulainn
Tørgak
Cu Chulainn
15,326
1,370
1,116
3,086
15,474
17,716
326
2,399
12,561
2,774
17,221
L
Sylvanus
sokolishe
Sylvanus
8,672
1,381
3,653
4,171
12,531
12,007
184
6,569
5,358
12,821
0
W
Artemis
thegoodstrau
Artemis
11,507
2,944
993
2,376
10,593
4,605
3,839
1,463
8,777
0
18,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
38,156
126
Minions Killed
95
0
Camps Cleared
0
991,156
Distance Traveled
859,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,088
809
52
5
0
172,156
0
W
Ra
9,698
970
54
5
0
218,749
0
W
Yu Huang
9,010
901
10
1
0
172,186
0
L
Cu Chulainn
7,158
716
10
1
0
184,621
0
W
Cthulhu
8,259
826
17
2
0
190,328
0
L
Lancelot
8,118
812
11
1
0
183,155
0
L
Ishtar
6,840
684
10
1
0
156,195
0
W
Cu Chulainn
8,612
861
21
2
0
216,432
0
L
Sylvanus
7,952
795
12
1
0
163,514
0
W
Artemis
8,091
809
24
2
0
193,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role