Player Matchup

Ra
Ra
AimedSoup1993
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 109L
1,555 Elo+
Party 1
Camazotz
Camazotz
SteveTheBear
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 127L
1,544 Elo+
Party 1
Athena
Athena
UnbornCreeper
Athena
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 144L
1,545 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,548 Elo+

VS

Team Averages
Level 104
1,649 SR
1,500 Elo+
Agni
Agni
A3stheticz
Agni
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,508 Elo+
Party 2
Loki
Loki
RicanWolf1199
Loki
Level 109
God Stats
20W - 15L
1,598 SR
Queue Stats
452W - 457L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Vasrix
Gilgamesh
Level 121
God Stats
6W - 1L
1,851 SR
Queue Stats
61W - 55L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
10,593
706
7,890
14,568
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
SteveTheBear
Camazotz
15
6 / 3 / 2
11,369
758
9,880
18,241
11,170
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 9 / 3
9,835
656
8,441
25,526
28,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 13
12,931
862
16,774
8,429
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 10
12,123
808
13,092
13,389
4,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Vasrix
Gilgamesh
17
10 / 0 / 9
13,477
898
22,766
19,391
16,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
1
8
4
0.38
W
5
4
10
2.5
L
Camazotz
SteveTheBear
Camazotz
6
3
2
2.33
L
1
9
3
0.28
W
Gilgamesh
Vasrix
Gilgamesh
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
52,632
58,335
Taken
41,209
46,732
Mitigated
25,077
9,132
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,774
1,401
0
725
8,429
3,104
922
3,360
4,912
66,589
0
L
7,890
530
1,355
1,604
14,568
7,319
0
4,199
10,333
51,536
0
W
13,092
3,750
0
3,186
13,389
4,997
650
6,105
7,114
0
38,828
L
Camazotz
SteveTheBear
Camazotz
9,880
2,969
323
4,760
18,241
11,170
0
6,589
11,540
0
27,135
L
8,441
2,436
0
1,090
25,526
28,243
0
6,489
18,732
13,205
0
W
Gilgamesh
Vasrix
Gilgamesh
22,766
8,622
0
2,810
19,391
16,976
1,020
7,462
11,789
303
69,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
38,531
118
Minions Killed
177
0
Camps Cleared
0
823,450
Distance Traveled
861,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,931
862
72
5
0
264,893
0
L
Ra
10,593
706
68
5
0
274,837
0
W
Loki
12,123
808
32
2
0
287,059
0
L
Camazotz
11,369
758
33
2
0
282,210
0
L
Athena
9,835
656
17
1
0
266,403
1
W
Gilgamesh
13,477
898
73
5
0
309,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role