Player Matchup

King Arthur
King Arthur
Raddlebones
King Arthur
Level 25
God Stats
8W - 8L
1,574 SR
Queue Stats
261W - 234L
1,541 Elo+
Party 1
Anubis
Anubis
TimiPeaKok
Anubis
Level 26
God Stats
12W - 4L
1,538 SR
Queue Stats
36W - 28L
1,481 Elo+
Party 3
Achilles
Achilles
TobyFromHR
Achilles
Level 65
God Stats
73W - 82L
1,483 SR
Queue Stats
425W - 424L
1,467 Elo+
Party 3
Chronos
Chronos
X_MIAMI_DUD3_X
Chronos
Level 107
God Stats
0W - 1L
1,292 SR
Queue Stats
109W - 104L
1,541 Elo+
Party 1
Kali
Kali
xProtectionzx
Kali
Level 80
God Stats
0W - 2L
1,259 SR
Queue Stats
158W - 129L
1,498 Elo+
Party 3
Team Averages
Level 61
1,429 SR
1,505 Elo+

VS

Team Averages
Level 50
1,474 SR
1,404 Elo+
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Frosty0
Cernunnos
Level 51
God Stats
5W - 4L
1,528 SR
Queue Stats
31W - 38L
1,419 Elo+
Party 2
Ix Chel
Ix Chel
HELGYSON1
Ix Chel
Level 48
God Stats
20W - 20L
1,508 SR
Queue Stats
117W - 112L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrCommoon
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,437 Elo+
Party 2
Geb
Geb
drew3415
Geb
Level 17
God Stats
7W - 8L
1,333 SR
Queue Stats
10W - 17L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Raddlebones
King Arthur
11
0 / 4 / 3
7,065
543
7,349
13,428
12,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
TimiPeaKok
Anubis
13
3 / 2 / 2
7,803
600
7,151
8,293
4,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TobyFromHR
Achilles
10
1 / 4 / 1
5,863
451
5,250
12,361
11,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 0
6,546
504
3,516
5,856
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
6,939
534
6,641
15,380
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 1 / 6
7,845
603
6,967
8,758
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Frosty0
Cernunnos
12
7 / 0 / 3
7,872
606
10,434
8,774
3,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
HELGYSON1
Ix Chel
13
4 / 2 / 3
7,491
576
7,920
9,537
2,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
MrCommoon
Ah Muzen Cab
12
2 / 2 / 7
7,814
601
9,665
11,916
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 8
7,346
565
3,050
7,889
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
19
19
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
6
8
W
Cernunnos
Frosty0
Cernunnos
7
0
3
8.5
W
Ix Chel
HELGYSON1
Ix Chel
4
2
3
2.75
W
Ah Muzen Cab
MrCommoon
Ah Muzen Cab
2
2
7
2.75
L
King Arthur
Raddlebones
King Arthur
0
4
3
0.38
L
Anubis
TimiPeaKok
Anubis
3
2
2
2
L
Achilles
TobyFromHR
Achilles
1
4
1
0.38
L
0
3
0
0
W
1
1
8
5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
38,036
55,318
Taken
46,874
36,435
Mitigated
21,855
11,525
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,967
2,801
0
1,802
8,758
5,712
525
1,484
7,274
0
42,453
W
Cernunnos
Frosty0
Cernunnos
10,434
6,451
0
4,397
8,774
3,484
608
1,564
7,210
0
56,436
W
Ix Chel
HELGYSON1
Ix Chel
7,920
849
2,002
3,016
9,537
2,934
477
3,497
6,040
50,112
0
W
Ah Muzen Cab
MrCommoon
Ah Muzen Cab
9,665
4,207
0
423
11,916
4,434
932
2,184
9,732
0
55,389
L
King Arthur
Raddlebones
King Arthur
7,349
1,023
0
1,396
13,428
12,483
0
1,803
11,533
181
46,388
L
Anubis
TimiPeaKok
Anubis
7,151
460
0
4,235
8,293
4,129
46
3,781
4,512
61,275
0
L
Achilles
TobyFromHR
Achilles
5,250
735
0
1,400
12,361
11,436
125
2,320
9,873
0
19,801
L
3,516
232
0
996
5,856
1,900
0
701
5,032
47,398
0
W
3,050
668
0
2,851
7,889
5,291
135
2,404
5,485
20,051
0
L
6,641
2,985
0
3,498
15,380
6,487
0
2,617
12,763
0
63,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
38,368
421
Minions Killed
363
0
Camps Cleared
0
1,339,516
Distance Traveled
1,291,144
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,845
603
59
5
0
277,259
0
W
Cernunnos
7,872
606
105
8
0
255,125
0
W
Ix Chel
7,491
576
75
6
0
250,983
0
W
Ah Muzen Cab
7,814
601
95
7
0
241,239
3
L
King Arthur
7,065
543
104
8
0
261,746
0
L
Anubis
7,803
600
117
9
0
240,912
0
L
Achilles
5,863
451
24
2
0
265,315
0
L
Chronos
6,546
504
84
6
0
260,664
0
W
Geb
7,346
565
29
2
0
266,538
1
L
Kali
6,939
534
92
7
0
310,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role