Player Matchup

King Arthur
King Arthur
By_GTJD-1999
King Arthur
Level 158
God Stats
4W - 4L
1,493 SR
Queue Stats
176W - 190L
1,457 Elo+
Party 3
Yemoja
Yemoja
ImNeonlight
Yemoja
Level 135
God Stats
1W - 5L
1,376 SR
Queue Stats
484W - 487L
1,534 Elo+
Solo
Cernunnos
Cernunnos
nad_gini
Cernunnos
Level 57
God Stats
1W - 8L
1,194 SR
Queue Stats
95W - 105L
1,367 Elo+
Party 2
Ix Chel
Ix Chel
nero_dt
Ix Chel
Level 159
God Stats
28W - 24L
1,387 SR
Queue Stats
346W - 385L
1,477 Elo+
Party 3
Nemesis
Nemesis
xAssaultive_
Nemesis
Level 18
God Stats
1W - 2L
1,264 SR
Queue Stats
198W - 236L
1,209 Elo+
Party 2
Team Averages
Level 105
1,343 SR
1,409 Elo+

VS

Team Averages
Level 142
1,421 SR
1,516 Elo+
Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Cathail-
Martichoras
Level 148
God Stats
1W - 6L
1,179 SR
Queue Stats
245W - 229L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
Engelsedrop
Ne Zha
Level 159
God Stats
9W - 13L
1,229 SR
Queue Stats
108W - 110L
1,507 Elo+
Party 1
Thanatos
Thanatos
jamirolol
Thanatos
Level 158
God Stats
5W - 2L
1,577 SR
Queue Stats
79W - 64L
1,509 Elo+
Party 1
Janus
Janus
miguemiguemiguel
Janus
Level 107
God Stats
4W - 2L
1,619 SR
Queue Stats
160W - 157L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
By_GTJD-1999
King Arthur
9
0 / 4 / 0
5,943
425
7,401
12,653
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
7
0 / 2 / 1
5,495
393
2,035
8,391
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
nad_gini
Cernunnos
11
0 / 2 / 1
6,080
434
3,878
10,429
3,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
nero_dt
Ix Chel
11
3 / 4 / 0
6,614
472
5,916
8,555
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xAssaultive_
Nemesis
12
1 / 2 / 1
6,904
493
3,313
11,227
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 0 / 5
7,975
570
6,313
7,157
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Cathail-
Martichoras
14
2 / 1 / 0
8,603
615
7,311
6,815
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
12
2 / 0 / 6
7,888
563
4,880
11,290
6,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
jamirolol
Thanatos
15
7 / 0 / 3
9,105
650
8,198
13,034
9,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 1
7,281
520
5,075
5,184
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
5
3.5
L
King Arthur
By_GTJD-1999
King Arthur
0
4
0
0
W
Martichoras
Cathail-
Martichoras
2
1
0
2
W
Ne Zha
2
0
6
5
L
Yemoja
0
2
1
0.25
W
Thanatos
jamirolol
Thanatos
7
0
3
8.5
W
2
3
1
0.83
L
Cernunnos
nad_gini
Cernunnos
0
2
1
0.25
L
Ix Chel
nero_dt
Ix Chel
3
4
0
0.75
L
Nemesis
xAssaultive_
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
31,777
51,255
Taken
43,480
23,471
Mitigated
23,274
12,255
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,313
673
617
2,827
7,157
2,688
0
820
6,331
65,310
0
L
King Arthur
By_GTJD-1999
King Arthur
7,401
1,449
0
2,660
12,653
6,870
0
2,161
10,163
0
37,754
W
Martichoras
Cathail-
Martichoras
7,311
2,503
0
2,500
6,815
2,887
144
346
6,469
0
73,289
W
Ne Zha
4,880
1,038
1,580
3,218
11,290
6,307
0
2,777
8,249
0
34,925
L
Yemoja
2,035
250
324
2,011
8,391
5,246
24
1,387
6,834
15,037
0
W
Thanatos
jamirolol
Thanatos
8,198
2,559
0
10,945
13,034
9,634
50
1,143
11,863
120
57,324
W
5,075
0
0
770
5,184
1,758
245
3,274
1,704
34,874
0
L
Cernunnos
nad_gini
Cernunnos
3,878
2,116
0
3,434
10,429
3,683
0
0
10,429
0
39,569
L
Ix Chel
nero_dt
Ix Chel
5,916
517
270
1,284
8,555
3,031
0
4,517
3,684
39,917
0
L
Nemesis
xAssaultive_
Nemesis
3,313
1,951
0
2,272
11,227
4,641
0
2,648
8,391
28
49,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,036
Gold Earned
40,852
306
Minions Killed
421
0
Camps Cleared
0
1,221,538
Distance Traveled
1,377,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,975
570
100
7
0
286,313
0
L
King Arthur
5,943
425
61
4
0
254,953
0
W
Martichoras
8,603
615
113
8
0
234,664
0
W
Ne Zha
7,888
563
38
3
0
306,898
2
L
Yemoja
5,495
393
21
2
0
206,918
2
W
Thanatos
9,105
650
94
7
0
288,562
0
W
Janus
7,281
520
76
5
0
261,266
0
L
Cernunnos
6,080
434
59
4
0
251,843
0
L
Ix Chel
6,614
472
76
5
0
223,694
0
L
Nemesis
6,904
493
89
6
0
284,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role