Player Matchup

King Arthur
King Arthur
Bollin69
King Arthur
Level 134
God Stats
3W - 2L
1,292 SR
Queue Stats
229W - 228L
1,481 Elo+
Party 3
Thanatos
Thanatos
IndustriousPie
Thanatos
Level 109
God Stats
2W - 1L
1,641 SR
Queue Stats
47W - 32L
1,534 Elo+
Solo
Cerberus
Cerberus
Old x LuCiFeR
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
Zights
Heimdallr
Level 64
God Stats
3W - 3L
1,289 SR
Queue Stats
27W - 28L
1,513 Elo+
Party 2
Anubis
Anubis
jarp69
Anubis
Level 110
God Stats
1W - 3L
1,288 SR
Queue Stats
123W - 125L
1,494 Elo+
Party 3
Team Averages
Level 97
1,402 SR
1,522 Elo+

VS

Team Averages
Level 77
1,527 SR
1,468 Elo+
Surtr
Surtr
Phantazma--
Surtr
Level 69
God Stats
13W - 15L
1,497 SR
Queue Stats
146W - 148L
1,477 Elo+
Party 1
Fafnir
Fafnir
ScorchedProtato
Fafnir
Level 103
God Stats
43W - 38L
1,558 SR
Queue Stats
364W - 333L
1,498 Elo+
Party 1
Raijin
Raijin
ShadowFrags
Raijin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 153L
1,450 Elo+
Party 1
Izanami
Izanami
UncleB1424
Izanami
Level 95
God Stats
0W - 5L
1,583 SR
Queue Stats
58W - 74L
1,441 Elo+
Solo
Serqet
Serqet
VivaLaFidel
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bollin69
King Arthur
11
2 / 1 / 1
6,194
619
6,067
9,126
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
10
3 / 1 / 1
5,956
596
4,423
7,695
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Old x LuCiFeR
Cerberus
7
0 / 1 / 1
4,171
417
1,259
6,428
3,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Zights
Heimdallr
8
1 / 0 / 1
5,095
510
6,419
5,881
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
jarp69
Anubis
12
2 / 0 / 1
6,617
662
3,234
5,053
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,122
512
4,394
8,772
6,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
5,109
511
3,316
7,533
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
11
2 / 1 / 0
5,606
561
4,128
5,907
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
UncleB1424
Izanami
8
1 / 1 / 0
4,688
469
3,939
5,248
1,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
7
0 / 2 / 1
4,582
458
1,828
7,631
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bollin69
King Arthur
2
1
1
2.5
W
Thanatos
3
1
1
3.5
W
Cerberus
Old x LuCiFeR
Cerberus
0
1
1
0.5
L
0
3
1
0.17
L
0
1
1
0.5
L
Raijin
2
1
0
2
L
Izanami
UncleB1424
Izanami
1
1
0
1
L
Serqet
0
2
1
0.25
W
Heimdallr
Zights
Heimdallr
1
0
1
1.5
W
Anubis
jarp69
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
17,605
34,183
Taken
35,091
17,211
Mitigated
17,749
19,011
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bollin69
King Arthur
6,067
981
0
2,318
9,126
6,144
0
852
8,210
0
46,068
W
Thanatos
4,423
657
0
8,961
7,695
2,967
0
1,623
6,072
0
38,952
W
Cerberus
Old x LuCiFeR
Cerberus
1,259
115
129
1,941
6,428
3,671
0
1,108
5,320
12,715
0
L
4,394
2,017
0
3,163
8,772
6,157
0
898
7,874
610
30,589
L
3,316
620
0
2,843
7,533
6,616
0
854
6,679
10,904
0
L
Raijin
4,128
197
0
1,210
5,907
1,388
0
1,565
4,342
32,359
0
L
Izanami
UncleB1424
Izanami
3,939
2,835
0
1,567
5,248
1,566
0
405
4,840
0
33,449
L
Serqet
1,828
628
0
500
7,631
2,022
0
785
6,846
0
23,216
W
Heimdallr
Zights
Heimdallr
6,419
3,073
0
3,179
5,881
2,080
22
1,460
4,421
0
35,982
W
Anubis
jarp69
Anubis
3,234
0
0
2,483
5,053
2,349
0
2,730
2,143
52,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
25,107
332
Minions Killed
232
0
Camps Cleared
0
982,350
Distance Traveled
992,595
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,194
619
81
8
0
217,957
0
W
Thanatos
5,956
596
70
7
0
225,122
0
W
Cerberus
4,171
417
33
3
0
194,010
0
L
Surtr
5,122
512
56
6
0
170,662
0
L
Fafnir
5,109
511
9
1
0
223,016
2
L
Raijin
5,606
561
65
7
0
179,417
0
L
Izanami
4,688
469
62
6
0
201,368
0
L
Serqet
4,582
458
40
4
0
218,132
0
W
Heimdallr
5,095
510
53
5
0
163,989
0
W
Anubis
6,617
662
95
10
0
181,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role