Player Matchup

Fenrir
Fenrir
Akirmax
Fenrir
Level 128
God Stats
16W - 22L
1,377 SR
Queue Stats
342W - 333L
1,437 Elo+
Party 3
Martichoras
Martichoras
Alabisi27
Martichoras
Level 148
God Stats
0W - 4L
1,624 SR
Queue Stats
292W - 301L
1,270 Elo+
Party 2
Surtr
Surtr
Furacaoz
Surtr
Level 134
God Stats
2W - 7L
1,297 SR
Queue Stats
119W - 117L
1,348 Elo+
Party 2
Hercules
Hercules
GreatOnizuka239
Hercules
Level 20
God Stats
5W - 5L
1,353 SR
Queue Stats
14W - 10L
1,507 Elo+
Party 3
Agni
Agni
n3ss1no
Agni
Level 103
God Stats
3W - 8L
1,306 SR
Queue Stats
74W - 86L
1,382 Elo+
Party 3
Team Averages
Level 107
1,391 SR
1,389 Elo+

VS

Team Averages
Level 118
1,604 SR
1,469 Elo+
Martichoras
Martichoras
 
Martichoras
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FroZzn_Trashcan
Khepri
Level 126
God Stats
10W - 5L
1,873 SR
Queue Stats
291W - 271L
1,465 Elo+
Party 1
Chaac
Chaac
Martin_DE99
Chaac
Level 129
God Stats
4W - 1L
1,874 SR
Queue Stats
429W - 411L
1,483 Elo+
Party 1
Arachne
Arachne
drake_pp
Arachne
Level 118
God Stats
1W - 3L
1,274 SR
Queue Stats
192W - 164L
1,417 Elo+
Solo
Chang'e
Chang'e
jorge000x
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 154L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akirmax
Fenrir
10
1 / 5 / 1
6,885
492
6,847
14,572
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
Alabisi27
Martichoras
11
1 / 3 / 1
6,772
484
4,491
10,587
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Furacaoz
Surtr
13
1 / 3 / 0
8,074
577
9,997
15,388
13,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
9
1 / 4 / 1
6,283
449
3,491
12,938
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
n3ss1no
Agni
12
1 / 5 / 1
6,647
475
4,276
9,113
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 2 / 4
7,576
541
7,604
8,665
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 6
6,944
496
3,883
9,023
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 5
7,297
521
8,266
13,339
13,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
drake_pp
Arachne
14
11 / 2 / 4
9,022
644
12,468
16,122
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jorge000x
Chang'e
14
8 / 0 / 4
8,624
616
12,875
11,579
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
20
20
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
2
4
1
L
Fenrir
Akirmax
Fenrir
1
5
1
0.3
L
Martichoras
Alabisi27
Martichoras
1
3
1
0.5
W
1
0
6
4
L
Surtr
Furacaoz
Surtr
1
3
0
0.33
L
Hercules
1
4
1
0.38
W
0
1
5
2.5
W
Arachne
drake_pp
Arachne
11
2
4
6.5
W
Chang'e
jorge000x
Chang'e
8
0
4
10
L
Agni
n3ss1no
Agni
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
45,096
62,598
Taken
58,728
35,881
Mitigated
37,991
15,981
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,604
3,720
0
2,564
8,665
3,973
321
0
8,665
0
64,657
L
Fenrir
Akirmax
Fenrir
6,847
2,000
0
2,117
14,572
5,584
0
4,031
10,541
0
44,699
L
Martichoras
Alabisi27
Martichoras
4,491
2,107
0
3,686
10,587
4,293
0
2,369
8,218
0
48,142
W
3,883
370
0
2,497
9,023
8,315
0
43
8,980
15,212
0
L
Surtr
Furacaoz
Surtr
9,997
4,333
0
5,576
15,388
13,159
0
1,435
13,953
766
73,704
L
Hercules
3,491
852
0
3,402
12,938
9,750
0
4,750
8,080
0
13,290
W
8,266
1,934
0
4,186
13,339
13,591
0
617
12,722
0
58,127
W
Arachne
drake_pp
Arachne
12,468
10,614
0
4,612
16,122
7,176
18
2,037
14,073
0
68,700
W
Chang'e
jorge000x
Chang'e
12,875
694
1,518
4,270
11,579
4,936
33
2,265
9,314
58,923
0
L
Agni
n3ss1no
Agni
4,276
172
55
1,145
9,113
3,095
0
4,180
4,933
38,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
39,463
385
Minions Killed
426
0
Camps Cleared
0
1,429,515
Distance Traveled
1,469,034
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,576
541
106
8
0
242,227
0
L
Fenrir
6,885
492
65
5
0
321,400
2
L
Martichoras
6,772
484
92
7
0
266,505
4
W
Khepri
6,944
496
17
1
0
306,965
4
L
Surtr
8,074
577
133
10
0
259,464
0
L
Hercules
6,283
449
33
2
0
290,669
5
W
Chaac
7,297
521
108
8
0
280,574
4
W
Arachne
9,022
644
87
6
0
346,194
0
W
Chang'e
8,624
616
108
8
0
293,074
1
L
Agni
6,647
475
62
4
0
291,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role