Player Matchup

Rama
Rama
Bronze III
ChromaticHorizon
Rama
Bronze III
Level 153
God Stats
1W - 2L
1,838 SR
Queue Stats
27W - 12L
1,539 MMR
Solo
He Bo
He Bo
Gold IV
Fatguy76
He Bo
Gold IV
Level 77
God Stats
4W - 3L
1,622 SR
Queue Stats
74W - 82L
1,531 MMR
Solo
Artio
Artio
Gold II
StormStriker69
Artio
Gold II
Level 81
God Stats
2W - 6L
1,655 SR
Queue Stats
256W - 255L
1,537 MMR
Solo
Thanatos
Thanatos
Silver III
TheGodFather8
Thanatos
Silver III
Level 108
God Stats
0W - 1L
1,182 SR
Queue Stats
4W - 7L
1,546 MMR
Solo
Danzaburou
Danzaburou
Gold II
cct2525
Danzaburou
Gold II
Level 157
God Stats
11W - 8L
1,674 SR
Queue Stats
247W - 246L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,594 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,602 SR
1,527 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
IamZooted24-7
Ah Puch
Silver I
Level 62
God Stats
9W - 5L
1,679 SR
Queue Stats
30W - 35L
1,560 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
MDMNAntics
Tsukuyomi
Gold I
Level 126
God Stats
37W - 13L
1,831 SR
Queue Stats
308W - 290L
1,550 MMR
Solo
Nike
Nike
Gold IV
Warbeast83
Nike
Gold IV
Level 181
God Stats
187W - 200L
1,500 SR
Queue Stats
896W - 929L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,580
558
3,857
6,155
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Fatguy76
He Bo
9
0 / 1 / 0
5,095
510
2,909
3,910
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
5,016
502
1,511
9,053
6,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TheGodFather8
Thanatos
10
2 / 3 / 0
5,830
583
2,499
10,582
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
cct2525
Danzaburou
11
2 / 2 / 1
6,953
695
5,511
10,089
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraRavanaAo KuangMartichoras

VS

Bans
KuzenboApolloSusanoSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,461
546
4,247
6,077
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
0 / 0 / 6
5,041
504
3,282
3,660
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
10
0 / 0 / 4
5,465
547
2,908
1,948
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
MDMNAntics
Tsukuyomi
12
8 / 0 / 0
6,776
678
7,943
7,475
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,321
532
6,833
9,340
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
8
8
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
W
Sylvanus
 
Sylvanus
0
0
6
3
L
0
0
0
0
L
He Bo
Fatguy76
He Bo
0
1
0
0
W
Ah Puch
0
0
4
2
W
Tsukuyomi
MDMNAntics
Tsukuyomi
8
0
0
8
L
0
2
0
0
L
Thanatos
TheGodFather8
Thanatos
2
3
0
0.67
W
0
3
2
0.33
L
Danzaburou
cct2525
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
25,213
39,789
Taken
28,500
16,142
Mitigated
15,359
15,972
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,247
2,786
0
1,291
6,077
2,355
0
354
5,723
0
50,829
W
Sylvanus
 
Sylvanus
3,282
1,367
1,068
1,917
3,660
2,237
0
1,639
2,021
16,100
5,437
L
3,857
3,199
0
3,415
6,155
1,891
0
810
5,345
0
46,350
L
He Bo
Fatguy76
He Bo
2,909
0
0
742
3,910
1,054
0
1,316
2,594
33,537
0
W
Ah Puch
2,908
214
0
662
1,948
662
357
633
1,315
43,906
0
W
Tsukuyomi
MDMNAntics
Tsukuyomi
7,943
2,614
0
3,832
7,475
2,724
0
1,855
5,620
0
47,399
L
1,511
184
353
2,224
9,053
6,171
0
3,278
5,775
10,967
0
L
Thanatos
TheGodFather8
Thanatos
2,499
559
0
5,737
10,582
3,500
0
520
10,062
0
42,591
W
6,833
853
0
2,310
9,340
7,381
0
0
9,340
572
41,734
L
Danzaburou
cct2525
Danzaburou
5,511
2,096
0
3,501
10,089
3,526
584
175
9,914
0
50,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
28,064
339
Minions Killed
342
0
Camps Cleared
0
957,667
Distance Traveled
1,050,704
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,461
546
93
9
0
207,633
2
W
Sylvanus
5,041
504
36
4
0
212,716
2
L
Rama
5,580
558
88
9
0
192,140
2
L
He Bo
5,095
510
71
7
0
165,681
0
W
Ah Puch
5,465
547
75
8
0
198,084
0
W
Tsukuyomi
6,776
678
77
8
0
247,483
0
L
Artio
5,016
502
13
1
0
204,734
3
L
Thanatos
5,830
583
74
7
0
209,013
0
W
Nike
5,321
532
61
6
0
184,788
4
L
Danzaburou
6,953
695
93
9
0
186,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role