Player Matchup

Thanatos
Thanatos
LongBoungMan
Thanatos
Level 102
God Stats
12W - 10L
1,324 SR
Queue Stats
125W - 118L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
calorosopolpo530
Aphrodite
Level 67
God Stats
67W - 55L
1,536 SR
Queue Stats
92W - 89L
1,446 Elo+
Solo
Fenrir
Fenrir
grubenvsb67
Fenrir
Level 114
God Stats
11W - 6L
1,551 SR
Queue Stats
232W - 217L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oLagrove
Morgan Le Fay
Level 137
God Stats
14W - 23L
1,004 SR
Queue Stats
464W - 449L
1,397 Elo+
Solo
Cupid
Cupid
Óscar301
Cupid
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,812 Elo+
Solo
Team Averages
Level 97
1,383 SR
1,497 Elo+

VS

Team Averages
Level 60
1,502 SR
1,368 Elo+
Ullr
Ullr
Alexis18cvry
Ullr
Level 58
God Stats
1W - 1L
1,680 SR
Queue Stats
213W - 195L
1,481 Elo+
Party 3
Cabrakan
Cabrakan
MT_GioGio
Cabrakan
Level 69
God Stats
2W - 8L
1,134 SR
Queue Stats
257W - 289L
1,359 Elo+
Party 1
Anubis
Anubis
PIERON-SCR
Anubis
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 81L
1,197 Elo+
Party 1
Pele
Pele
dinisbessa2010
Pele
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,312 Elo+
Solo
Chaac
Chaac
robotic154
Chaac
Level 58
God Stats
19W - 14L
1,698 SR
Queue Stats
177W - 173L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LongBoungMan
Thanatos
16
8 / 2 / 5
9,861
519
16,137
18,182
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
16
5 / 3 / 4
9,342
492
11,646
15,508
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
16
4 / 1 / 0
9,385
494
11,734
21,701
22,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
oLagrove
Morgan Le Fay
17
7 / 4 / 5
10,905
574
19,034
16,646
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
Óscar301
Cupid
1
0 / 0 / 0
3,828
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,761
408
7,569
18,503
6,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
MT_GioGio
Cabrakan
13
2 / 1 / 3
8,811
464
6,522
15,452
16,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
PIERON-SCR
Anubis
14
1 / 9 / 0
8,618
454
6,566
18,595
8,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 2
9,762
514
10,357
14,845
6,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
15
1 / 3 / 1
9,463
498
11,833
19,774
21,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
24
Kills
9
10
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Thanatos
LongBoungMan
Thanatos
8
2
5
5.25
L
Cabrakan
MT_GioGio
Cabrakan
2
1
3
3.5
L
Anubis
PIERON-SCR
Anubis
1
9
0
0.11
W
Aphrodite
5
3
4
2.33
L
5
4
2
1.5
W
Fenrir
4
1
0
4
W
Morgan Le Fay
oLagrove
Morgan Le Fay
7
4
5
2.38
L
Chaac
1
3
1
0.5
W
Cupid
Óscar301
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,551
Damage
42,847
72,037
Taken
87,169
44,523
Mitigated
59,852
38,207
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
5,098
0
4,601
18,503
6,913
0
6,155
12,348
0
48,456
W
Thanatos
LongBoungMan
Thanatos
16,137
5,325
0
12,944
18,182
7,951
674
4,378
13,804
0
50,524
L
Cabrakan
MT_GioGio
Cabrakan
6,522
1,279
0
2,142
15,452
16,712
83
3,931
11,521
28,390
0
L
Anubis
PIERON-SCR
Anubis
6,566
996
0
3,299
18,595
8,728
1,179
12,639
5,947
54,899
0
W
Aphrodite
11,646
1,538
4,350
9,270
15,508
7,260
841
2,654
12,854
65,523
0
L
10,357
1,724
0
4,682
14,845
6,424
0
4,028
10,817
0
71,580
W
Fenrir
11,734
4,045
0
7,457
21,701
22,560
24
606
19,906
185
57,326
W
Morgan Le Fay
oLagrove
Morgan Le Fay
19,034
3,709
0
4,186
16,646
6,752
1,269
5,466
10,976
87,151
0
L
Chaac
11,833
3,822
0
5,636
19,774
21,075
0
4,248
15,526
0
64,610
W
Cupid
Óscar301
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
44,415
343
Minions Killed
377
0
Camps Cleared
0
1,451,780
Distance Traveled
1,698,721
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,761
408
66
3
0
306,502
0
W
Thanatos
9,861
519
56
3
0
384,259
0
L
Cabrakan
8,811
464
29
2
0
376,062
2
L
Anubis
8,618
454
87
5
0
285,859
0
W
Aphrodite
9,342
492
85
4
0
364,729
0
L
Pele
9,762
514
103
5
0
398,242
0
W
Fenrir
9,385
494
79
4
0
382,176
2
W
Morgan Le Fay
10,905
574
123
6
0
320,616
4
L
Chaac
9,463
498
92
5
0
332,056
0
W
Cupid
3,828
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role