Player Matchup

Achilles
Achilles
Kinosaypient
Achilles
Level 129
God Stats
112W - 120L
1,516 SR
Queue Stats
522W - 498L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Master_Rand
Xbalanque
Level 104
God Stats
2W - 1L
1,754 SR
Queue Stats
170W - 173L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
bonbonsan1776
Cthulhu
Level 60
God Stats
14W - 10L
1,543 SR
Queue Stats
65W - 64L
1,442 Elo+
Party 1
Janus
Janus
koiful-Darling
Janus
Level 84
God Stats
2W - 6L
1,264 SR
Queue Stats
260W - 240L
1,465 Elo+
Party 1
Anubis
Anubis
silviano2000
Anubis
Level 105
God Stats
20W - 12L
1,612 SR
Queue Stats
124W - 112L
1,474 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,459 Elo+

VS

Team Averages
Level 108
1,478 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CroppaFeel
Da Ji
Level 148
God Stats
4W - 4L
1,511 SR
Queue Stats
975W - 925L
1,504 Elo+
Solo
Hel
Hel
brian35310
Hel
Level 119
God Stats
2W - 3L
1,526 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo
Ra
Ra
d0p4_m1n3_
Ra
Level 100
God Stats
13W - 20L
1,417 SR
Queue Stats
47W - 62L
1,399 Elo+
Solo
Neith
Neith
yungbecky
Neith
Level 72
God Stats
1W - 1L
1,436 SR
Queue Stats
18W - 13L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kinosaypient
Achilles
7
2 / 0 / 0
4,076
815
2,868
3,596
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Xbalanque
Master_Rand
Xbalanque
5
0 / 0 / 0
3,298
660
1,093
1,296
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
5
0 / 0 / 0
3,163
633
895
2,541
1,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,419
684
2,056
2,433
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
6
3 / 1 / 1
4,116
823
1,568
2,759
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
3,433
687
1,250
5,496
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
6
1 / 0 / 0
3,580
716
2,325
4,687
1,469
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,223
645
857
2,366
585
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,167
633
723
2,980
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
yungbecky
Neith
1
0 / 0 / 0
1,004
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Da Ji
1
0
0
1
W
Achilles
Kinosaypient
Achilles
2
0
0
2
W
Xbalanque
Master_Rand
Xbalanque
0
0
0
0
W
Cthulhu
0
0
0
0
L
0
0
0
0
L
0
3
0
0
W
0
0
2
1
W
Anubis
3
1
1
3.5
L
Neith
yungbecky
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,480
Damage
5,155
12,625
Taken
15,529
4,860
Mitigated
5,087
5,660
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,250
111
0
1,747
5,496
2,366
0
135
5,361
0
18,036
L
Da Ji
2,325
748
0
1,351
4,687
1,469
0
1,412
3,194
0
16,192
W
Achilles
Kinosaypient
Achilles
2,868
1,180
0
1,642
3,596
1,334
0
77
3,519
0
21,898
W
Xbalanque
Master_Rand
Xbalanque
1,093
429
0
408
1,296
464
0
464
832
0
15,753
W
Cthulhu
895
76
0
1,193
2,541
1,330
0
393
2,148
12,005
0
L
857
82
173
1,340
2,366
585
0
628
1,738
14,683
0
L
723
85
0
314
2,980
667
0
2,183
693
13,827
0
W
2,056
153
0
1,008
2,433
576
0
372
2,061
13,425
0
W
Anubis
1,568
242
0
1,409
2,759
1,156
0
351
2,408
21,239
0
L
Neith
yungbecky
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,072
Gold Earned
14,407
146
Minions Killed
108
0
Camps Cleared
0
528,062
Distance Traveled
421,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,433
687
33
7
0
99,723
0
L
Da Ji
3,580
716
34
7
0
116,239
0
W
Achilles
4,076
815
35
7
0
115,960
0
W
Xbalanque
3,298
660
38
8
0
90,022
0
W
Cthulhu
3,163
633
13
3
0
106,081
0
L
Hel
3,223
645
22
4
0
95,707
0
L
Ra
3,167
633
19
4
0
109,811
0
W
Janus
3,419
684
18
4
0
110,946
2
W
Anubis
4,116
823
42
8
0
105,053
0
L
Neith
1,004
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role