Player Matchup

Danzaburou
Danzaburou
Avenger_SM1
Danzaburou
Level 29
God Stats
1W - 1L
1,662 SR
Queue Stats
59W - 69L
1,378 Elo+
Party 2
Cliodhna
Cliodhna
Marjinalll
Cliodhna
Level 68
God Stats
4W - 3L
1,590 SR
Queue Stats
254W - 254L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Mikvarce
Baba Yaga
Level 101
God Stats
4W - 2L
1,475 SR
Queue Stats
275W - 276L
1,445 Elo+
Solo
Susano
Susano
Ost8924
Susano
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
Stepa008irikvt
Ratatoskr
Level 67
God Stats
4W - 7L
1,249 SR
Queue Stats
206W - 230L
1,442 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,423 Elo+

VS

Team Averages
Level 89
1,349 SR
1,358 Elo+
Odin
Odin
Arruaceiroo
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,249 Elo+
Solo
Ganesha
Ganesha
CanaWhitehaze
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,327 Elo+
Party 1
Yu Huang
Yu Huang
Cookie-M04
Yu Huang
Level 109
God Stats
2W - 6L
1,327 SR
Queue Stats
339W - 348L
1,449 Elo+
Solo
Fenrir
Fenrir
Flogtro
Fenrir
Level 63
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 23L
1,317 Elo+
Party 1
Raijin
Raijin
wietnamplll
Raijin
Level 64
God Stats
0W - 4L
1,172 SR
Queue Stats
83W - 112L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avenger_SM1
Danzaburou
18
2 / 2 / 10
10,539
703
8,116
10,230
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Marjinalll
Cliodhna
19
3 / 5 / 9
10,398
693
16,202
12,944
5,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Mikvarce
Baba Yaga
20
13 / 1 / 7
12,613
841
22,608
13,499
6,862
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Ost8924
Susano
15
2 / 5 / 9
9,334
622
7,634
12,305
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ratatoskr
Stepa008irikvt
Ratatoskr
17
5 / 4 / 12
11,024
735
9,455
12,630
4,938
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
9,091
606
5,977
12,393
13,642
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
18
0 / 3 / 12
9,916
661
11,436
15,567
20,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Cookie-M04
Yu Huang
20
4 / 4 / 5
11,702
780
14,462
12,336
5,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Flogtro
Fenrir
18
6 / 6 / 4
10,273
685
8,271
16,344
10,459
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
14
1 / 7 / 4
8,379
559
4,520
12,801
5,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
25
Kills
14
17
Deaths
25
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Danzaburou
Avenger_SM1
Danzaburou
2
2
10
3.5
L
Ganesha
0
3
12
2
L
Yu Huang
Cookie-M04
Yu Huang
4
4
5
1.63
L
Fenrir
Flogtro
Fenrir
6
6
4
1.33
W
Cliodhna
Marjinalll
Cliodhna
3
5
9
1.5
W
Baba Yaga
Mikvarce
Baba Yaga
13
1
7
16.5
W
Susano
Ost8924
Susano
2
5
9
1.3
W
Ratatoskr
Stepa008irikvt
Ratatoskr
5
4
12
2.75
L
Raijin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,015
Damage
44,666
61,608
Taken
69,441
27,357
Mitigated
55,161
21,227
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,977
1,987
710
692
12,393
13,642
0
3,186
9,118
0
10,850
W
Danzaburou
Avenger_SM1
Danzaburou
8,116
1,618
1,423
3,749
10,230
5,018
1,084
5,004
5,088
0
25,183
L
Ganesha
11,436
160
426
2,800
15,567
20,076
0
5,128
10,343
27,730
746
L
Yu Huang
Cookie-M04
Yu Huang
14,462
1,025
2,314
3,623
12,336
5,905
0
3,910
8,426
44,954
0
L
Fenrir
Flogtro
Fenrir
8,271
1,556
1,386
1,866
16,344
10,459
0
5,533
10,747
0
13,752
W
Cliodhna
Marjinalll
Cliodhna
16,202
1,196
1,434
1,945
12,944
5,316
296
7,540
5,276
0
28,553
W
Baba Yaga
Mikvarce
Baba Yaga
22,608
508
658
4,127
13,499
6,862
1,004
6,105
7,142
50,557
0
W
Susano
Ost8924
Susano
7,634
1,050
385
2,531
12,305
5,223
66
5,336
6,969
0
12,600
W
Ratatoskr
Stepa008irikvt
Ratatoskr
9,455
2,104
1,741
3,234
12,630
4,938
477
5,562
6,896
0
15,982
L
Raijin
4,520
670
830
788
12,801
5,079
0
5,353
7,368
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
49,361
160
Minions Killed
142
0
Camps Cleared
0
1,483,553
Distance Traveled
1,254,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,091
606
10
1
0
222,102
0
W
Danzaburou
10,539
703
34
2
0
277,242
0
L
Ganesha
9,916
661
0
0
0
265,710
0
L
Yu Huang
11,702
780
88
6
0
285,872
0
L
Fenrir
10,273
685
22
1
0
269,918
0
W
Cliodhna
10,398
693
17
1
0
274,505
0
W
Baba Yaga
12,613
841
66
4
0
325,921
0
W
Susano
9,334
622
19
1
0
312,170
0
W
Ratatoskr
11,024
735
24
2
0
293,715
0
L
Raijin
8,379
559
22
1
0
210,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role