Player Matchup

Artemis
Artemis
ALEXSANBO
Artemis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,853 Elo+
Solo
Yu Huang
Yu Huang
Generaltack
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,465 Elo+
Solo
Hercules
Hercules
Girth Diggler69
Hercules
Level 149
God Stats
2W - 4L
1,646 SR
Queue Stats
269W - 289L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Gorge Michael
Guan Yu
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
349W - 361L
1,473 Elo+
Party 2
Thanatos
Thanatos
TheGaymer_GG
Thanatos
Level 129
God Stats
2W - 6L
1,450 SR
Queue Stats
243W - 252L
1,570 Elo+
Solo
Team Averages
Level 106
1,543 SR
1,571 Elo+

VS

Team Averages
Level 123
1,465 SR
1,470 Elo+
Guan Yu
Guan Yu
Jv3_cool
Guan Yu
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,352 Elo+
Solo
Raijin
Raijin
Uhbsurd
Raijin
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 42L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
WallyPete
Sun Wukong
Level 124
God Stats
3W - 1L
1,505 SR
Queue Stats
52W - 42L
1,541 Elo+
Party 1
Shiva
Shiva
chanstayslit
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,533 Elo+
Party 1
Izanami
Izanami
darius332004
Izanami
Level 95
God Stats
2W - 0L
1,322 SR
Queue Stats
51W - 49L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALEXSANBO
Artemis
15
0 / 4 / 9
7,969
724
14,370
12,728
5,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Generaltack
Yu Huang
14
1 / 3 / 7
7,737
703
13,327
10,461
4,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
4 / 3 / 5
8,463
769
13,115
18,371
20,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
13
1 / 5 / 4
7,144
649
6,132
15,886
16,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TheGaymer_GG
Thanatos
16
6 / 5 / 4
9,123
829
11,149
12,551
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jv3_cool
Guan Yu
16
0 / 2 / 19
9,815
892
6,050
18,861
18,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Uhbsurd
Raijin
19
14 / 1 / 6
11,309
1,028
27,237
10,163
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
WallyPete
Sun Wukong
16
2 / 2 / 16
8,910
810
9,654
16,259
17,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 13
9,040
822
15,382
18,436
22,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
darius332004
Izanami
15
1 / 2 / 13
8,875
807
6,841
10,541
5,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
12
Kills
20
20
Deaths
12
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALEXSANBO
Artemis
0
4
9
1.13
L
Yu Huang
Generaltack
Yu Huang
1
3
7
1.5
L
Hercules
4
3
5
2.17
L
Guan Yu
1
5
4
0.6
W
Guan Yu
Jv3_cool
Guan Yu
0
2
19
4.75
L
Thanatos
TheGaymer_GG
Thanatos
6
5
4
1.6
W
Raijin
Uhbsurd
Raijin
14
1
6
17
W
Sun Wukong
WallyPete
Sun Wukong
2
2
16
5
W
3
5
13
1.9
W
Izanami
darius332004
Izanami
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,093
Damage
65,164
69,997
Taken
74,260
53,434
Mitigated
69,903
25,811
Healing
27,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALEXSANBO
Artemis
14,370
3,848
125
2,829
12,728
5,703
0
4,440
7,948
0
36,402
L
Yu Huang
Generaltack
Yu Huang
13,327
1,662
826
1,838
10,461
4,560
0
4,360
5,714
25,792
0
L
Hercules
13,115
1,399
2,628
7,705
18,371
20,902
0
7,506
9,851
0
19,572
L
Guan Yu
6,132
242
2,115
2,233
15,886
16,530
0
6,252
8,869
0
9,689
W
Guan Yu
Jv3_cool
Guan Yu
6,050
217
6,040
5,654
18,861
18,539
511
2,401
15,838
0
14,238
L
Thanatos
TheGaymer_GG
Thanatos
11,149
1,035
1,038
4,474
12,551
5,739
0
4,495
7,631
0
15,349
W
Raijin
Uhbsurd
Raijin
27,237
2,583
2,138
1,285
10,163
5,908
1,267
1,735
7,892
45,425
0
W
Sun Wukong
WallyPete
Sun Wukong
9,654
898
1,818
4,158
16,259
17,904
665
3,232
12,126
0
14,162
W
15,382
1,728
2,735
2,897
18,436
22,015
567
3,977
13,935
0
20,597
W
Izanami
darius332004
Izanami
6,841
3,809
19
1,078
10,541
5,537
1,080
2,152
8,247
0
25,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
47,949
112
Minions Killed
131
0
Camps Cleared
0
1,049,701
Distance Traveled
1,124,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,969
724
41
4
0
186,602
0
L
Yu Huang
7,737
703
34
3
0
195,158
0
L
Hercules
8,463
769
15
1
0
233,104
0
L
Guan Yu
7,144
649
7
1
0
212,481
0
W
Guan Yu
9,815
892
19
2
0
269,787
0
L
Thanatos
9,123
829
15
1
0
222,356
0
W
Raijin
11,309
1,028
57
5
0
206,096
0
W
Sun Wukong
8,910
810
7
1
0
238,156
0
W
Shiva
9,040
822
11
1
0
210,976
0
W
Izanami
8,875
807
37
3
0
199,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role