Player Matchup

Tiamat
Tiamat
Flouis
Tiamat
Level 147
God Stats
1W - 3L
1,399 SR
Queue Stats
148W - 144L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
FoggyBeCookin
Baron Samedi
Level 18
God Stats
5W - 4L
1,884 SR
Queue Stats
78W - 82L
1,469 Elo+
Party 1
Artemis
Artemis
VanishedGnat703
Artemis
Level 68
God Stats
125W - 126L
1,479 SR
Queue Stats
324W - 369L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
terrynce
Zhong Kui
Level 110
God Stats
15W - 6L
1,765 SR
Queue Stats
30W - 13L
1,674 Elo+
Solo
Thanatos
Thanatos
xXSBC05Xx
Thanatos
Level 90
God Stats
2W - 4L
1,401 SR
Queue Stats
245W - 223L
1,539 Elo+
Solo
Team Averages
Level 87
1,586 SR
1,514 Elo+

VS

Team Averages
Level 100
1,442 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bloodman2344
Atlas
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 138L
1,502 Elo+
Party 2
Ravana
Ravana
Bossmqn
Ravana
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
191W - 228L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Frostymarcus3287
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,211 SR
Queue Stats
164W - 152L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SuperDuperOmar
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flouis
Tiamat
16
0 / 0 / 5
9,239
543
7,702
7,777
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
FoggyBeCookin
Baron Samedi
11
1 / 3 / 1
7,638
449
8,245
13,389
11,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
7,015
413
3,454
10,118
4,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
terrynce
Zhong Kui
17
2 / 0 / 2
10,293
605
7,646
9,565
8,650
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xXSBC05Xx
Thanatos
13
2 / 1 / 2
8,103
477
8,331
15,868
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 3
7,785
458
4,834
16,409
16,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 6
8,512
501
4,784
14,460
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
Bossmqn
Ravana
15
1 / 0 / 3
8,744
514
3,708
9,769
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Frostymarcus3287
Morgan Le Fay
13
3 / 2 / 2
8,645
509
11,091
9,163
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SuperDuperOmar
Danzaburou
14
3 / 1 / 3
8,926
525
6,504
9,497
4,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
3
2.5
W
1
2
6
2
W
Ravana
Bossmqn
Ravana
1
0
3
2.5
L
Tiamat
Flouis
Tiamat
0
0
5
2.5
L
Baron Samedi
FoggyBeCookin
Baron Samedi
1
3
1
0.5
W
Morgan Le Fay
Frostymarcus3287
Morgan Le Fay
3
2
2
2
W
Danzaburou
SuperDuperOmar
Danzaburou
3
1
3
4.5
L
0
5
0
0
L
Zhong Kui
terrynce
Zhong Kui
2
0
2
3
L
Thanatos
xXSBC05Xx
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,378
Damage
30,921
56,717
Taken
59,298
35,733
Mitigated
39,990
30,519
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,834
773
0
8,068
16,409
16,115
451
6,467
9,796
0
41,209
W
4,784
1,668
2,614
3,324
14,460
12,194
376
6,788
7,470
21,842
0
W
Ravana
Bossmqn
Ravana
3,708
1,102
0
3,964
9,769
4,301
0
3,021
6,448
0
74,316
L
Tiamat
Flouis
Tiamat
7,702
106
0
2,047
7,777
4,938
364
3,341
4,172
78,672
0
L
Baron Samedi
FoggyBeCookin
Baron Samedi
8,245
308
1,259
5,187
13,389
11,446
50
5,234
7,904
27,388
0
W
Morgan Le Fay
Frostymarcus3287
Morgan Le Fay
11,091
958
0
973
9,163
3,354
422
4,100
4,791
62,490
0
W
Danzaburou
SuperDuperOmar
Danzaburou
6,504
2,616
0
4,062
9,497
4,026
5,502
3,066
6,387
0
66,204
L
3,454
1,663
0
1,411
10,118
4,132
0
2,169
7,873
0
37,590
L
Zhong Kui
terrynce
Zhong Kui
7,646
714
0
8,258
9,565
8,650
2,268
993
8,564
91,461
0
L
Thanatos
xXSBC05Xx
Thanatos
8,331
816
299
12,058
15,868
6,567
0
3,446
12,294
0
61,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
42,612
475
Minions Killed
410
0
Camps Cleared
0
1,577,512
Distance Traveled
1,724,353
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,785
458
59
3
0
326,453
6
W
Atlas
8,512
501
23
1
0
334,087
2
W
Ravana
8,744
514
104
6
0
401,115
0
L
Tiamat
9,239
543
160
9
0
344,809
0
L
Baron Samedi
7,638
449
29
2
0
321,225
4
W
Morgan Le Fay
8,645
509
105
6
0
341,023
0
W
Danzaburou
8,926
525
119
7
0
321,675
6
L
Artemis
7,015
413
56
3
0
247,412
0
L
Zhong Kui
10,293
605
152
9
0
263,887
0
L
Thanatos
8,103
477
78
5
0
400,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role