Player Matchup

Fenrir
Fenrir
Ace Of Blades V
Fenrir
Level 87
God Stats
1W - 9L
985 SR
Queue Stats
198W - 199L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Johndospasos
Cthulhu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 202L
1,496 Elo+
Party 2
Merlin
Merlin
TTvOGgreyhulk
Merlin
Level 130
God Stats
7W - 20L
1,213 SR
Queue Stats
388W - 388L
1,466 Elo+
Solo
Team Averages
Level 118
1,233 SR
1,489 Elo+

VS

Team Averages
Level 138
1,563 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Chief_Dre_boiyo
Tsukuyomi
Level 141
God Stats
114W - 93L
1,614 SR
Queue Stats
176W - 173L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
NeroKyrie8087
Yu Huang
Level 148
God Stats
9W - 4L
1,750 SR
Queue Stats
41W - 41L
1,538 Elo+
Solo
Ares
Ares
aLL_daY24Seven
Ares
Level 124
God Stats
19W - 9L
1,324 SR
Queue Stats
98W - 98L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,726
702
6,199
10,166
4,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Johndospasos
Cthulhu
11
1 / 1 / 2
7,812
710
7,940
11,475
11,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
7,488
681
4,354
6,623
2,263
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chief_Dre_boiyo
Tsukuyomi
10
1 / 3 / 5
7,829
712
7,632
8,088
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
NeroKyrie8087
Yu Huang
12
3 / 0 / 5
8,695
790
11,578
10,736
6,990
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 3
8,771
797
4,446
8,928
10,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Tsukuyomi
Chief_Dre_boiyo
Tsukuyomi
1
3
5
1.17
L
Cthulhu
Johndospasos
Cthulhu
1
1
2
2
W
Yu Huang
NeroKyrie8087
Yu Huang
3
0
5
5.5
L
1
2
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
23,656
28,264
Taken
27,752
18,060
Mitigated
20,746
1,344
Healing
1,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,199
910
0
363
10,166
4,350
0
5,655
4,495
0
23,766
W
Tsukuyomi
Chief_Dre_boiyo
Tsukuyomi
7,632
2,288
0
349
8,088
3,732
99
2,728
5,360
0
21,788
L
Cthulhu
Johndospasos
Cthulhu
7,940
683
215
750
11,475
11,447
0
5,542
5,853
23,610
0
W
Yu Huang
NeroKyrie8087
Yu Huang
11,578
1,358
0
932
10,736
6,990
279
4,506
5,779
42,285
0
L
4,354
633
0
16
6,623
2,263
0
5,489
990
22,550
0
W
4,446
444
0
0
8,928
10,024
0
4,812
3,682
9,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
25,295
104
Minions Killed
99
0
Camps Cleared
0
583,115
Distance Traveled
642,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,726
702
41
4
0
193,902
0
W
Tsukuyomi
7,829
712
16
1
0
206,375
0
L
Cthulhu
7,812
710
31
3
0
204,153
0
W
Yu Huang
8,695
790
71
6
0
219,492
0
L
Merlin
7,488
681
32
3
0
185,060
0
W
Ares
8,771
797
12
1
0
216,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role