Player Matchup

Aphrodite
Aphrodite
DJREX290
Aphrodite
Level 62
God Stats
0W - 2L
1,929 SR
Queue Stats
96W - 148L
1,354 Elo+
Party 1
Serqet
Serqet
DogTheLad
Serqet
Level 30
God Stats
1W - 2L
1,290 SR
Queue Stats
18W - 25L
1,349 Elo+
Party 1
Artemis
Artemis
XkzgX
Artemis
Level 64
God Stats
4W - 4L
1,389 SR
Queue Stats
97W - 133L
1,384 Elo+
Party 1
Geb
Geb
amiga500doma
Geb
Level 72
God Stats
150W - 126L
1,566 SR
Queue Stats
674W - 627L
1,451 Elo+
Solo
Kukulkan
Kukulkan
supermonkey6057
Kukulkan
Level 39
God Stats
9W - 18L
1,249 SR
Queue Stats
37W - 66L
1,282 Elo+
Party 1
Team Averages
Level 53
1,485 SR
1,364 Elo+

VS

Team Averages
Level 72
1,435 SR
1,395 Elo+
Gilgamesh
Gilgamesh
RafaMiau 8
Gilgamesh
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
SK0RCHO
Kukulkan
Level 126
God Stats
24W - 19L
1,519 SR
Queue Stats
769W - 777L
1,409 Elo+
Solo
Hel
Hel
VictorMiau6
Hel
Level 65
God Stats
1W - 3L
1,294 SR
Queue Stats
31W - 23L
1,417 Elo+
Party 2
Apollo
Apollo
caII me Iock
Apollo
Level 69
God Stats
9W - 14L
1,567 SR
Queue Stats
141W - 156L
1,428 Elo+
Solo
Loki
Loki
iraqui_626
Loki
Level 67
God Stats
9W - 5L
1,296 SR
Queue Stats
256W - 276L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJREX290
Aphrodite
11
0 / 2 / 0
7,173
448
4,724
10,238
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
DogTheLad
Serqet
11
3 / 4 / 0
7,218
451
7,071
11,977
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
XkzgX
Artemis
11
0 / 4 / 1
6,731
421
11,227
10,851
4,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 2
8,167
510
9,449
11,822
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
12
0 / 7 / 1
7,320
458
1,508
10,371
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RafaMiau 8
Gilgamesh
12
1 / 1 / 2
7,398
462
5,783
11,695
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SK0RCHO
Kukulkan
15
10 / 0 / 2
9,742
609
11,245
6,290
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 6
7,696
481
5,469
12,375
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
14
2 / 0 / 3
7,876
492
5,664
14,998
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
5 / 2 / 6
8,853
553
8,497
13,447
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DJREX290
Aphrodite
0
2
0
0
L
Serqet
DogTheLad
Serqet
3
4
0
0.75
W
Gilgamesh
RafaMiau 8
Gilgamesh
1
1
2
2
W
Kukulkan
SK0RCHO
Kukulkan
10
0
2
11
W
0
1
6
3
L
Artemis
XkzgX
Artemis
0
4
1
0.13
L
0
1
2
1
W
Apollo
2
0
3
3.5
W
5
2
6
4
L
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
36,658
55,259
Taken
58,805
24,743
Mitigated
31,118
16,416
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DJREX290
Aphrodite
4,724
635
2,906
4,188
10,238
6,098
285
3,724
6,169
33,156
0
L
Serqet
DogTheLad
Serqet
7,071
3,021
0
1,614
11,977
4,615
0
2,240
9,649
0
36,396
W
Gilgamesh
RafaMiau 8
Gilgamesh
5,783
1,312
0
194
11,695
7,807
54
6,941
4,692
8,133
32,365
W
Kukulkan
SK0RCHO
Kukulkan
11,245
193
33
720
6,290
2,606
491
477
5,813
55,898
0
W
5,469
691
4,009
5,623
12,375
8,456
730
3,208
8,842
35,888
0
L
Artemis
XkzgX
Artemis
11,227
5,526
182
2,144
10,851
4,101
835
4,413
6,169
0
51,875
L
9,449
710
0
4,044
11,822
6,024
0
2,599
9,139
63,926
0
W
Apollo
5,664
2,290
0
6,652
14,998
6,696
1,288
3,438
11,560
0
63,219
W
8,497
4,078
0
3,239
13,447
5,553
0
1,709
11,738
0
70,417
L
Kukulkan
1,508
245
0
1,338
10,371
3,905
110
3,790
6,303
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
41,565
329
Minions Killed
410
0
Camps Cleared
0
1,544,737
Distance Traveled
1,489,516
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,173
448
55
3
0
322,101
3
L
Serqet
7,218
451
52
3
0
336,017
0
W
Gilgamesh
7,398
462
70
4
0
243,057
0
W
Kukulkan
9,742
609
94
6
0
330,680
0
W
Hel
7,696
481
44
3
0
281,036
0
L
Artemis
6,731
421
72
5
0
281,576
0
L
Geb
8,167
510
75
5
0
307,184
0
W
Apollo
7,876
492
110
7
0
292,325
5
W
Loki
8,853
553
92
6
0
342,418
0
L
Kukulkan
7,320
458
75
5
0
297,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role