Player Matchup

Maui
Maui
HelloHR
Maui
Level 44
God Stats
5W - 2L
1,753 SR
Queue Stats
123W - 151L
1,373 Elo+
Party 3
Agni
Agni
Josealcoba16
Agni
Level 87
God Stats
22W - 16L
1,830 SR
Queue Stats
720W - 672L
1,412 Elo+
Solo
Thanatos
Thanatos
RBugsy
Thanatos
Level 46
God Stats
11W - 13L
1,550 SR
Queue Stats
36W - 42L
1,454 Elo+
Solo
Yemoja
Yemoja
SleepingDirewolf
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Rama
Rama
jcb582
Rama
Level 46
God Stats
6W - 5L
1,575 SR
Queue Stats
99W - 114L
1,354 Elo+
Party 3
Team Averages
Level 50
1,642 SR
1,419 Elo+

VS

Team Averages
Level 91
1,589 SR
1,419 Elo+
Atlas
Atlas
AhmedSan1
Atlas
Level 167
God Stats
9W - 7L
1,471 SR
Queue Stats
116W - 134L
1,359 Elo+
Solo
Apollo
Apollo
JIMBO60800
Apollo
Level 62
God Stats
3W - 1L
1,725 SR
Queue Stats
56W - 49L
1,499 Elo+
Party 1
Discordia
Discordia
Laceros
Discordia
Level 129
God Stats
24W - 24L
1,578 SR
Queue Stats
265W - 268L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
MUSSOLINIDVX
Cthulhu
Level 69
God Stats
11W - 8L
1,579 SR
Queue Stats
254W - 268L
1,422 Elo+
Party 2
Loki
Loki
Peross
Loki
Level 26
God Stats
21W - 12L
1,590 SR
Queue Stats
39W - 41L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
HelloHR
Maui
11
0 / 1 / 2
6,539
503
4,307
12,207
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
7,264
559
3,944
6,644
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RBugsy
Thanatos
11
3 / 2 / 0
6,774
521
3,383
9,622
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
6,307
485
4,421
7,494
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
jcb582
Rama
11
2 / 4 / 1
6,708
516
6,633
11,241
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AhmedSan1
Atlas
11
2 / 0 / 2
6,963
536
4,925
10,176
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
JIMBO60800
Apollo
12
2 / 2 / 2
7,031
541
6,842
9,608
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Laceros
Discordia
12
2 / 2 / 3
7,364
566
5,757
6,813
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MUSSOLINIDVX
Cthulhu
11
0 / 2 / 0
6,831
525
9,026
12,459
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
Peross
Loki
13
4 / 1 / 2
7,577
583
3,397
5,718
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
AhmedSan1
Atlas
2
0
2
3
L
Maui
HelloHR
Maui
0
1
2
1
W
Apollo
JIMBO60800
Apollo
2
2
2
1.5
L
2
3
1
0.83
W
Discordia
Laceros
Discordia
2
2
3
1.75
W
Cthulhu
MUSSOLINIDVX
Cthulhu
0
2
0
0
W
Loki
Peross
Loki
4
1
2
5
L
Thanatos
RBugsy
Thanatos
3
2
0
1.5
L
0
0
2
1
L
Rama
jcb582
Rama
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
29,947
47,208
Taken
44,774
24,213
Mitigated
24,515
16,905
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AhmedSan1
Atlas
4,925
2,223
0
1,010
10,176
9,786
0
1,823
8,273
31,188
0
L
Maui
HelloHR
Maui
4,307
1,374
0
3,247
12,207
7,281
0
8,801
3,406
35,848
0
W
Apollo
JIMBO60800
Apollo
6,842
5,312
0
2,291
9,608
4,052
2,442
3,063
6,545
0
55,443
L
3,944
423
0
280
6,644
2,643
304
3,833
2,811
46,359
0
W
Discordia
Laceros
Discordia
5,757
87
0
1,401
6,813
2,375
175
2,643
4,170
46,955
0
W
Cthulhu
MUSSOLINIDVX
Cthulhu
9,026
1,321
30
3,214
12,459
5,386
0
3,374
8,517
45,774
0
W
Loki
Peross
Loki
3,397
565
0
2,329
5,718
2,916
496
1,168
4,550
0
43,193
L
Thanatos
RBugsy
Thanatos
3,383
881
0
7,237
9,622
4,758
30
2,116
7,506
0
44,444
L
4,421
1,265
2,175
1,291
7,494
5,245
150
1,738
5,756
15,028
0
L
Rama
jcb582
Rama
6,633
5,292
0
2,675
11,241
4,286
96
3,271
7,970
0
53,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
35,766
328
Minions Killed
385
0
Camps Cleared
0
1,232,243
Distance Traveled
1,235,101
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,963
536
38
3
0
227,585
0
L
Maui
6,539
503
74
6
0
260,511
0
W
Apollo
7,031
541
105
8
0
226,044
0
L
Agni
7,264
559
84
6
0
237,416
4
W
Discordia
7,364
566
86
7
0
237,735
0
W
Cthulhu
6,831
525
88
7
0
248,666
0
W
Loki
7,577
583
68
5
0
295,071
1
L
Thanatos
6,774
521
68
5
0
249,878
0
L
Yemoja
6,307
485
14
1
0
244,445
0
L
Rama
6,708
516
88
7
0
239,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role