Player Matchup

Cernunnos
Cernunnos
Silver IV
Dwoppin
Cernunnos
Silver IV
Level 86
God Stats
0W - 1L
1,828 SR
Queue Stats
10W - 16L
1,416 MMR
Solo
Ares
Ares
Gold IV
F1N4L BL4Z1K3N
Ares
Gold IV
Level 159
God Stats
20W - 26L
1,404 SR
Queue Stats
197W - 195L
1,423 MMR
Solo
Pele
Pele
Bronze V
FroyoAnime
Pele
Bronze V
Level 117
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 10L
1,400 MMR
Solo
Thoth
Thoth
Silver I
Rustmonted
Thoth
Silver I
Level 36
God Stats
14W - 13L
1,303 SR
Queue Stats
34W - 38L
1,423 MMR
Solo
Cthulhu
Cthulhu
Silver I
TimelessJem1985
Cthulhu
Silver I
Level 157
God Stats
2W - 4L
1,371 SR
Queue Stats
72W - 85L
1,444 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,495 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,526 SR
1,460 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
YeahImNutty
Shiva
Silver III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,346 MMR
Party 1
Kali
Kali
Silver III
iForeword
Kali
Silver III
Level 117
God Stats
3W - 2L
1,458 SR
Queue Stats
17W - 17L
1,545 MMR
Party 1
Athena
Athena
Gold IV
ski_cap
Athena
Gold IV
Level 125
God Stats
4W - 0L
1,674 SR
Queue Stats
204W - 214L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dwoppin
Cernunnos
7
0 / 3 / 1
4,016
574
2,932
6,881
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 0
3,976
568
1,984
5,785
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 4 / 0
3,856
551
1,185
5,901
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
9
0 / 0 / 0
4,675
668
1,826
2,652
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,691
527
2,723
5,176
2,976
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Guan YuMerlinMorgan Le Fay

VS

Bans
RavanaFenrirHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 0 / 1
5,524
789
2,712
2,580
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
 
Xbalanque
8
2 / 1 / 2
4,682
669
5,357
5,628
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 3
5,117
731
3,100
5,995
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
8
1 / 0 / 3
4,729
676
1,796
5,106
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ski_cap
Athena
8
4 / 0 / 2
5,207
744
2,073
5,108
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
W
Xbalanque
 
Xbalanque
2
1
2
3
L
Cernunnos
Dwoppin
Cernunnos
0
3
1
0.17
L
1
2
0
0.5
L
0
4
0
0
L
Thoth
0
0
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Kali
1
0
3
2.5
W
Athena
ski_cap
Athena
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,650
Damage
15,038
26,395
Taken
24,417
11,529
Mitigated
11,020
5,754
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,712
477
468
1,281
2,580
825
0
928
1,526
42,813
0
W
Xbalanque
 
Xbalanque
5,357
3,099
0
2,494
5,628
1,770
0
875
4,753
0
28,963
L
Cernunnos
Dwoppin
Cernunnos
2,932
1,821
0
1,971
6,881
2,362
0
718
6,163
0
22,679
L
1,984
66
0
1,242
5,785
3,754
0
1,504
4,256
11,055
0
L
1,185
431
0
427
5,901
1,684
0
1,213
4,688
0
17,119
L
Thoth
1,826
160
0
910
2,652
753
0
904
1,748
35,313
0
L
2,723
789
0
1,204
5,176
2,976
0
421
4,755
15,439
0
W
3,100
753
0
840
5,995
3,301
0
2,691
3,304
0
33,482
W
Kali
1,796
1,316
0
1,797
5,106
1,806
0
347
4,723
0
30,913
W
Athena
ski_cap
Athena
2,073
1,151
0
2,487
5,108
3,318
0
1,592
3,456
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,214
Gold Earned
25,259
187
Minions Killed
254
0
Camps Cleared
0
660,295
Distance Traveled
792,840
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,524
789
78
11
0
158,786
0
W
Xbalanque
4,682
669
45
6
0
136,773
0
L
Cernunnos
4,016
574
34
5
0
134,568
0
L
Ares
3,976
568
19
3
0
146,200
0
L
Pele
3,856
551
36
5
0
141,052
1
L
Thoth
4,675
668
75
11
0
139,372
2
L
Cthulhu
3,691
527
23
3
0
99,103
0
W
Shiva
5,117
731
65
9
0
154,964
0
W
Kali
4,729
676
56
8
0
180,911
0
W
Athena
5,207
744
10
1
0
161,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role