Player Matchup

Mulan
Mulan
GetRockedOn
Mulan
Level 124
God Stats
19W - 12L
1,596 SR
Queue Stats
164W - 176L
1,416 Elo+
Solo
Hachiman
Hachiman
MyGodLikeHands
Hachiman
Level 124
God Stats
12W - 8L
1,587 SR
Queue Stats
416W - 418L
1,528 Elo+
Party 1
Merlin
Merlin
QandAngus
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 178L
1,480 Elo+
Party 1
Pele
Pele
The-gon-pecan
Pele
Level 59
God Stats
9W - 9L
1,471 SR
Queue Stats
253W - 251L
1,485 Elo+
Solo
Serqet
Serqet
dins_fire_
Serqet
Level 155
God Stats
13W - 25L
1,425 SR
Queue Stats
1,389W - 1,413L
1,520 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,486 Elo+

VS

Team Averages
Level 145
1,350 SR
1,442 Elo+
Fafnir
Fafnir
FatdaddyThiccarm
Fafnir
Level 142
God Stats
2W - 4L
1,316 SR
Queue Stats
678W - 642L
1,520 Elo+
Solo
Vulcan
Vulcan
GabrielMalaquias
Vulcan
Level 144
God Stats
0W - 11L
1,124 SR
Queue Stats
186W - 176L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Jeffao_sp
Sylvanus
Level 165
God Stats
0W - 2L
1,291 SR
Queue Stats
197W - 184L
1,517 Elo+
Party 2
Thanatos
Thanatos
NYLD Flacko Jr
Thanatos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 156
God Stats
73W - 52L
1,518 SR
Queue Stats
510W - 497L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
9,491
593
11,282
12,710
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
1 / 0 / 0
8,683
543
6,839
11,316
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
QandAngus
Merlin
14
0 / 2 / 4
7,878
492
8,697
7,188
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 4 / 1
8,403
525
6,533
12,820
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
dins_fire_
Serqet
11
1 / 0 / 3
7,636
477
3,685
9,524
8,055
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,954
497
4,942
12,053
12,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 2
7,846
490
6,432
9,781
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Jeffao_sp
Sylvanus
11
0 / 0 / 3
7,188
449
6,340
13,995
11,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
4 / 3 / 0
8,219
514
7,271
15,214
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 0
7,422
464
5,583
8,738
3,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
2
3
2
1
W
4
1
1
4.5
L
Sylvanus
Jeffao_sp
Sylvanus
0
0
3
1.5
W
Hachiman
1
0
0
1
L
Thanatos
4
3
0
1.33
W
Merlin
QandAngus
Merlin
0
2
4
1
W
3
4
1
0.88
W
Serqet
dins_fire_
Serqet
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
30,568
53,558
Taken
59,781
30,656
Mitigated
37,084
19,807
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,942
1,066
0
2,026
12,053
12,058
84
0
11,379
50,167
0
L
6,432
2,264
0
1,616
9,781
3,857
144
3,183
6,006
62,743
0
W
11,282
1,750
0
7,205
12,710
9,969
234
4,260
8,450
0
72,795
L
Sylvanus
Jeffao_sp
Sylvanus
6,340
1,564
2,905
4,879
13,995
11,720
263
2,997
10,611
24,542
0
W
Hachiman
6,839
4,421
0
7,666
11,316
5,021
1,039
2,479
8,837
0
87,579
L
Thanatos
7,271
1,138
0
9,989
15,214
6,238
252
1,760
12,939
0
64,324
W
Merlin
QandAngus
Merlin
8,697
466
0
456
7,188
2,459
200
2,425
4,763
60,955
0
W
6,533
871
0
2,463
12,820
5,152
0
4,485
8,335
0
69,939
W
Serqet
dins_fire_
Serqet
3,685
784
0
2,017
9,524
8,055
0
4,386
5,138
0
12,327
L
5,583
1,944
60
3,154
8,738
3,211
677
0
8,738
0
57,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
38,629
461
Minions Killed
392
0
Camps Cleared
0
1,607,750
Distance Traveled
1,501,096
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,954
497
73
5
0
232,527
2
L
Vulcan
7,846
490
97
6
0
309,113
0
W
Mulan
9,491
593
99
6
0
288,906
0
L
Sylvanus
7,188
449
28
2
0
298,368
2
W
Hachiman
8,683
543
130
8
0
293,886
4
L
Thanatos
8,219
514
90
6
0
362,973
1
W
Merlin
7,878
492
108
7
0
321,814
0
W
Pele
8,403
525
103
6
0
345,298
0
W
Serqet
7,636
477
21
1
0
357,846
2
L
Medusa
7,422
464
104
7
0
298,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role