Player Matchup

Jormungandr
Jormungandr
ALEK96
Jormungandr
Level 85
God Stats
8W - 6L
1,454 SR
Queue Stats
17W - 21L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
ClacktleDactle
Heimdallr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 38L
1,401 Elo+
Party 2
Vulcan
Vulcan
MeteorFalls
Vulcan
Level 40
God Stats
8W - 8L
1,461 SR
Queue Stats
285W - 280L
1,450 Elo+
Solo
Serqet
Serqet
SoundlyAwake
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 2
Cabrakan
Cabrakan
dubblub
Cabrakan
Level 135
God Stats
6W - 9L
1,332 SR
Queue Stats
531W - 466L
1,494 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,468 Elo+

VS

Team Averages
Level 70
1,554 SR
1,558 Elo+
Kali
Kali
CCA27
Kali
Level 127
God Stats
11W - 10L
1,385 SR
Queue Stats
340W - 327L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Casualjoesog
Kuzenbo
Level 26
God Stats
14W - 14L
1,467 SR
Queue Stats
52W - 45L
1,492 Elo+
Party 1
Merlin
Merlin
IamTheVoodoo
Merlin
Level 24
God Stats
12W - 7L
1,935 SR
Queue Stats
41W - 34L
1,629 Elo+
Party 1
Skadi
Skadi
Irishronin
Skadi
Level 48
God Stats
24W - 21L
1,622 SR
Queue Stats
273W - 242L
1,554 Elo+
Solo
Hercules
Hercules
Ravenous814
Hercules
Level 124
God Stats
2W - 9L
1,360 SR
Queue Stats
239W - 212L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALEK96
Jormungandr
10
2 / 1 / 0
6,021
502
6,710
7,726
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ClacktleDactle
Heimdallr
10
0 / 2 / 2
6,047
504
6,715
8,378
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
1 / 1 / 0
8,144
679
3,063
5,554
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
8
0 / 1 / 1
5,478
457
1,306
7,388
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
dubblub
Cabrakan
12
4 / 2 / 1
7,501
625
7,087
10,233
11,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CCA27
Kali
6
1 / 0 / 0
4,982
415
1,643
3,955
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Casualjoesog
Kuzenbo
9
1 / 2 / 1
5,960
497
3,446
9,677
9,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
14
1 / 0 / 0
7,680
640
2,195
4,177
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
10
1 / 1 / 1
5,830
486
6,065
8,785
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Ravenous814
Hercules
11
3 / 4 / 0
6,662
555
6,347
11,929
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
7
7
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ALEK96
Jormungandr
2
1
0
2
L
Kali
CCA27
Kali
1
0
0
1
L
Kuzenbo
Casualjoesog
Kuzenbo
1
2
1
0.75
W
Heimdallr
ClacktleDactle
Heimdallr
0
2
2
0.5
L
Merlin
1
0
0
1
L
Skadi
1
1
1
1.5
W
Vulcan
1
1
0
1
L
Hercules
Ravenous814
Hercules
3
4
0
0.75
W
Serqet
0
1
1
0.5
W
Cabrakan
dubblub
Cabrakan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
19,696
39,279
Taken
38,523
25,561
Mitigated
21,734
6,998
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ALEK96
Jormungandr
6,710
1,234
0
830
7,726
5,750
96
1,807
5,919
34,451
0
L
Kali
CCA27
Kali
1,643
663
0
1,173
3,955
1,190
0
614
3,305
0
14,050
L
Kuzenbo
Casualjoesog
Kuzenbo
3,446
1,772
0
2,365
9,677
9,173
0
3,868
5,195
15,454
0
W
Heimdallr
ClacktleDactle
Heimdallr
6,715
1,700
0
2,760
8,378
3,100
656
1,040
7,338
0
37,536
L
Merlin
2,195
0
0
478
4,177
1,530
839
1,694
2,483
65,402
0
L
Skadi
6,065
1,324
212
1,966
8,785
2,778
0
1,812
6,416
0
43,470
W
Vulcan
3,063
722
0
762
5,554
2,172
0
2,126
3,252
80,235
0
L
Hercules
Ravenous814
Hercules
6,347
1,308
0
2,494
11,929
7,063
0
6,461
4,783
0
39,097
W
Serqet
1,306
608
0
1,981
7,388
2,810
0
439
6,949
0
20,757
W
Cabrakan
dubblub
Cabrakan
7,087
1,179
0
665
10,233
11,729
0
80
10,153
34,964
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
31,114
353
Minions Killed
307
0
Camps Cleared
0
1,237,729
Distance Traveled
1,160,598
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,021
502
46
4
0
231,684
2
L
Kali
4,982
415
26
2
0
137,915
0
L
Kuzenbo
5,960
497
15
1
0
241,138
0
W
Heimdallr
6,047
504
69
6
0
224,781
0
L
Merlin
7,680
640
140
12
0
230,682
0
L
Skadi
5,830
486
68
6
0
330,885
0
W
Vulcan
8,144
679
141
12
0
275,700
0
L
Hercules
6,662
555
58
5
0
219,978
0
W
Serqet
5,478
457
33
3
0
271,235
0
W
Cabrakan
7,501
625
64
5
0
234,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role