Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ELxHefe
Danzaburou
Level 146
God Stats
9W - 9L
1,613 SR
Queue Stats
786W - 782L
1,579 Elo+
Solo
Anhur
Anhur
Kingofgamesbrah
Anhur
Level 190
God Stats
5W - 4L
1,519 SR
Queue Stats
515W - 474L
1,523 Elo+
Solo
Terra
Terra
OilySasquatch
Terra
Level 156
God Stats
6W - 2L
1,715 SR
Queue Stats
262W - 255L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
toedragmcgee
Cernunnos
Level 107
God Stats
3W - 3L
1,535 SR
Queue Stats
112W - 127L
1,484 Elo+
Party 2
Team Averages
Level 159
1,576 SR
1,524 Elo+

VS

Team Averages
Level 139
1,492 SR
1,538 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Godlovesall1416
Horus
Level 139
God Stats
2W - 3L
1,698 SR
Queue Stats
273W - 256L
1,598 Elo+
Solo
Raijin
Raijin
Sully0
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,617 Elo+
Party 1
Susano
Susano
TempestMG
Susano
Level 142
God Stats
0W - 2L
1,261 SR
Queue Stats
104W - 141L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungInsidious
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 1 / 7
7,235
904
6,950
9,396
8,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ELxHefe
Danzaburou
14
0 / 1 / 9
7,469
934
7,469
7,533
3,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 3 / 4
7,927
991
5,981
8,539
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 9
7,915
989
3,093
6,580
6,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
toedragmcgee
Cernunnos
13
2 / 1 / 7
7,290
911
6,462
4,747
2,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 2
5,677
710
3,464
5,690
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
6,572
822
2,570
8,288
7,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Sully0
Raijin
13
2 / 3 / 2
7,141
893
8,731
6,212
2,501
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
TempestMG
Susano
12
3 / 3 / 2
6,897
862
4,737
7,009
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YoungInsidious
Morgan Le Fay
12
0 / 3 / 4
6,357
795
8,957
5,485
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
13
Kills
5
6
Deaths
13
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
7
6.5
L
Ravana
 
Ravana
0
2
2
0.5
W
Danzaburou
ELxHefe
Danzaburou
0
1
9
4.5
L
0
2
2
0.5
W
7
3
4
3
W
1
0
9
5.5
L
Raijin
Sully0
Raijin
2
3
2
1
L
Susano
TempestMG
Susano
3
3
2
1.33
L
Morgan Le Fay
YoungInsidious
Morgan Le Fay
0
3
4
0.67
W
Cernunnos
toedragmcgee
Cernunnos
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
28,459
36,795
Taken
32,684
25,336
Mitigated
20,287
19,428
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,950
120
2,406
4,624
9,396
8,802
482
4,628
4,449
12,632
0
L
Ravana
 
Ravana
3,464
928
696
1,510
5,690
4,575
0
2,190
3,492
0
8,658
W
Danzaburou
ELxHefe
Danzaburou
7,469
1,873
724
1,827
7,533
3,966
1,555
3,152
3,919
0
33,678
L
2,570
726
1,636
2,337
8,288
7,599
0
2,264
5,980
0
4,220
W
5,981
2,490
195
885
8,539
3,797
0
3,712
4,709
0
10,478
W
3,093
348
5,655
2,552
6,580
6,601
260
3,270
2,882
3,615
0
L
Raijin
Sully0
Raijin
8,731
934
0
299
6,212
2,501
0
1,483
4,729
23,009
0
L
Susano
TempestMG
Susano
4,737
432
279
806
7,009
3,052
0
2,360
4,649
0
8,404
L
Morgan Le Fay
YoungInsidious
Morgan Le Fay
8,957
414
462
373
5,485
2,560
0
1,806
3,667
15,649
0
W
Cernunnos
toedragmcgee
Cernunnos
6,462
2,616
0
560
4,747
2,170
520
2,371
2,107
0
11,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
32,644
115
Minions Killed
76
0
Camps Cleared
0
805,211
Distance Traveled
718,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,235
904
33
4
0
168,912
0
L
Ravana
5,677
710
9
1
0
113,493
0
W
Danzaburou
7,469
934
48
6
0
147,805
0
L
Horus
6,572
822
6
1
0
176,474
0
W
Anhur
7,927
991
15
2
0
157,706
0
W
Terra
7,915
989
4
1
0
184,519
0
L
Raijin
7,141
893
42
5
0
135,920
0
L
Susano
6,897
862
7
1
0
157,410
0
L
Morgan Le Fay
6,357
795
12
2
0
134,988
0
W
Cernunnos
7,290
911
15
2
0
146,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role