Player Matchup

Pele
Pele
Bot4nic
Pele
Level 124
God Stats
22W - 12L
1,757 SR
Queue Stats
120W - 161L
1,424 Elo+
Party 3
Izanami
Izanami
Chochar
Izanami
Level 88
God Stats
4W - 2L
1,939 SR
Queue Stats
17W - 22L
1,465 Elo+
Party 3
Janus
Janus
JWizu
Janus
Level 100
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 20L
1,481 Elo+
Party 3
Horus
Horus
N0bara
Horus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 3
Kali
Kali
kiwisec
Kali
Level 142
God Stats
4W - 3L
1,179 SR
Queue Stats
211W - 225L
1,460 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,466 Elo+

VS

Team Averages
Level 111
1,541 SR
1,427 Elo+
Surtr
Surtr
BarbeRousse--76
Surtr
Level 148
God Stats
3W - 4L
1,607 SR
Queue Stats
253W - 243L
1,491 Elo+
Party 1
Poseidon
Poseidon
Bonk Prime I
Poseidon
Level 144
God Stats
8W - 10L
1,619 SR
Queue Stats
200W - 183L
1,504 Elo+
Solo
Bakasura
Bakasura
Dlangreo
Bakasura
Level 62
God Stats
5W - 6L
1,300 SR
Queue Stats
14W - 20L
1,250 Elo+
Party 2
Fafnir
Fafnir
Ludwing009
Fafnir
Level 44
God Stats
3W - 1L
1,681 SR
Queue Stats
24W - 20L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Mr__Moustache76
Danzaburou
Level 158
God Stats
13W - 21L
1,497 SR
Queue Stats
445W - 439L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bot4nic
Pele
19
8 / 1 / 8
11,859
593
15,542
17,657
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Chochar
Izanami
17
3 / 3 / 3
10,569
528
15,780
14,171
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JWizu
Janus
18
3 / 4 / 6
11,438
572
8,412
10,560
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
N0bara
Horus
19
5 / 0 / 2
11,817
591
15,701
14,025
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
kiwisec
Kali
16
3 / 0 / 4
9,686
484
8,415
14,225
9,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
10,226
511
6,916
23,586
20,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Bonk Prime I
Poseidon
18
3 / 8 / 3
11,244
562
16,206
14,838
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Dlangreo
Bakasura
15
3 / 6 / 2
9,393
470
8,933
20,695
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Ludwing009
Fafnir
14
1 / 2 / 1
8,127
406
4,321
15,873
20,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Mr__Moustache76
Danzaburou
15
0 / 4 / 2
9,211
461
8,799
17,388
6,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Poseidon
Bonk Prime I
Poseidon
3
8
3
0.56
W
Pele
Bot4nic
Pele
8
1
8
12
W
Izanami
Chochar
Izanami
3
3
3
1.5
L
Bakasura
Dlangreo
Bakasura
3
6
2
0.67
W
Janus
JWizu
Janus
3
4
6
1.5
L
Fafnir
Ludwing009
Fafnir
1
2
1
0.75
L
Danzaburou
Mr__Moustache76
Danzaburou
0
4
2
0.25
W
Horus
N0bara
Horus
5
0
2
6
W
Kali
kiwisec
Kali
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,850
Damage
45,175
70,638
Taken
92,380
40,308
Mitigated
59,447
16,683
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,916
1,964
0
7,046
23,586
20,006
0
3,108
19,115
1,260
88,577
L
Poseidon
Bonk Prime I
Poseidon
16,206
1,378
0
1,407
14,838
4,548
0
4,221
10,359
100,881
0
W
Pele
Bot4nic
Pele
15,542
4,721
0
4,028
17,657
7,252
0
5,428
11,366
0
105,034
W
Izanami
Chochar
Izanami
15,780
11,483
0
5,322
14,171
6,045
2,379
3,264
10,347
0
107,899
L
Bakasura
Dlangreo
Bakasura
8,933
5,836
0
4,681
20,695
8,054
266
1,298
19,205
0
55,572
W
Janus
JWizu
Janus
8,412
630
0
446
10,560
4,085
0
6,654
3,796
100,385
0
L
Fafnir
Ludwing009
Fafnir
4,321
1,945
0
4,180
15,873
20,285
16
427
15,326
26,594
0
L
Danzaburou
Mr__Moustache76
Danzaburou
8,799
5,297
0
6,101
17,388
6,554
480
658
16,578
0
97,533
W
Horus
N0bara
Horus
15,701
5,975
580
3,958
14,025
13,494
19
1,593
12,202
0
109,065
W
Kali
kiwisec
Kali
8,415
3,179
0
2,349
14,225
9,432
1,016
3,946
9,644
0
57,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
48,201
722
Minions Killed
607
0
Camps Cleared
0
2,047,566
Distance Traveled
1,921,924
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,226
511
164
8
0
345,633
2
L
Poseidon
11,244
562
168
8
0
359,922
0
W
Pele
11,859
593
112
6
0
455,940
0
W
Izanami
10,569
528
178
9
0
348,592
0
L
Bakasura
9,393
470
96
5
0
447,468
0
W
Janus
11,438
572
181
9
0
369,887
4
L
Fafnir
8,127
406
41
2
0
416,338
0
L
Danzaburou
9,211
461
138
7
0
352,563
0
W
Horus
11,817
591
178
9
0
445,618
0
W
Kali
9,686
484
73
4
0
427,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role