Player Matchup

Sylvanus
Sylvanus
DivineMischief
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,285 Elo+
Solo
Raijin
Raijin
Its Just Katt
Raijin
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 142L
1,499 Elo+
Solo
He Bo
He Bo
STONERxSUPERMAN
He Bo
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 64L
1,489 Elo+
Solo
Bacchus
Bacchus
YB_KillerInk
Bacchus
Level 144
God Stats
7W - 1L
1,577 SR
Queue Stats
234W - 256L
1,439 Elo+
Solo
Anubis
Anubis
vX FENlX Xv
Anubis
Level 157
God Stats
10W - 6L
1,704 SR
Queue Stats
282W - 284L
1,445 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,431 Elo+

VS

Team Averages
Level 123
1,600 SR
1,417 Elo+
Thanatos
Thanatos
Chaoskampfer
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,387 Elo+
Solo
Chronos
Chronos
DD HISOKA UT
Chronos
Level 129
God Stats
2W - 2L
1,471 SR
Queue Stats
88W - 86L
1,386 Elo+
Solo
Guan Yu
Guan Yu
GloomyPyramid
Guan Yu
Level 63
God Stats
1W - 2L
1,474 SR
Queue Stats
174W - 219L
1,404 Elo+
Solo
Arachne
Arachne
LexiRaye15
Arachne
Level 118
God Stats
6W - 4L
1,908 SR
Queue Stats
373W - 400L
1,459 Elo+
Party 1
Serqet
Serqet
Synthetic_Daddy
Serqet
Level 148
God Stats
6W - 13L
1,646 SR
Queue Stats
667W - 687L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 12
8,471
847
5,227
7,682
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 3 / 6
8,046
805
4,558
6,486
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 11
8,197
820
4,552
6,656
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
YB_KillerInk
Bacchus
15
3 / 2 / 9
8,322
832
6,925
15,008
12,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
17
7 / 1 / 7
9,503
950
14,253
9,163
5,056
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaoskampfer
Thanatos
13
1 / 4 / 6
7,389
739
6,676
8,171
2,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
DD HISOKA UT
Chronos
16
4 / 2 / 1
8,249
825
10,896
8,397
2,702
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
14
2 / 4 / 4
8,079
808
8,180
14,040
12,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
LexiRaye15
Arachne
13
0 / 4 / 2
7,069
707
4,849
8,988
8,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 3
6,780
678
1,897
2,911
2,085
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
15
Kills
8
9
Deaths
16
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chaoskampfer
Thanatos
1
4
6
1
L
Chronos
DD HISOKA UT
Chronos
4
2
1
2.25
W
Sylvanus
1
1
12
7
L
Guan Yu
2
4
4
1
W
3
3
6
2
L
Arachne
LexiRaye15
Arachne
0
4
2
0.25
W
1
2
11
3.25
L
1
2
3
1.25
W
Bacchus
YB_KillerInk
Bacchus
3
2
9
3.75
W
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
32,498
44,995
Taken
42,507
31,061
Mitigated
28,238
22,848
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chaoskampfer
Thanatos
6,676
1,032
447
3,240
8,171
2,588
582
6,379
1,792
0
11,176
L
Chronos
DD HISOKA UT
Chronos
10,896
1,351
399
1,296
8,397
2,702
703
7,633
764
28,652
0
W
Sylvanus
5,227
1,113
4,817
3,074
7,682
7,646
100
3,117
4,565
7,369
0
L
Guan Yu
8,180
1,303
2,023
3,018
14,040
12,195
216
11,689
2,351
0
16,118
W
4,558
875
900
791
6,486
2,813
408
2,340
4,001
15,586
0
L
Arachne
LexiRaye15
Arachne
4,849
3,527
505
1,520
8,988
8,668
80
7,876
1,112
0
9,236
W
4,552
411
421
1,239
6,656
2,568
554
1,185
5,471
18,979
0
L
1,897
446
500
52
2,911
2,085
0
1,983
928
0
3,317
W
Bacchus
YB_KillerInk
Bacchus
6,925
944
861
4,782
15,008
12,978
144
2,122
12,700
11,214
0
W
Anubis
14,253
472
1,394
4,569
9,163
5,056
211
2,241
6,808
37,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
37,566
143
Minions Killed
87
0
Camps Cleared
0
816,223
Distance Traveled
781,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,389
739
10
1
0
160,176
0
L
Chronos
8,249
825
37
4
0
169,965
0
W
Sylvanus
8,471
847
3
0
0
166,222
0
L
Guan Yu
8,079
808
16
2
0
182,017
0
W
Raijin
8,046
805
25
3
0
118,505
0
L
Arachne
7,069
707
18
2
0
190,809
0
W
He Bo
8,197
820
34
3
0
178,530
0
L
Serqet
6,780
678
6
1
0
78,306
0
W
Bacchus
8,322
832
12
1
0
186,271
0
W
Anubis
9,503
950
69
7
0
166,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role