Player Matchup

Sol
Sol
Bronze III
InZantic
Sol
Bronze III
Level 158
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 1L
1,630 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,698 SR
1,630 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,500 SR
1,367 MMR
Merlin
Merlin
Bronze III
XxBUDAxXgamer
Merlin
Bronze III
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 91L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,803
1,089
6,083
6,433
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliAgniChronosBakasuraHel

VS

Bans
Ah Muzen CabIzanamiAnhurRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,635
737
1,784
6,970
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,083
Damage
1,784
6,433
Taken
6,970
2,570
Mitigated
2,781
5,209
Healing
640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,083
2,934
0
5,209
6,433
2,570
1,709
2,336
4,097
59,316
0
L
1,784
339
0
640
6,970
2,781
0
6,360
610
20,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,803
Gold Earned
6,635
121
Minions Killed
45
8
Camps Cleared
0
160,583
Distance Traveled
162,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,803
1,089
121
13
8
160,583
0
L
Merlin
6,635
737
45
5
0
162,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role