Player Matchup

Sol
Sol
BVMN JUGGERNAUT
Sol
Level 150
God Stats
6W - 6L
1,388 SR
Queue Stats
78W - 79L
1,409 Elo+
Solo
He Bo
He Bo
JohnFlyGuy
He Bo
Level 126
God Stats
7W - 4L
1,555 SR
Queue Stats
46W - 90L
1,385 Elo+
Party 1
Ymir
Ymir
SwaggaboiMeek
Ymir
Level 103
God Stats
3W - 5L
1,398 SR
Queue Stats
27W - 37L
1,415 Elo+
Party 1
Neith
Neith
YTME_Empathy_
Neith
Level 26
God Stats
14W - 40L
1,305 SR
Queue Stats
15W - 48L
1,252 Elo+
Party 1
Thoth
Thoth
nick_421x
Thoth
Level 109
God Stats
7W - 8L
1,288 SR
Queue Stats
34W - 41L
1,386 Elo+
Party 1
Team Averages
Level 103
1,387 SR
1,370 Elo+

VS

Team Averages
Level 106
1,467 SR
1,384 Elo+
Cthulhu
Cthulhu
DubZyyyy
Cthulhu
Level 106
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
SEIJIN001
Chang'e
Level 116
God Stats
3W - 4L
1,591 SR
Queue Stats
11W - 10L
1,353 Elo+
Party 2
Hercules
Hercules
TheBotchedKing
Hercules
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Skadi
Skadi
cole_uchiha1233
Skadi
Level 65
God Stats
0W - 2L
1,538 SR
Queue Stats
13W - 11L
1,368 Elo+
Party 2
Fenrir
Fenrir
xking5223x
Fenrir
Level 109
God Stats
3W - 3L
1,368 SR
Queue Stats
6W - 7L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,568
779
12,187
12,150
4,537
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
16
4 / 3 / 5
8,909
810
12,701
7,390
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 10
9,139
831
9,628
14,250
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 12
8,699
791
9,860
8,459
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
nick_421x
Thoth
15
4 / 4 / 5
8,559
778
8,782
7,456
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DubZyyyy
Cthulhu
13
0 / 3 / 0
7,381
671
7,478
15,387
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
SEIJIN001
Chang'e
14
3 / 2 / 2
7,677
698
6,118
10,132
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
3 / 4 / 8
8,382
762
10,327
14,506
9,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 3 / 4
7,511
683
4,772
11,881
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xking5223x
Fenrir
15
7 / 5 / 4
8,557
778
9,259
15,942
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
17
Kills
14
14
Deaths
17
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Cthulhu
DubZyyyy
Cthulhu
0
3
0
0
W
He Bo
4
3
5
2.17
L
Chang'e
SEIJIN001
Chang'e
3
2
2
2
W
4
2
10
4.5
L
Hercules
3
4
8
1.75
W
2
1
12
8
L
1
3
4
1
W
Thoth
nick_421x
Thoth
4
4
5
1.63
L
Fenrir
xking5223x
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,158
Damage
37,954
49,705
Taken
67,848
26,729
Mitigated
39,790
10,076
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,187
3,010
435
5,485
12,150
4,537
2,100
3,278
8,872
40,685
0
L
Cthulhu
DubZyyyy
Cthulhu
7,478
215
472
2,435
15,387
13,409
0
9,435
5,952
23,418
0
W
He Bo
12,701
611
0
0
7,390
2,905
468
2,286
5,104
33,675
0
L
Chang'e
SEIJIN001
Chang'e
6,118
464
959
1,840
10,132
4,428
0
7,683
2,221
19,878
0
W
9,628
1,072
0
2,878
14,250
13,277
0
4,848
9,304
15,299
0
L
Hercules
10,327
3,010
0
2,043
14,506
9,347
0
9,460
4,850
0
23,997
W
9,860
3,906
0
1,278
8,459
3,422
1,737
1,113
7,306
0
24,450
L
4,772
1,151
0
2,091
11,881
5,035
0
8,028
3,853
0
26,895
W
Thoth
nick_421x
Thoth
8,782
270
0
0
7,456
2,588
477
2,191
5,257
24,227
0
L
Fenrir
xking5223x
Fenrir
9,259
860
304
2,530
15,942
7,571
839
8,557
7,216
0
24,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
39,508
209
Minions Killed
170
0
Camps Cleared
0
1,089,155
Distance Traveled
1,080,103
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,568
779
49
4
0
210,017
2
L
Cthulhu
7,381
671
37
3
0
201,753
1
W
He Bo
8,909
810
58
5
0
237,029
0
L
Chang'e
7,677
698
26
2
0
220,136
0
W
Ymir
9,139
831
21
2
0
226,272
0
L
Hercules
8,382
762
35
3
0
204,177
0
W
Neith
8,699
791
49
4
0
213,055
0
L
Skadi
7,511
683
44
4
0
212,394
0
W
Thoth
8,559
778
32
3
0
202,782
0
L
Fenrir
8,557
778
28
3
0
241,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role