Player Matchup

Cerberus
Cerberus
Boostjunky
Cerberus
Level 127
God Stats
1W - 2L
1,263 SR
Queue Stats
160W - 159L
1,439 Elo+
Solo
Chang'e
Chang'e
Fatal Nades
Chang'e
Level 104
God Stats
3W - 0L
1,731 SR
Queue Stats
220W - 220L
1,517 Elo+
Solo
Artemis
Artemis
JUCYFLAVORSTICK
Artemis
Level 127
God Stats
1W - 1L
1,751 SR
Queue Stats
70W - 61L
1,542 Elo+
Solo
Shiva
Shiva
JustGardens
Shiva
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 17L
1,357 Elo+
Solo
Nox
Nox
Splar
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,471 Elo+

VS

Team Averages
Level 121
1,444 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PeterTheBeatr
Mercury
Level 145
God Stats
3W - 6L
1,471 SR
Queue Stats
215W - 221L
1,464 Elo+
Party 1
Merlin
Merlin
lildraggo300
Merlin
Level 123
God Stats
0W - 4L
1,160 SR
Queue Stats
117W - 125L
1,471 Elo+
Party 2
Surtr
Surtr
xAvatarWan
Surtr
Level 129
God Stats
18W - 16L
1,589 SR
Queue Stats
730W - 740L
1,591 Elo+
Party 2
Horus
Horus
ytprum
Horus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 321L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boostjunky
Cerberus
16
3 / 2 / 20
10,092
1,009
9,558
15,115
16,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Fatal Nades
Chang'e
15
5 / 2 / 15
9,125
913
7,041
11,163
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 15
9,733
973
19,090
9,818
5,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 2 / 17
9,271
927
5,389
14,587
17,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Splar
Nox
16
8 / 1 / 12
9,949
995
10,063
7,506
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 5 / 2
7,129
713
8,186
9,969
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
13
1 / 6 / 3
7,107
711
5,362
11,834
5,645
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
14
3 / 5 / 1
8,055
806
9,791
9,868
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
13
1 / 2 / 3
6,793
679
7,262
8,082
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ytprum
Horus
13
0 / 7 / 4
6,874
687
1,678
15,379
14,491
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
25
Kills
6
8
Deaths
25
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
2
0.4
W
Cerberus
Boostjunky
Cerberus
3
2
20
6.5
W
Chang'e
Fatal Nades
Chang'e
5
2
15
6.25
W
7
1
15
14.5
W
2
2
17
5.25
L
Mercury
1
6
3
0.42
W
Nox
Splar
Nox
8
1
12
14
L
Merlin
3
5
1
0.7
L
Surtr
1
2
3
1.25
L
Horus
ytprum
Horus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,141
Damage
32,279
58,189
Taken
55,132
49,986
Mitigated
36,891
25,643
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,186
485
334
245
9,969
4,396
0
5,179
4,730
0
20,347
W
Cerberus
Boostjunky
Cerberus
9,558
219
147
4,407
15,115
16,890
43
2,727
11,836
19,169
0
W
Chang'e
Fatal Nades
Chang'e
7,041
626
7,802
4,475
11,163
5,476
1,804
1,689
9,358
29,139
0
W
19,090
10,046
271
1,583
9,818
5,580
2,051
2,189
7,544
0
44,415
W
5,389
763
3,082
2,192
14,587
17,598
816
2,662
11,795
45
11,909
L
Mercury
5,362
2,668
1,164
2,034
11,834
5,645
0
4,612
7,222
0
11,036
W
Nox
Splar
Nox
10,063
241
840
844
7,506
4,442
3,410
884
6,434
19,249
0
L
Merlin
9,791
289
426
998
9,868
4,652
0
4,691
5,171
24,871
0
L
Surtr
7,262
1,832
213
993
8,082
7,707
0
3,911
4,045
131
12,172
L
Horus
ytprum
Horus
1,678
723
2,900
2,643
15,379
14,491
0
8,180
7,159
0
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
35,958
190
Minions Killed
78
0
Camps Cleared
0
1,005,703
Distance Traveled
904,495
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,129
713
23
2
0
150,762
0
W
Cerberus
10,092
1,009
32
3
0
215,330
0
W
Chang'e
9,125
913
63
6
0
191,411
0
W
Artemis
9,733
973
58
6
0
197,738
0
W
Shiva
9,271
927
12
1
0
210,364
5
L
Mercury
7,107
711
6
1
0
221,282
0
W
Nox
9,949
995
25
3
0
190,860
0
L
Merlin
8,055
806
39
4
0
148,047
0
L
Surtr
6,793
679
8
1
0
208,409
0
L
Horus
6,874
687
2
0
0
175,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role