Player Matchup

Ra
Ra
ABigBlueBird
Ra
Level 144
God Stats
1W - 1L
1,426 SR
Queue Stats
67W - 74L
1,490 Elo+
Party 1
Chernobog
Chernobog
Luckyax93
Chernobog
Level 117
God Stats
1W - 4L
1,427 SR
Queue Stats
94W - 91L
1,391 Elo+
Solo
Tiamat
Tiamat
NearThunder7506
Tiamat
Level 83
God Stats
1W - 1L
1,707 SR
Queue Stats
131W - 129L
1,512 Elo+
Party 1
Nemesis
Nemesis
NtNezix
Nemesis
Level 38
God Stats
2W - 1L
1,753 SR
Queue Stats
14W - 28L
1,413 Elo+
Party 2
Chaac
Chaac
skatejef
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,391 Elo+
Party 2
Team Averages
Level 82
1,562 SR
1,440 Elo+

VS

Team Averages
Level 132
1,613 SR
1,483 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Iamaeisbear
Anubis
Level 114
God Stats
49W - 30L
1,623 SR
Queue Stats
147W - 141L
1,489 Elo+
Solo
Atlas
Atlas
Im_Nanoy
Atlas
Level 106
God Stats
25W - 17L
1,636 SR
Queue Stats
387W - 391L
1,483 Elo+
Solo
King Arthur
King Arthur
QQmarty
King Arthur
Level 146
God Stats
9W - 7L
1,468 SR
Queue Stats
184W - 182L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
Level 149
God Stats
3W - 1L
1,840 SR
Queue Stats
46W - 40L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,595
475
5,974
9,054
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Luckyax93
Chernobog
14
1 / 4 / 1
7,930
496
9,088
14,786
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
7,556
472
4,928
11,823
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NtNezix
Nemesis
13
1 / 3 / 1
7,651
478
5,342
13,611
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
skatejef
Chaac
12
2 / 8 / 1
7,589
474
9,187
19,270
14,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 2 / 8
9,360
585
6,045
16,307
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
16
7 / 0 / 1
10,031
627
15,351
11,275
6,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Im_Nanoy
Atlas
12
0 / 1 / 8
7,745
484
8,664
11,363
9,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
QQmarty
King Arthur
16
6 / 1 / 4
9,920
620
13,039
13,837
15,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
l RC23 l
Ah Muzen Cab
16
3 / 0 / 0
9,239
577
8,742
9,898
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
18
18
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
8
3
L
0
1
2
1
W
Anubis
7
0
1
7.5
W
Atlas
Im_Nanoy
Atlas
0
1
8
4
L
Chernobog
Luckyax93
Chernobog
1
4
1
0.38
L
0
2
2
0.5
L
Nemesis
NtNezix
Nemesis
1
3
1
0.5
W
King Arthur
QQmarty
King Arthur
6
1
4
8
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
3
0
0
3
L
Chaac
skatejef
Chaac
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
51,841
68,544
Taken
62,680
39,859
Mitigated
42,915
15,112
Healing
23,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,045
2,982
0
8,362
16,307
7,682
50
1,098
15,048
0
72,624
L
5,974
705
321
2,176
9,054
3,198
0
6,893
2,137
66,559
0
W
Anubis
15,351
1,354
0
8,526
11,275
6,180
194
5,230
5,722
96,911
0
W
Atlas
Im_Nanoy
Atlas
8,664
3,194
0
2,072
11,363
9,279
0
2,626
8,621
21,061
0
L
Chernobog
Luckyax93
Chernobog
9,088
4,911
0
5,284
14,786
5,903
472
4,112
10,674
0
74,486
L
4,928
467
254
2,625
11,823
11,255
0
7,493
4,195
28,000
0
L
Nemesis
NtNezix
Nemesis
5,342
1,182
0
834
13,611
5,175
0
4,002
9,559
0
55,748
W
King Arthur
QQmarty
King Arthur
13,039
1,286
0
3,034
13,837
15,392
0
892
12,917
1,035
75,072
W
Ah Muzen Cab
l RC23 l
Ah Muzen Cab
8,742
2,213
0
1,127
9,898
4,382
560
725
9,173
0
92,274
L
Chaac
skatejef
Chaac
9,187
1,614
0
3,618
19,270
14,328
0
1,731
17,539
0
54,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,295
503
Minions Killed
568
0
Camps Cleared
0
1,633,207
Distance Traveled
1,608,577
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,360
585
121
8
0
353,190
0
L
Ra
7,595
475
133
8
0
332,479
0
W
Anubis
10,031
627
164
10
0
286,732
3
W
Atlas
7,745
484
19
1
0
340,266
1
L
Chernobog
7,930
496
135
8
0
294,207
0
L
Tiamat
7,556
472
54
3
0
307,039
0
L
Nemesis
7,651
478
89
6
0
379,653
0
W
King Arthur
9,920
620
120
8
0
303,123
1
W
Ah Muzen Cab
9,239
577
144
9
0
325,266
0
L
Chaac
7,589
474
92
6
0
319,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role