Player Matchup

Apollo
Apollo
Akirakira
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,288 Elo+
Party 2
Shiva
Shiva
AlexMoscow1
Shiva
Level 147
God Stats
8W - 7L
1,457 SR
Queue Stats
554W - 565L
1,502 Elo+
Solo
Sylvanus
Sylvanus
BabbaPOO
Sylvanus
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
442W - 452L
1,352 Elo+
Solo
Charybdis
Charybdis
KratMaster
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neondevil
Tsukuyomi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,649 Elo+
Party 2
Team Averages
Level 134
1,491 SR
1,415 Elo+

VS

Team Averages
Level 144
1,591 SR
1,490 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alien38
Maui
Level 141
God Stats
2W - 1L
1,444 SR
Queue Stats
66W - 71L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
BossAkra59100
Zhong Kui
Level 126
God Stats
2W - 0L
1,697 SR
Queue Stats
53W - 47L
1,512 Elo+
Party 1
Hachiman
Hachiman
Boyskor
Hachiman
Level 154
God Stats
2W - 0L
1,748 SR
Queue Stats
67W - 61L
1,522 Elo+
Party 1
Charybdis
Charybdis
savanyukaposzta
Charybdis
Level 148
God Stats
1W - 0L
1,567 SR
Queue Stats
30W - 46L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akirakira
Apollo
13
2 / 7 / 5
8,333
694
6,902
11,962
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 6
9,041
753
12,412
18,319
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
BabbaPOO
Sylvanus
17
3 / 5 / 4
10,205
850
6,259
14,985
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
KratMaster
Charybdis
14
1 / 6 / 9
8,506
709
12,690
11,876
6,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Neondevil
Tsukuyomi
17
5 / 5 / 8
9,828
819
22,814
15,720
8,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 3 / 20
9,158
763
7,935
17,013
20,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
Alien38
Maui
16
2 / 4 / 22
10,207
851
7,542
17,820
26,850
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
BossAkra59100
Zhong Kui
18
5 / 4 / 17
10,454
871
14,854
17,193
16,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Boyskor
Hachiman
19
14 / 2 / 11
12,177
1,015
21,127
12,584
8,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
savanyukaposzta
Charybdis
18
6 / 3 / 20
10,944
912
14,011
10,229
5,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
15
Kills
28
28
Deaths
16
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
20
3.67
L
Apollo
Akirakira
Apollo
2
7
5
0.64
L
4
5
6
1.4
W
Maui
Alien38
Maui
2
4
22
3.25
L
Sylvanus
BabbaPOO
Sylvanus
3
5
4
1
W
Zhong Kui
BossAkra59100
Zhong Kui
5
4
17
3.38
W
Hachiman
Boyskor
Hachiman
14
2
11
9.75
L
Charybdis
KratMaster
Charybdis
1
6
9
0.92
L
Tsukuyomi
Neondevil
Tsukuyomi
5
5
8
1.8
W
Charybdis
savanyukaposzta
Charybdis
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,077
Damage
65,469
72,862
Taken
74,839
54,124
Mitigated
77,219
15,375
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,935
873
6,202
4,189
17,013
20,102
485
1,540
14,927
0
14,581
L
Apollo
Akirakira
Apollo
6,902
2,051
422
682
11,962
6,106
0
2,766
9,044
0
13,724
L
12,412
654
1,441
3,396
18,319
18,771
0
6,372
11,638
0
21,313
W
Maui
Alien38
Maui
7,542
1,160
1,706
2,397
17,820
26,850
622
2,222
14,925
12,899
0
L
Sylvanus
BabbaPOO
Sylvanus
6,259
1,590
2,734
2,605
14,985
14,930
0
5,152
9,566
13,278
0
W
Zhong Kui
BossAkra59100
Zhong Kui
14,854
2,005
1,345
6,725
17,193
16,901
1,041
1,144
15,271
37,688
0
W
Hachiman
Boyskor
Hachiman
21,127
15,846
947
1,932
12,584
8,229
2,043
645
11,598
0
35,362
L
Charybdis
KratMaster
Charybdis
12,690
5,497
657
754
11,876
6,118
238
3,764
7,946
0
30,275
L
Tsukuyomi
Neondevil
Tsukuyomi
22,814
5,040
161
2,523
15,720
8,199
0
4,359
11,153
0
34,843
W
Charybdis
savanyukaposzta
Charybdis
14,011
8,153
1,183
1,772
10,229
5,137
3,131
562
9,441
0
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
52,940
119
Minions Killed
155
0
Camps Cleared
0
998,131
Distance Traveled
1,066,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,158
763
19
2
0
228,300
0
L
Apollo
8,333
694
21
2
0
166,473
0
L
Shiva
9,041
753
25
2
0
211,930
2
W
Maui
10,207
851
7
1
0
213,761
0
L
Sylvanus
10,205
850
8
1
0
184,644
0
W
Zhong Kui
10,454
871
58
5
0
197,363
0
W
Hachiman
12,177
1,015
35
3
0
199,117
0
L
Charybdis
8,506
709
42
4
0
185,887
0
L
Tsukuyomi
9,828
819
23
2
0
249,197
0
W
Charybdis
10,944
912
36
3
0
228,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role