Player Matchup

Chang'e
Chang'e
Aluchard
Chang'e
Level 67
God Stats
8W - 5L
1,644 SR
Queue Stats
27W - 28L
1,394 Elo+
Party 1
Shiva
Shiva
Skydropkai
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,541 Elo+
Solo
Rama
Rama
TOMrosenthall
Rama
Level 17
God Stats
4W - 3L
1,717 SR
Queue Stats
27W - 27L
1,406 Elo+
Party 1
Team Averages
Level 44
1,620 SR
1,447 Elo+

VS

Team Averages
Level 83
1,451 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Miuca
Tiamat
Level 141
God Stats
0W - 2L
1,258 SR
Queue Stats
155W - 186L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
PulsarFTW
Kuzenbo
Level 89
God Stats
24W - 13L
1,595 SR
Queue Stats
103W - 131L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aluchard
Chang'e
11
5 / 2 / 9
8,605
861
10,328
10,477
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
12
4 / 1 / 10
8,683
868
6,792
10,377
9,022
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
6 / 1 / 8
8,753
875
8,835
9,193
3,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 1
6,928
693
9,536
10,092
4,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Miuca
Tiamat
10
0 / 5 / 3
6,676
668
3,928
8,146
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PulsarFTW
Kuzenbo
9
1 / 6 / 2
6,889
689
4,174
11,990
13,033
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
2
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
Chang'e
Aluchard
Chang'e
5
2
9
4.75
L
Tiamat
Miuca
Tiamat
0
5
3
0.3
L
Kuzenbo
PulsarFTW
Kuzenbo
1
6
2
0.33
W
Shiva
4
1
10
9
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
17,638
30,047
Taken
30,228
16,503
Mitigated
21,088
9,318
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,536
2,882
0
1,754
10,092
4,091
228
3,747
6,313
0
25,139
W
Chang'e
Aluchard
Chang'e
10,328
1,280
3,519
2,824
10,477
3,910
185
2,816
7,653
36,984
0
L
Tiamat
Miuca
Tiamat
3,928
1,045
0
690
8,146
3,964
0
2,667
5,479
22,469
0
L
Kuzenbo
PulsarFTW
Kuzenbo
4,174
1,671
206
584
11,990
13,033
0
4,521
7,358
11,993
0
W
Shiva
6,792
1,166
1,255
1,720
10,377
9,022
71
3,338
7,039
0
27,306
W
8,835
7,309
0
0
9,193
3,571
505
2,350
6,815
0
24,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
20,493
127
Minions Killed
57
0
Camps Cleared
0
529,812
Distance Traveled
489,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,928
693
24
2
0
168,047
0
W
Chang'e
8,605
861
61
6
0
171,912
0
L
Tiamat
6,676
668
23
2
0
166,729
3
L
Kuzenbo
6,889
689
10
1
0
154,813
0
W
Shiva
8,683
868
27
3
0
205,013
0
W
Rama
8,753
875
39
4
0
152,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role