Player Matchup

Surtr
Surtr
LoCMel187010
Surtr
Level 69
God Stats
74W - 72L
1,553 SR
Queue Stats
509W - 553L
1,449 Elo+
Solo
Discordia
Discordia
Raver__ape
Discordia
Level 87
God Stats
6W - 7L
1,516 SR
Queue Stats
981W - 1,063L
1,425 Elo+
Solo
Vulcan
Vulcan
Sk8rProductions
Vulcan
Level 47
God Stats
10W - 13L
1,352 SR
Queue Stats
66W - 65L
1,440 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
Level 24
God Stats
14W - 20L
1,458 SR
Queue Stats
63W - 60L
1,478 Elo+
Party 2
Ymir
Ymir
TheChevyMan23
Ymir
Level 158
God Stats
22W - 18L
1,559 SR
Queue Stats
1,273W - 1,395L
1,510 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,460 Elo+

VS

Team Averages
Level 125
1,479 SR
1,443 Elo+
Achilles
Achilles
 
Achilles
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
II iOzone II
Lancelot
Level 142
God Stats
24W - 13L
1,693 SR
Queue Stats
663W - 705L
1,463 Elo+
Solo
Neith
Neith
Witchen1411
Neith
Level 107
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 1
Discordia
Discordia
bbubblebicxt
Discordia
Level 155
God Stats
19W - 16L
1,488 SR
Queue Stats
633W - 687L
1,406 Elo+
Solo
Nu Wa
Nu Wa
willytigre013
Nu Wa
Level 121
God Stats
15W - 13L
1,464 SR
Queue Stats
451W - 484L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,204
1,241
4,513
6,353
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Raver__ape
Discordia
11
1 / 1 / 3
6,038
1,208
2,293
2,714
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
6,045
1,209
3,494
4,703
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
10
0 / 0 / 2
5,595
1,119
4,039
4,042
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,535
1,107
1,237
3,186
1,644
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Team 1 Tickets

370

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 3 / 4
6,014
1,203
4,568
6,446
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
II iOzone II
Lancelot
11
2 / 2 / 2
6,267
1,253
4,090
6,380
2,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 1
6,958
1,392
3,327
2,644
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
bbubblebicxt
Discordia
9
0 / 0 / 0
5,021
1,004
803
142
38
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 6
6,074
1,215
6,453
2,822
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
5
Kills
7
7
Deaths
5
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
4
1
W
Lancelot
II iOzone II
Lancelot
2
2
2
1.5
L
3
2
1
1.75
L
Discordia
Raver__ape
Discordia
1
1
3
2.5
L
1
3
3
0.83
L
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
0
0
2
1
L
0
1
2
1
W
4
0
1
4.5
W
Discordia
bbubblebicxt
Discordia
0
0
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,576
Damage
19,241
20,998
Taken
18,434
10,511
Mitigated
11,416
1,612
Healing
765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,568
1,165
0
475
6,446
6,271
0
2,093
4,242
0
8,186
W
Lancelot
II iOzone II
Lancelot
4,090
781
0
43
6,380
2,641
0
1,632
4,714
0
13,403
L
4,513
1,784
0
715
6,353
4,631
0
2,887
3,255
175
12,361
L
Discordia
Raver__ape
Discordia
2,293
0
0
0
2,714
902
0
909
1,771
10,137
0
L
3,494
1,534
0
0
4,703
1,759
0
867
3,707
13,581
0
L
Ah Muzen Cab
StonedWood6601
Ah Muzen Cab
4,039
2,172
0
27
4,042
1,575
0
1,543
2,455
0
11,985
L
1,237
249
0
870
3,186
1,644
0
1,106
1,961
4,150
0
W
3,327
1,218
0
247
2,644
1,055
0
1,729
865
0
17,520
W
Discordia
bbubblebicxt
Discordia
803
0
0
0
142
38
0
0
142
1,291
0
W
6,453
1,490
0
0
2,822
1,411
0
1,394
1,354
16,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
30,334
95
Minions Killed
121
4
Camps Cleared
3
489,342
Distance Traveled
382,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,014
1,203
13
3
1
102,278
0
W
Lancelot
6,267
1,253
29
6
0
88,913
0
L
Surtr
6,204
1,241
18
4
0
111,186
0
L
Discordia
6,038
1,208
24
5
0
104,552
0
L
Vulcan
6,045
1,209
22
4
1
103,580
0
L
Ah Muzen Cab
5,595
1,119
24
5
2
107,256
0
L
Ymir
5,535
1,107
7
1
1
62,768
0
W
Neith
6,958
1,392
52
10
1
92,560
0
W
Discordia
5,021
1,004
5
1
0
12,224
0
W
Nu Wa
6,074
1,215
22
4
1
86,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role