Player Matchup

Rama
Rama
BeMorePacific
Rama
Level 149
God Stats
2W - 0L
1,922 SR
Queue Stats
67W - 70L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
JuJuicy0Kaisen
Sylvanus
Level 108
God Stats
7W - 2L
1,925 SR
Queue Stats
481W - 442L
1,489 Elo+
Solo
Chang'e
Chang'e
Redtostrong4u
Chang'e
Level 140
God Stats
1W - 1L
1,512 SR
Queue Stats
13W - 15L
1,535 Elo+
Party 1
Nemesis
Nemesis
Shisui459227
Nemesis
Level 88
God Stats
7W - 8L
1,579 SR
Queue Stats
187W - 209L
1,553 Elo+
Solo
Atlas
Atlas
Zorkez
Atlas
Level 220
God Stats
8W - 9L
1,599 SR
Queue Stats
85W - 88L
1,503 Elo+
Party 1
Team Averages
Level 141
1,707 SR
1,522 Elo+

VS

Team Averages
Level 128
1,538 SR
1,544 Elo+
Achilles
Achilles
AtezUltra
Achilles
Level 156
God Stats
5W - 5L
1,658 SR
Queue Stats
241W - 212L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
Demonkiller2575
Ne Zha
Level 154
God Stats
1W - 3L
1,394 SR
Queue Stats
118W - 111L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
Nayuki13
Kuzenbo
Level 146
God Stats
1W - 2L
1,312 SR
Queue Stats
100W - 76L
1,560 Elo+
Party 2
Tiamat
Tiamat
dashing_wren4
Tiamat
Level 76
God Stats
12W - 16L
1,691 SR
Queue Stats
654W - 619L
1,542 Elo+
Solo
Skadi
Skadi
eagleswing6
Skadi
Level 109
God Stats
28W - 19L
1,638 SR
Queue Stats
154W - 138L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,526
579
7,722
8,438
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
0 / 1 / 4
7,699
592
5,167
9,433
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
13
6 / 0 / 4
8,237
634
9,925
8,389
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shisui459227
Nemesis
12
2 / 2 / 3
7,457
574
5,767
12,152
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Zorkez
Atlas
10
1 / 2 / 9
6,675
513
6,530
10,569
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtezUltra
Achilles
8
1 / 2 / 4
5,943
457
6,527
13,951
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 3 / 4
6,320
486
5,727
11,862
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Nayuki13
Kuzenbo
11
1 / 2 / 1
6,473
498
5,171
13,350
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 0
6,079
468
6,611
9,353
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 3
6,905
531
3,038
5,820
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
6
6
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
AtezUltra
Achilles
1
2
4
1.5
W
4
1
3
5.5
L
1
3
4
1
W
Sylvanus
0
1
4
2
L
Kuzenbo
Nayuki13
Kuzenbo
1
2
1
0.75
W
Chang'e
6
0
4
8
W
Nemesis
Shisui459227
Nemesis
2
2
3
1.75
W
Atlas
Zorkez
Atlas
1
2
9
2.75
L
2
5
0
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
27,074
48,981
Taken
54,336
22,639
Mitigated
36,948
18,991
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AtezUltra
Achilles
6,527
1,184
0
2,974
13,951
11,771
0
6,736
7,062
1,791
16,358
W
7,722
6,128
0
3,612
8,438
2,744
0
1,023
7,307
0
49,490
L
5,727
1,386
0
2,591
11,862
4,733
0
2,175
9,657
0
53,430
W
Sylvanus
5,167
1,767
688
3,741
9,433
5,935
545
3,662
5,128
46,365
14,443
L
Kuzenbo
Nayuki13
Kuzenbo
5,171
1,656
0
3,550
13,350
13,266
0
5,026
8,186
35,452
0
W
Chang'e
9,925
1,528
1,346
4,499
8,389
3,270
653
4,387
3,946
57,901
0
W
Nemesis
Shisui459227
Nemesis
5,767
2,968
0
3,188
12,152
4,259
0
1,467
10,646
0
62,655
W
Atlas
Zorkez
Atlas
6,530
2,493
0
1,917
10,569
6,431
0
2,627
7,895
19,104
0
L
6,611
1,294
0
2,377
9,353
5,177
0
5,960
3,366
36,214
0
L
3,038
876
0
1,460
5,820
2,001
310
1,189
4,600
0
51,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
31,720
394
Minions Killed
304
0
Camps Cleared
0
1,250,549
Distance Traveled
1,343,916
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,943
457
13
1
0
280,655
4
W
Rama
7,526
579
88
7
0
241,707
0
L
Ne Zha
6,320
486
87
7
0
301,700
0
W
Sylvanus
7,699
592
97
7
0
190,352
1
L
Kuzenbo
6,473
498
52
4
0
263,131
2
W
Chang'e
8,237
634
98
8
0
262,784
0
W
Nemesis
7,457
574
92
7
0
289,098
0
W
Atlas
6,675
513
19
1
0
266,608
5
L
Tiamat
6,079
468
58
4
0
233,814
2
L
Skadi
6,905
531
94
7
0
264,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role