Player Matchup

Sol
Sol
BIOHAZARD_V-X
Sol
Level 140
God Stats
5W - 6L
1,493 SR
Queue Stats
216W - 232L
1,484 Elo+
Party 1
Athena
Athena
Mythical-VKR
Athena
Level 88
God Stats
2W - 2L
1,749 SR
Queue Stats
147W - 172L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlastiK V10
Cu Chulainn
Level 165
God Stats
43W - 29L
1,487 SR
Queue Stats
793W - 751L
1,544 Elo+
Solo
Scylla
Scylla
Ryan8Easton
Scylla
Level 83
God Stats
13W - 13L
1,554 SR
Queue Stats
94W - 111L
1,510 Elo+
Party 1
Da Ji
Da Ji
dAMBY117
Da Ji
Level 103
God Stats
3W - 5L
1,265 SR
Queue Stats
344W - 340L
1,522 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,503 Elo+

VS

Team Averages
Level 92
1,599 SR
1,418 Elo+
Fenrir
Fenrir
Dillicious7893
Fenrir
Level 143
God Stats
3W - 2L
1,648 SR
Queue Stats
179W - 193L
1,446 Elo+
Party 2
Chiron
Chiron
ImDr_vJuMPeR
Chiron
Level 33
God Stats
1W - 1L
1,762 SR
Queue Stats
23W - 38L
1,331 Elo+
Solo
Janus
Janus
Lil Murkage
Janus
Level 121
God Stats
0W - 2L
1,262 SR
Queue Stats
221W - 234L
1,439 Elo+
Solo
Ymir
Ymir
iGotNoHandlez
Ymir
Level 27
God Stats
20W - 23L
1,500 SR
Queue Stats
127W - 125L
1,423 Elo+
Party 2
Poseidon
Poseidon
x_LostVayne_x
Poseidon
Level 137
God Stats
1W - 2L
1,825 SR
Queue Stats
171W - 171L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,177
545
10,609
8,907
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
11
0 / 1 / 3
7,311
487
8,027
11,909
12,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
PlastiK V10
Cu Chulainn
14
3 / 1 / 3
9,036
602
8,661
13,849
10,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
2 / 2 / 5
7,882
525
4,956
6,330
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
dAMBY117
Da Ji
15
6 / 2 / 2
8,662
577
6,119
12,634
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,073
538
6,990
15,470
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
1 / 3 / 0
6,477
432
7,147
11,913
4,741
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,527
502
6,439
9,470
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,845
456
4,535
12,118
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
x_LostVayne_x
Poseidon
15
1 / 3 / 0
8,479
565
6,854
10,086
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
2
4
2
0.75
L
Chiron
1
3
0
0.33
L
1
4
1
0.38
W
Athena
0
1
3
1.5
W
Cu Chulainn
PlastiK V10
Cu Chulainn
3
1
3
4.5
W
Scylla
2
2
5
2.25
W
Da Ji
dAMBY117
Da Ji
6
2
2
3.5
L
0
0
1
0.5
L
Poseidon
x_LostVayne_x
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,372
Damage
31,965
53,629
Taken
59,057
33,635
Mitigated
26,926
14,705
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,609
3,871
0
6,648
8,907
3,719
1,115
3,194
5,545
80,347
0
L
6,990
1,862
0
2,302
15,470
6,971
0
3,922
11,308
0
61,789
L
Chiron
7,147
3,185
626
4,103
11,913
4,741
347
6,813
4,932
0
48,352
L
6,439
244
0
510
9,470
3,736
0
4,143
5,247
61,040
0
W
Athena
8,027
1,380
0
2,026
11,909
12,063
75
4,440
7,273
20,958
0
W
Cu Chulainn
PlastiK V10
Cu Chulainn
8,661
988
0
3,955
13,849
10,375
0
4,842
8,523
0
71,974
W
Scylla
4,956
43
0
551
6,330
2,195
650
2,993
3,059
51,061
0
W
Da Ji
dAMBY117
Da Ji
6,119
1,392
0
1,525
12,634
5,283
0
1,463
11,082
0
63,974
L
4,535
1,248
2,217
2,347
12,118
7,992
0
7,452
4,179
18,381
0
L
Poseidon
x_LostVayne_x
Poseidon
6,854
805
0
3,911
10,086
3,486
0
371
9,715
75,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
37,401
438
Minions Killed
456
0
Camps Cleared
0
1,516,187
Distance Traveled
1,508,444
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,177
545
122
8
0
288,807
3
L
Fenrir
8,073
538
100
7
0
330,599
0
L
Chiron
6,477
432
86
6
0
262,687
0
L
Janus
7,527
502
116
8
0
302,652
6
W
Athena
7,311
487
27
2
0
310,622
0
W
Cu Chulainn
9,036
602
117
8
0
325,710
0
W
Scylla
7,882
525
82
5
0
284,598
0
W
Da Ji
8,662
577
90
6
0
306,450
4
L
Ymir
6,845
456
13
1
0
319,450
0
L
Poseidon
8,479
565
141
9
0
293,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role