Player Matchup

Sylvanus
Sylvanus
SlaJoker
Sylvanus
Level 155
God Stats
1W - 1L
1,304 SR
Queue Stats
55W - 43L
1,517 Elo+
Party 1
Achilles
Achilles
VulpezCinerea
Achilles
Level 44
God Stats
48W - 35L
1,532 SR
Queue Stats
52W - 42L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
justfunn
Ah Muzen Cab
Level 139
God Stats
5W - 2L
1,785 SR
Queue Stats
66W - 45L
1,733 Elo+
Party 1
Team Averages
Level 113
1,540 SR
1,595 Elo+

VS

Team Averages
Level 90
1,606 SR
1,547 Elo+
Nu Wa
Nu Wa
Govnuk2006
Nu Wa
Level 99
God Stats
9W - 10L
1,509 SR
Queue Stats
105W - 104L
1,538 Elo+
Party 2
Hel
Hel
PROROSTAY
Hel
Level 28
God Stats
14W - 16L
1,537 SR
Queue Stats
190W - 195L
1,538 Elo+
Party 2
Neith
Neith
RagnarNord
Neith
Level 144
God Stats
14W - 20L
1,771 SR
Queue Stats
450W - 475L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SlaJoker
Sylvanus
16
5 / 1 / 4
12,378
774
11,403
13,389
6,896
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
VulpezCinerea
Achilles
16
4 / 0 / 7
12,288
768
9,955
17,681
20,733
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
justfunn
Ah Muzen Cab
16
3 / 1 / 9
12,730
796
15,043
16,492
7,079
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 4 / 0
10,680
668
16,116
11,861
3,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 1
10,128
633
4,797
12,969
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
13
0 / 3 / 1
10,563
660
15,206
16,744
5,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
0
0.5
L
0
5
1
0.1
L
Neith
0
3
1
0.17
W
Sylvanus
SlaJoker
Sylvanus
5
1
4
7
W
Achilles
VulpezCinerea
Achilles
4
0
7
7.5
W
Ah Muzen Cab
justfunn
Ah Muzen Cab
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
36,119
47,562
Taken
41,574
34,708
Mitigated
15,036
20,264
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
16,116
5,825
0
6
11,861
3,377
0
5,228
6,619
39,911
0
L
4,797
577
6,293
3,997
12,969
6,234
0
3,689
9,280
16,067
0
L
Neith
15,206
4,016
0
2,343
16,744
5,425
0
5,096
11,648
0
72,478
W
Sylvanus
SlaJoker
Sylvanus
11,403
1,686
3,448
5,437
13,389
6,896
278
6,491
6,898
45,394
0
W
Achilles
VulpezCinerea
Achilles
9,955
412
0
6,416
17,681
20,733
0
9,490
8,191
3,035
28,780
W
Ah Muzen Cab
justfunn
Ah Muzen Cab
15,043
7,489
0
4,963
16,492
7,079
2,578
5,765
10,655
0
122,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
31,371
250
Minions Killed
192
0
Camps Cleared
0
902,448
Distance Traveled
882,090
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,680
668
50
3
0
273,623
0
L
Hel
10,128
633
20
1
0
284,303
0
L
Neith
10,563
660
122
8
0
324,164
3
W
Sylvanus
12,378
774
55
3
0
272,721
1
W
Achilles
12,288
768
30
2
0
350,577
6
W
Ah Muzen Cab
12,730
796
165
10
0
279,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role