Player Matchup

Kuzenbo
Kuzenbo
ChildLoverz
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,401 Elo+
Solo
Hera
Hera
JellyManX
Hera
Level 83
God Stats
11W - 1L
1,725 SR
Queue Stats
477W - 447L
1,447 Elo+
Solo
Jing Wei
Jing Wei
SixEightLima
Jing Wei
Level 70
God Stats
3W - 5L
1,295 SR
Queue Stats
446W - 465L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
UhaveNOfriends2
Sun Wukong
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
297W - 286L
1,562 Elo+
Solo
Bacchus
Bacchus
zaiii42_0
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,493 Elo+
Solo
Team Averages
Level 53
1,504 SR
1,473 Elo+

VS

Team Averages
Level 72
1,429 SR
1,457 Elo+
Raijin
Raijin
MetridysH20
Raijin
Level 120
God Stats
9W - 9L
1,415 SR
Queue Stats
449W - 472L
1,436 Elo+
Solo
Anhur
Anhur
Swoldier03
Anhur
Level 129
God Stats
2W - 4L
1,511 SR
Queue Stats
227W - 244L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Twiggie98JR
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fran954
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Bastet
Bastet
stillhereHR200
Bastet
Level 27
God Stats
0W - 5L
1,220 SR
Queue Stats
106W - 126L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChildLoverz
Kuzenbo
16
0 / 2 / 20
10,356
797
7,373
20,284
28,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
6 / 5 / 12
11,056
850
21,021
12,006
6,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SixEightLima
Jing Wei
20
13 / 1 / 11
11,985
922
15,607
11,465
7,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
UhaveNOfriends2
Sun Wukong
19
6 / 0 / 15
10,722
825
11,878
16,275
17,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bacchus
zaiii42_0
Bacchus
16
3 / 4 / 10
10,561
812
6,889
15,048
20,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 5 / 5
10,900
838
11,682
12,908
6,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
3 / 5 / 4
9,312
716
11,451
12,856
6,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Twiggie98JR
Cthulhu
14
0 / 7 / 5
8,865
682
9,196
17,249
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
fran954
Morgan Le Fay
13
0 / 7 / 3
8,193
630
8,974
14,136
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 3
9,165
705
11,398
14,790
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
28
Kills
12
12
Deaths
28
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChildLoverz
Kuzenbo
0
2
20
5
W
Hera
6
5
12
2.4
L
Raijin
6
5
5
1.7
W
Jing Wei
SixEightLima
Jing Wei
13
1
11
18.5
L
Anhur
3
5
4
1
L
Cthulhu
Twiggie98JR
Cthulhu
0
7
5
0.36
W
Sun Wukong
UhaveNOfriends2
Sun Wukong
6
0
15
13.5
L
Morgan Le Fay
fran954
Morgan Le Fay
0
7
3
0.21
L
3
4
3
1.13
W
Bacchus
zaiii42_0
Bacchus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,768
Damage
52,701
75,078
Taken
71,939
80,458
Mitigated
47,789
24,704
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChildLoverz
Kuzenbo
7,373
2,491
4,755
3,890
20,284
28,279
356
8,843
11,359
11,238
431
W
Hera
21,021
5,905
614
796
12,006
6,266
1,722
5,372
6,565
35,788
0
L
Raijin
11,682
191
857
2,941
12,908
6,682
174
6,691
6,112
27,775
0
W
Jing Wei
SixEightLima
Jing Wei
15,607
10,883
1,415
3,743
11,465
7,401
4,690
5,248
6,217
0
45,885
L
Anhur
11,451
5,967
1,078
3,170
12,856
6,125
0
6,163
6,693
0
22,063
L
Cthulhu
Twiggie98JR
Cthulhu
9,196
286
536
1,457
17,249
21,204
0
8,531
8,205
22,478
0
W
Sun Wukong
UhaveNOfriends2
Sun Wukong
11,878
2,251
1,091
2,257
16,275
17,906
691
6,504
9,471
0
20,604
L
Morgan Le Fay
fran954
Morgan Le Fay
8,974
775
633
1,500
14,136
6,925
0
7,254
6,511
20,917
0
L
11,398
3,378
562
4,265
14,790
6,853
0
6,308
8,438
0
26,037
W
Bacchus
zaiii42_0
Bacchus
6,889
623
3,057
3,086
15,048
20,606
281
3,723
11,209
16,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
46,435
155
Minions Killed
133
0
Camps Cleared
0
1,258,733
Distance Traveled
1,163,967
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,356
797
7
1
0
282,720
0
W
Hera
11,056
850
33
3
0
213,265
0
L
Raijin
10,900
838
41
3
0
227,049
0
W
Jing Wei
11,985
922
69
5
0
228,322
0
L
Anhur
9,312
716
24
2
0
219,763
0
L
Cthulhu
8,865
682
23
2
0
237,873
0
W
Sun Wukong
10,722
825
23
2
0
293,117
0
L
Morgan Le Fay
8,193
630
16
1
0
202,575
6
L
Bastet
9,165
705
29
2
0
276,707
0
W
Bacchus
10,561
812
23
2
0
241,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role