Player Matchup

Sobek
Sobek
Havoc11384
Sobek
Level 88
God Stats
0W - 4L
1,412 SR
Queue Stats
7W - 15L
1,371 Elo+
Party 1
Xbalanque
Xbalanque
Kaixuu_PrvnDrgn5
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,362 Elo+
Party 1
Thoth
Thoth
Samsonthecow
Thoth
Level 24
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 7L
1,295 Elo+
Party 1
Hun Batz
Hun Batz
bananaman_eeb
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,260 Elo+
Party 1
Sun Wukong
Sun Wukong
imeggscelent
Sun Wukong
Level 102
God Stats
2W - 4L
1,487 SR
Queue Stats
109W - 134L
1,377 Elo+
Solo
Team Averages
Level 95
1,425 SR
1,333 Elo+

VS

Team Averages
Level 120
1,555 SR
1,533 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaddyTaco809
Danzaburou
Level 119
God Stats
23W - 13L
1,567 SR
Queue Stats
231W - 219L
1,446 Elo+
Solo
Khepri
Khepri
Il0nGID0nGlI
Khepri
Level 123
God Stats
1W - 2L
1,466 SR
Queue Stats
30W - 27L
1,605 Elo+
Party 2
Agni
Agni
TRSK Crow
Agni
Level 89
God Stats
7W - 7L
1,741 SR
Queue Stats
123W - 112L
1,474 Elo+
Solo
Shiva
Shiva
rissard
Shiva
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 3 / 3
9,210
768
7,579
19,807
20,819
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
13
0 / 4 / 3
7,803
650
6,276
11,701
4,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 2
8,717
726
6,156
10,346
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
bananaman_eeb
Hun Batz
17
4 / 4 / 3
9,304
775
9,691
10,751
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
imeggscelent
Sun Wukong
15
2 / 2 / 7
8,689
724
9,631
17,098
13,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
8 / 1 / 8
10,479
873
14,704
10,124
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DaddyTaco809
Danzaburou
16
3 / 0 / 4
9,876
823
10,946
10,340
4,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
15
1 / 3 / 7
9,480
790
3,842
9,920
10,884
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
17
7 / 3 / 8
10,138
845
18,697
7,653
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Shiva
rissard
Shiva
16
0 / 3 / 11
9,444
787
10,647
16,280
8,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
9
Kills
19
19
Deaths
10
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
8
12
W
Danzaburou
DaddyTaco809
Danzaburou
3
0
4
5
L
Sobek
2
3
3
1.17
W
Khepri
1
3
7
1.5
L
Xbalanque
0
4
3
0.38
L
1
6
2
0.33
W
Agni
7
3
8
3.67
L
Hun Batz
bananaman_eeb
Hun Batz
4
4
3
1.38
L
Sun Wukong
imeggscelent
Sun Wukong
2
2
7
2.75
W
Shiva
rissard
Shiva
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
58,836
69,703
Taken
54,317
47,388
Mitigated
32,455
15,228
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,704
2,402
0
1,475
10,124
4,720
796
3,336
6,788
0
30,455
W
Danzaburou
DaddyTaco809
Danzaburou
10,946
4,302
0
1,514
10,340
4,737
3,837
2,265
8,075
0
36,864
L
Sobek
7,579
341
1,478
6,047
19,807
20,819
0
6,493
12,988
20,858
0
W
Khepri
3,842
125
1,061
940
9,920
10,884
112
2,652
7,152
17,961
0
L
Xbalanque
6,276
1,168
0
1,363
11,701
4,281
0
1,919
9,654
0
19,272
L
6,156
410
0
250
10,346
3,344
0
4,754
5,392
25,238
0
W
Agni
18,697
862
0
0
7,653
3,116
92
1,731
5,846
36,457
0
L
Hun Batz
bananaman_eeb
Hun Batz
9,691
1,727
0
550
10,751
4,961
0
2,690
7,923
0
38,295
L
Sun Wukong
imeggscelent
Sun Wukong
9,631
2,546
0
5,540
17,098
13,983
113
5,805
9,803
0
23,304
W
Shiva
rissard
Shiva
10,647
2,146
779
3,072
16,280
8,998
1,509
3,807
12,473
151
41,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
49,417
213
Minions Killed
240
0
Camps Cleared
0
1,284,807
Distance Traveled
1,327,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,479
873
42
4
0
309,242
2
W
Danzaburou
9,876
823
53
4
0
263,479
0
L
Sobek
9,210
768
30
3
0
272,701
0
W
Khepri
9,480
790
34
3
0
242,407
0
L
Xbalanque
7,803
650
23
2
0
266,084
1
L
Thoth
8,717
726
54
5
0
227,985
0
W
Agni
10,138
845
50
4
0
245,680
0
L
Hun Batz
9,304
775
73
6
0
240,859
0
L
Sun Wukong
8,689
724
33
3
0
277,178
0
W
Shiva
9,444
787
61
5
0
267,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role