Player Matchup

Mercury
Mercury
Aardo35
Mercury
Level 69
God Stats
8W - 5L
1,232 SR
Queue Stats
71W - 69L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D97A-KKNB-GR72
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,402 SR
Queue Stats
69W - 69L
1,531 Elo+
Party 1
Geb
Geb
XRoastedKoreanX
Geb
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 121L
1,505 Elo+
Party 1
King Arthur
King Arthur
hulkamania587
King Arthur
Level 145
God Stats
2W - 1L
1,777 SR
Queue Stats
61W - 51L
1,469 Elo+
Solo
Scylla
Scylla
zTapzWater_250
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,526 Elo+
Party 1
Team Averages
Level 101
1,482 SR
1,503 Elo+

VS

Team Averages
Level 107
1,563 SR
1,485 Elo+
Charybdis
Charybdis
Destructi0nJ
Charybdis
Level 152
God Stats
12W - 7L
1,680 SR
Queue Stats
206W - 193L
1,480 Elo+
Party 2
Thanatos
Thanatos
Im_GodScylla
Thanatos
Level 145
God Stats
12W - 15L
1,517 SR
Queue Stats
77W - 75L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Nileeyy
Ix Chel
Level 123
God Stats
32W - 36L
1,505 SR
Queue Stats
190W - 175L
1,489 Elo+
Party 2
Nox
Nox
TallyE11
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,469 Elo+
Party 2
Surtr
Surtr
Ztwxy
Surtr
Level 68
God Stats
38W - 33L
1,612 SR
Queue Stats
473W - 480L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aardo35
Mercury
12
2 / 3 / 3
7,329
458
5,549
12,678
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
D97A-KKNB-GR72
Ah Muzen Cab
13
2 / 3 / 3
7,524
470
7,742
12,437
4,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 5
7,431
464
5,747
11,869
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hulkamania587
King Arthur
13
0 / 5 / 0
7,154
447
5,831
16,555
11,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 2
8,326
520
3,659
7,366
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Destructi0nJ
Charybdis
14
1 / 2 / 3
8,456
529
8,376
13,461
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Im_GodScylla
Thanatos
14
4 / 2 / 3
8,603
538
8,151
13,142
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Nileeyy
Ix Chel
16
1 / 0 / 2
9,455
591
5,074
7,005
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 4
8,274
517
4,434
7,424
4,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Ztwxy
Surtr
17
6 / 0 / 2
10,587
662
14,758
15,733
14,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
5
Kills
13
13
Deaths
5
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aardo35
Mercury
2
3
3
1.17
L
Ah Muzen Cab
D97A-KKNB-GR72
Ah Muzen Cab
2
3
3
1.17
W
Charybdis
Destructi0nJ
Charybdis
1
2
3
1.25
W
Thanatos
Im_GodScylla
Thanatos
4
2
3
2.75
W
Ix Chel
Nileeyy
Ix Chel
1
0
2
2
W
1
1
4
3
L
0
1
5
2.5
W
Surtr
Ztwxy
Surtr
6
0
2
7
L
King Arthur
hulkamania587
King Arthur
0
5
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
40,793
60,905
Taken
56,765
35,283
Mitigated
32,700
11,088
Healing
28,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aardo35
Mercury
5,549
1,631
0
889
12,678
4,444
0
2,856
9,822
0
60,439
L
Ah Muzen Cab
D97A-KKNB-GR72
Ah Muzen Cab
7,742
4,278
0
4,083
12,437
4,987
0
1,066
11,371
0
65,245
W
Charybdis
Destructi0nJ
Charybdis
8,376
5,024
0
7,373
13,461
5,369
1,079
2,213
11,234
0
75,273
W
Thanatos
Im_GodScylla
Thanatos
8,151
1,094
0
9,622
13,142
5,950
1,058
1,826
11,260
0
63,643
W
Ix Chel
Nileeyy
Ix Chel
5,074
150
870
4,013
7,005
2,824
746
2,065
4,844
88,090
0
W
4,434
812
0
1,749
7,424
4,523
394
2,684
4,733
34,990
0
L
5,747
485
558
3,818
11,869
11,077
0
3,747
8,007
23,176
0
W
Surtr
Ztwxy
Surtr
14,758
4,829
0
4,503
15,733
14,034
773
539
15,004
939
83,273
L
King Arthur
hulkamania587
King Arthur
5,831
260
0
740
16,555
11,749
0
1,130
15,422
0
48,281
L
3,659
227
0
1,000
7,366
3,026
0
1,317
6,049
74,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
45,375
462
Minions Killed
561
0
Camps Cleared
0
1,644,773
Distance Traveled
1,628,529
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,329
458
104
7
0
393,065
0
L
Ah Muzen Cab
7,524
470
117
7
0
318,338
3
W
Charybdis
8,456
529
133
8
0
284,397
1
W
Thanatos
8,603
538
86
5
0
373,950
4
W
Ix Chel
9,455
591
167
10
0
342,614
0
W
Nox
8,274
517
62
4
0
281,686
0
L
Geb
7,431
464
20
1
0
336,470
3
W
Surtr
10,587
662
113
7
0
345,882
0
L
King Arthur
7,154
447
75
5
0
283,239
0
L
Scylla
8,326
520
146
9
0
313,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role