Player Matchup

Rama
Rama
GTR_FLANGU3R
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,488 Elo+
Party 3
Vamana
Vamana
OBEYGOD1
Vamana
Level 45
God Stats
9W - 15L
1,377 SR
Queue Stats
197W - 198L
1,379 Elo+
Party 3
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 64
God Stats
210W - 207L
1,482 SR
Queue Stats
270W - 285L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
TurboKarsten23
Nu Wa
Level 108
God Stats
46W - 39L
1,619 SR
Queue Stats
442W - 509L
1,436 Elo+
Party 1
Pele
Pele
drednoght
Pele
Level 18
God Stats
0W - 8L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Team Averages
Level 57
1,495 SR
1,445 Elo+

VS

Team Averages
Level 109
1,472 SR
1,453 Elo+
Chronos
Chronos
Dontizzle-_-
Chronos
Level 126
God Stats
4W - 4L
1,424 SR
Queue Stats
98W - 83L
1,465 Elo+
Party 2
Hades
Hades
IsaacDropEmOff
Hades
Level 89
God Stats
10W - 8L
1,360 SR
Queue Stats
60W - 61L
1,355 Elo+
Party 2
Tyr
Tyr
RAGNOT
Tyr
Level 64
God Stats
41W - 42L
1,398 SR
Queue Stats
130W - 117L
1,448 Elo+
Solo
Chaac
Chaac
THE INMORTAL997
Chaac
Level 139
God Stats
46W - 47L
1,539 SR
Queue Stats
956W - 976L
1,485 Elo+
Party 2
Loki
Loki
UNKNOWN_SHIKAS-
Loki
Level 128
God Stats
26W - 16L
1,638 SR
Queue Stats
105W - 101L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,571
438
3,395
12,358
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
OBEYGOD1
Vamana
13
0 / 2 / 0
7,384
492
4,311
11,691
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RSD_Kolos
Hachiman
11
2 / 2 / 0
6,632
442
9,211
10,733
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,860
457
9,596
8,756
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
12
0 / 5 / 1
6,767
451
4,383
15,989
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dontizzle-_-
Chronos
15
4 / 1 / 3
9,233
616
11,459
11,434
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 5
8,331
555
5,133
10,559
5,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
RAGNOT
Tyr
13
2 / 0 / 7
8,157
544
8,741
17,775
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 3
9,598
640
9,380
13,597
12,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 3
8,565
571
7,360
11,337
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
17
17
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dontizzle-_-
Chronos
4
1
3
5.5
L
0
4
0
0
W
4
0
5
6.5
L
Vamana
OBEYGOD1
Vamana
0
2
0
0
W
Tyr
RAGNOT
Tyr
2
0
7
5.5
L
Hachiman
RSD_Kolos
Hachiman
2
2
0
1
W
3
1
3
4.5
L
0
4
1
0.13
W
4
1
3
5.5
L
Pele
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
42,073
59,527
Taken
64,702
26,523
Mitigated
42,934
12,936
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dontizzle-_-
Chronos
11,459
4,124
0
5,590
11,434
4,550
3,305
622
10,672
86,245
0
L
3,395
2,491
0
4,022
12,358
4,818
0
6,131
6,227
0
46,843
W
5,133
519
855
5,757
10,559
5,774
256
2,123
8,341
45,585
0
L
Vamana
OBEYGOD1
Vamana
4,311
1,814
0
745
11,691
8,916
0
23
11,668
0
63,074
W
Tyr
RAGNOT
Tyr
8,741
843
0
8,513
17,775
15,401
0
3,770
13,958
0
41,246
L
Hachiman
RSD_Kolos
Hachiman
9,211
4,108
0
4,650
10,733
3,974
0
3,673
7,060
0
37,060
W
9,380
898
0
4,349
13,597
12,859
596
1,325
11,650
0
74,329
L
9,596
1,569
0
1,339
8,756
2,962
0
2,119
6,637
60,354
0
W
7,360
1,412
0
1,930
11,337
4,350
0
1,904
9,277
0
68,012
L
Pele
4,383
690
0
2,180
15,989
5,853
0
4,747
11,232
0
55,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
43,884
421
Minions Killed
495
0
Camps Cleared
0
1,483,576
Distance Traveled
1,572,782
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,233
616
131
9
0
289,118
0
L
Rama
6,571
438
83
6
0
285,207
0
W
Hades
8,331
555
96
6
0
302,284
4
L
Vamana
7,384
492
93
6
0
327,282
0
W
Tyr
8,157
544
48
3
0
323,830
4
L
Hachiman
6,632
442
54
4
0
275,436
0
W
Chaac
9,598
640
119
8
0
294,676
0
L
Nu Wa
6,860
457
104
7
0
275,798
0
W
Loki
8,565
571
101
7
0
362,874
3
L
Pele
6,767
451
87
6
0
319,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role