Player Matchup

Achilles
Achilles
Gaufd
Achilles
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 286L
1,568 Elo+
Solo
Sol
Sol
KryptoPhantom
Sol
Level 125
God Stats
0W - 2L
1,278 SR
Queue Stats
120W - 109L
1,490 Elo+
Solo
Hades
Hades
PNWCJ
Hades
Level 66
God Stats
1W - 8L
1,402 SR
Queue Stats
505W - 492L
1,533 Elo+
Solo
Nox
Nox
Shad0wWarri0r17
Nox
Level 144
God Stats
1W - 4L
1,364 SR
Queue Stats
251W - 253L
1,534 Elo+
Solo
Serqet
Serqet
Ymira1234
Serqet
Level 145
God Stats
1W - 4L
1,607 SR
Queue Stats
99W - 88L
1,503 Elo+
Solo
Team Averages
Level 125
1,430 SR
1,526 Elo+

VS

Team Averages
Level 92
1,589 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HomeFriess
Sobek
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 191L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
LoRDxDvNNy
Cernunnos
Level 145
God Stats
4W - 1L
1,653 SR
Queue Stats
278W - 293L
1,487 Elo+
Solo
Poseidon
Poseidon
ObitoUchiha777
Poseidon
Level 52
God Stats
4W - 2L
1,790 SR
Queue Stats
181W - 161L
1,568 Elo+
Solo
Artemis
Artemis
PeachesTheRat
Artemis
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 145L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gaufd
Achilles
17
5 / 7 / 8
9,926
709
10,992
21,549
31,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 6 / 8
10,480
749
18,386
15,968
7,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
PNWCJ
Hades
13
0 / 10 / 9
8,353
597
7,485
17,791
12,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 1 / 10
10,282
734
8,338
8,439
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Ymira1234
Serqet
17
4 / 6 / 9
9,595
685
9,472
13,675
9,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 4 / 19
11,256
804
19,398
13,656
7,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
17
3 / 5 / 19
10,435
745
6,823
18,127
21,846
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LoRDxDvNNy
Cernunnos
18
4 / 3 / 19
10,724
766
13,499
12,288
6,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
13 / 2 / 16
13,295
950
19,727
11,374
6,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
18
5 / 3 / 20
11,055
790
12,773
10,601
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
123
15
Kills
30
30
Deaths
17
44
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
19
3.63
L
Achilles
Gaufd
Achilles
5
7
8
1.29
W
Sobek
3
5
19
2.5
L
5
6
8
1.5
W
Cernunnos
LoRDxDvNNy
Cernunnos
4
3
19
4.5
W
Poseidon
13
2
16
10.5
L
Hades
PNWCJ
Hades
0
10
9
0.45
W
Artemis
5
3
20
5
L
1
1
10
6
L
Serqet
Ymira1234
Serqet
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,673
Damage
72,220
77,422
Taken
66,046
66,002
Mitigated
47,288
19,132
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,398
7,846
1,447
3,056
13,656
7,074
2,568
7,669
5,618
0
41,178
L
Achilles
Gaufd
Achilles
10,992
598
1,895
2,150
21,549
31,557
0
6,666
14,716
3,184
14,811
W
Sobek
6,823
375
719
2,314
18,127
21,846
128
8,076
9,382
10,765
463
L
18,386
5,237
854
4,948
15,968
7,771
0
6,014
9,592
32,698
0
W
Cernunnos
LoRDxDvNNy
Cernunnos
13,499
6,143
2,314
3,925
12,288
6,099
3,672
7,110
4,544
0
23,493
W
Poseidon
19,727
2,317
661
2,530
11,374
6,451
779
6,587
4,369
60,070
0
L
Hades
PNWCJ
Hades
7,485
35
1,288
1,408
17,791
12,554
0
6,578
10,735
13,256
0
W
Artemis
12,773
3,873
879
1,033
10,601
5,818
2,071
6,319
4,068
0
26,083
L
8,338
495
985
1,194
8,439
4,950
0
2,172
6,151
35,300
0
L
Serqet
Ymira1234
Serqet
9,472
198
2,249
2,161
13,675
9,170
0
4,095
9,350
0
11,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,636
Gold Earned
56,765
142
Minions Killed
197
0
Camps Cleared
0
1,216,809
Distance Traveled
1,349,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,256
804
45
3
0
235,466
0
L
Achilles
9,926
709
14
1
0
246,862
0
W
Sobek
10,435
745
12
1
0
297,961
0
L
Sol
10,480
749
38
3
0
207,379
0
W
Cernunnos
10,724
766
32
2
0
253,770
0
W
Poseidon
13,295
950
79
6
0
309,852
0
L
Hades
8,353
597
16
1
0
235,817
0
W
Artemis
11,055
790
29
2
0
252,040
0
L
Nox
10,282
734
60
4
0
270,020
0
L
Serqet
9,595
685
14
1
0
256,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role