Player Matchup

Gilgamesh
Gilgamesh
Deathwatch174
Gilgamesh
Level 146
God Stats
3W - 7L
1,474 SR
Queue Stats
176W - 152L
1,519 Elo+
Party 1
Hachiman
Hachiman
Lalande
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
Mammyth
Aphrodite
Level 143
God Stats
10W - 3L
1,798 SR
Queue Stats
135W - 116L
1,529 Elo+
Party 1
Geb
Geb
SanctusDraco
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,575 Elo+
Party 1
Thor
Thor
zzMadModzz
Thor
Level 163
God Stats
24W - 27L
1,578 SR
Queue Stats
491W - 464L
1,458 Elo+
Solo
Team Averages
Level 138
1,570 SR
1,535 Elo+

VS

Team Averages
Level 132
1,608 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hermanos-Romero-
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,452 Elo+
Solo
Maui
Maui
e-bfly
Maui
Level 120
God Stats
24W - 24L
1,510 SR
Queue Stats
119W - 116L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
irockguy1
Zhong Kui
Level 162
God Stats
2W - 1L
1,663 SR
Queue Stats
142W - 140L
1,585 Elo+
Party 2
Bastet
Bastet
wexblind
Bastet
Level 163
God Stats
2W - 0L
1,867 SR
Queue Stats
249W - 228L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathwatch174
Gilgamesh
14
4 / 2 / 0
8,049
575
10,073
15,359
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Lalande
Hachiman
12
0 / 3 / 1
7,075
505
6,257
9,209
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Mammyth
Aphrodite
12
1 / 4 / 2
6,782
484
5,976
11,828
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 4
6,623
473
4,157
11,897
8,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,726
480
2,123
8,564
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 3
7,997
571
4,439
6,306
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Hermanos-Romero-
King Arthur
12
0 / 3 / 3
7,262
519
9,891
14,832
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
e-bfly
Maui
12
2 / 0 / 5
7,660
547
3,517
7,649
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
irockguy1
Zhong Kui
15
5 / 0 / 6
9,057
647
11,164
8,178
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
wexblind
Bastet
14
6 / 2 / 5
8,559
611
9,534
12,829
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Gilgamesh
Deathwatch174
Gilgamesh
4
2
0
2
W
King Arthur
Hermanos-Romero-
King Arthur
0
3
3
0.5
L
Hachiman
Lalande
Hachiman
0
3
1
0.17
L
Aphrodite
Mammyth
Aphrodite
1
4
2
0.5
L
0
3
4
0.67
W
Maui
e-bfly
Maui
2
0
5
4.5
W
Zhong Kui
irockguy1
Zhong Kui
5
0
6
8
W
Bastet
wexblind
Bastet
6
2
5
4.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,586
Damage
38,545
56,857
Taken
49,794
36,803
Mitigated
37,362
17,924
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,439
2,214
0
2,310
6,306
2,287
1,448
611
5,695
72,103
0
L
Gilgamesh
Deathwatch174
Gilgamesh
10,073
3,265
0
4,497
15,359
13,927
0
2,047
13,312
0
52,066
W
King Arthur
Hermanos-Romero-
King Arthur
9,891
753
0
750
14,832
14,276
0
2,250
11,709
1,188
52,646
L
Hachiman
Lalande
Hachiman
6,257
3,209
0
2,737
9,209
3,586
352
4,218
4,991
0
55,997
L
Aphrodite
Mammyth
Aphrodite
5,976
1,037
1,408
5,266
11,828
6,982
0
5,788
5,969
48,444
0
L
4,157
838
1,453
1,980
11,897
8,906
0
5,585
6,312
13,313
0
W
Maui
e-bfly
Maui
3,517
829
0
2,691
7,649
7,355
41
2,020
5,489
17,190
0
W
Zhong Kui
irockguy1
Zhong Kui
11,164
1,419
0
3,430
8,178
7,931
0
3,293
4,818
72,235
0
W
Bastet
wexblind
Bastet
9,534
2,459
0
7,550
12,829
5,513
0
1,998
10,783
0
76,812
L
2,123
176
0
583
8,564
3,402
0
2,059
6,505
0
55,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
40,535
398
Minions Killed
465
0
Camps Cleared
0
1,280,455
Distance Traveled
1,476,148
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,997
571
126
9
0
283,045
2
L
Gilgamesh
8,049
575
86
6
0
267,923
6
W
King Arthur
7,262
519
76
5
0
268,936
1
L
Hachiman
7,075
505
124
9
0
248,980
0
L
Aphrodite
6,782
484
89
6
0
241,389
0
L
Geb
6,623
473
7
1
0
273,704
0
W
Maui
7,660
547
20
1
0
296,584
4
W
Zhong Kui
9,057
647
135
10
0
288,554
4
W
Bastet
8,559
611
108
8
0
339,029
0
L
Thor
6,726
480
92
7
0
248,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role