Player Matchup

Raijin
Raijin
DfeateR
Raijin
Level 143
God Stats
14W - 22L
1,346 SR
Queue Stats
218W - 240L
1,444 Elo+
Solo
Pele
Pele
ITheHuntressI
Pele
Level 15
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 2
Terra
Terra
Laki023
Terra
Level 89
God Stats
0W - 3L
1,313 SR
Queue Stats
12W - 26L
1,334 Elo+
Party 3
Ix Chel
Ix Chel
LordBenedict
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 2
Hachiman
Hachiman
lugonjac
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,443 Elo+
Party 3
Team Averages
Level 75
1,375 SR
1,278 Elo+

VS

Team Averages
Level 121
1,504 SR
1,598 Elo+
Maui
Maui
 
Maui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DerKernel
Ra
Level 124
God Stats
3W - 0L
1,362 SR
Queue Stats
14W - 8L
1,680 Elo+
Party 1
Ix Chel
Ix Chel
Zallakhammer
Ix Chel
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
12W - 6L
1,680 Elo+
Party 1
Thanatos
Thanatos
f0lwedy
Thanatos
Level 214
God Stats
3W - 1L
1,480 SR
Queue Stats
5W - 3L
1,607 Elo+
Party 1
Charybdis
Charybdis
Ântiker
Charybdis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DfeateR
Raijin
14
3 / 2 / 0
7,695
770
4,691
6,114
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 0
6,562
656
4,340
9,994
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Laki023
Terra
12
0 / 2 / 1
6,335
634
4,189
8,909
5,555
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
LordBenedict
Ix Chel
13
2 / 4 / 0
7,291
729
6,037
8,132
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lugonjac
Hachiman
13
1 / 4 / 0
6,746
675
3,954
7,121
2,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 0 / 11
7,950
795
3,374
7,421
7,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 5
7,663
766
3,420
4,761
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Zallakhammer
Ix Chel
13
3 / 2 / 10
7,351
735
11,900
7,168
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
f0lwedy
Thanatos
15
10 / 3 / 6
8,629
863
10,534
10,596
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Ântiker
Charybdis
15
0 / 1 / 4
7,781
778
3,987
7,616
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
6
Kills
18
18
Deaths
7
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
0
11
9.5
W
1
1
5
3.5
L
Raijin
DfeateR
Raijin
3
2
0
1.5
L
0
6
0
0
L
Terra
Laki023
Terra
0
2
1
0.25
L
Ix Chel
LordBenedict
Ix Chel
2
4
0
0.5
W
Ix Chel
Zallakhammer
Ix Chel
3
2
10
4
W
Thanatos
f0lwedy
Thanatos
10
3
6
4.33
L
Hachiman
lugonjac
Hachiman
1
4
0
0.25
W
Charybdis
Ântiker
Charybdis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
33,215
40,270
Taken
37,562
15,823
Mitigated
20,569
2,951
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,374
693
0
580
7,421
7,382
0
3,473
3,826
12,403
0
W
3,420
92
1,176
1,445
4,761
2,013
933
1,186
3,485
32,473
0
L
Raijin
DfeateR
Raijin
4,691
370
0
380
6,114
1,900
0
1,536
4,538
22,819
0
L
4,340
589
0
654
9,994
3,597
0
5,881
3,954
0
14,390
L
Terra
Laki023
Terra
4,189
458
110
208
8,909
5,555
0
5,335
3,386
7,909
0
L
Ix Chel
LordBenedict
Ix Chel
6,037
383
175
695
8,132
2,634
0
2,896
5,150
19,288
0
W
Ix Chel
Zallakhammer
Ix Chel
11,900
861
1,091
1,588
7,168
3,211
400
3,503
3,513
20,828
0
W
Thanatos
f0lwedy
Thanatos
10,534
1,647
0
5,784
10,596
4,535
0
4,234
6,186
0
14,140
L
Hachiman
lugonjac
Hachiman
3,954
2,164
0
729
7,121
2,137
0
2,663
4,412
0
14,592
W
Charybdis
Ântiker
Charybdis
3,987
1,363
0
1,232
7,616
3,428
1,823
2,057
5,441
0
38,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
39,374
159
Minions Killed
216
0
Camps Cleared
0
1,020,018
Distance Traveled
1,093,278
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,950
795
16
2
0
202,947
0
W
Ra
7,663
766
93
9
0
231,660
0
L
Raijin
7,695
770
66
7
0
191,915
4
L
Pele
6,562
656
24
2
0
210,025
0
L
Terra
6,335
634
12
1
0
213,864
0
L
Ix Chel
7,291
729
35
4
0
211,178
0
W
Ix Chel
7,351
735
25
3
0
245,185
0
W
Thanatos
8,629
863
8
1
0
227,930
0
L
Hachiman
6,746
675
22
2
0
193,036
0
W
Charybdis
7,781
778
74
7
0
185,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role