Player Matchup

Ishtar
Ishtar
Bronze IV
 
Ishtar
Bronze IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
ItzNS
Geb
Silver V
Level 67
God Stats
5W - 9L
1,589 SR
Queue Stats
348W - 381L
608 MMR
Solo
Guan Yu
Guan Yu
Silver V
Rozzabella
Guan Yu
Silver V
Level 100
God Stats
1W - 4L
1,471 SR
Queue Stats
32W - 55L
693 MMR
Solo
Chang'e
Chang'e
Silver III
sadfers
Chang'e
Silver III
Level 149
God Stats
7W - 1L
1,901 SR
Queue Stats
515W - 534L
843 MMR
Solo
Thanatos
Thanatos
Silver V
temp-153262
Thanatos
Silver V
Level 69
God Stats
16W - 12L
1,478 SR
Queue Stats
69W - 90L
775 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,588 SR
884 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,515 SR
659 MMR
Bacchus
Bacchus
Bronze I
Bilko89
Bacchus
Bronze I
Level 64
God Stats
19W - 12L
1,525 SR
Queue Stats
217W - 235L
716 MMR
Solo
Achilles
Achilles
Bronze II
Dor_Aller_Echte
Achilles
Bronze II
Level 101
God Stats
1W - 1L
1,467 SR
Queue Stats
21W - 52L
281 MMR
Solo
Bastet
Bastet
Silver III
Grako29
Bastet
Silver III
Level 164
God Stats
14W - 13L
1,549 SR
Queue Stats
366W - 396L
897 MMR
Solo
Anubis
Anubis
Silver III
exnihilo83
Anubis
Silver III
Level 102
God Stats
10W - 12L
1,497 SR
Queue Stats
335W - 344L
914 MMR
Solo
Neith
Neith
Silver V
williammcvicar
Neith
Silver V
Level 139
God Stats
6W - 4L
1,536 SR
Queue Stats
297W - 331L
484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 6 / 0
5,273
406
2,771
7,460
2,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
ItzNS
Geb
7
0 / 6 / 0
5,066
390
2,600
13,551
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Rozzabella
Guan Yu
11
1 / 3 / 0
6,701
515
6,045
10,820
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
sadfers
Chang'e
13
1 / 1 / 1
7,083
545
4,996
9,979
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
temp-153262
Thanatos
14
4 / 3 / 1
7,865
605
7,152
14,125
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ix ChelKaliAwilix

VS

Bans
TyrSurtrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bilko89
Bacchus
10
3 / 1 / 5
7,080
545
5,179
7,090
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
12
1 / 2 / 1
6,647
511
6,422
12,441
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Grako29
Bastet
13
4 / 1 / 4
7,554
581
3,773
10,352
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
exnihilo83
Anubis
15
4 / 1 / 0
8,294
638
8,413
8,758
4,178
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 2
7,584
583
8,975
7,817
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
16
19
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
0
0
W
Bacchus
Bilko89
Bacchus
3
1
5
5.5
W
Achilles
1
2
1
0.75
W
Bastet
Grako29
Bastet
4
1
4
6
L
Geb
ItzNS
Geb
0
6
0
0
L
Guan Yu
Rozzabella
Guan Yu
1
3
0
0.33
W
Anubis
exnihilo83
Anubis
4
1
0
4
L
Chang'e
sadfers
Chang'e
1
1
1
1.5
L
Thanatos
temp-153262
Thanatos
4
3
1
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
32,762
55,935
Taken
46,458
30,690
Mitigated
28,461
18,590
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,771
1,479
0
0
7,460
2,811
0
797
6,663
0
25,652
W
Bacchus
Bilko89
Bacchus
5,179
945
0
1,822
7,090
6,361
0
1,555
5,535
19,033
0
W
Achilles
6,422
1,395
0
2,400
12,441
11,402
0
0
12,441
443
41,124
W
Bastet
Grako29
Bastet
3,773
803
0
6,396
10,352
3,494
24
1,758
8,594
0
48,206
L
Geb
ItzNS
Geb
2,600
679
0
1,548
13,551
7,415
0
3,154
10,397
13,304
0
L
Guan Yu
Rozzabella
Guan Yu
6,045
1,059
34
2,774
10,820
11,873
0
681
10,139
0
45,029
W
Anubis
exnihilo83
Anubis
8,413
867
0
5,629
8,758
4,178
829
2,585
6,173
77,982
0
L
Chang'e
sadfers
Chang'e
4,996
145
360
4,312
9,979
2,768
0
5,578
4,401
51,138
0
L
Thanatos
temp-153262
Thanatos
7,152
1,353
0
9,562
14,125
5,823
0
3,840
10,285
0
65,624
W
8,975
4,339
0
2,231
7,817
3,026
348
1,804
6,013
0
57,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
37,159
309
Minions Killed
358
0
Camps Cleared
0
1,164,217
Distance Traveled
1,252,776
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,273
406
34
3
0
238,006
0
W
Bacchus
7,080
545
27
2
0
259,834
0
W
Achilles
6,647
511
63
5
0
237,683
2
W
Bastet
7,554
581
71
5
0
278,101
1
L
Geb
5,066
390
8
1
0
176,377
0
L
Guan Yu
6,701
515
65
5
0
226,197
0
W
Anubis
8,294
638
117
9
0
252,740
4
L
Chang'e
7,083
545
89
7
0
243,932
4
L
Thanatos
7,865
605
113
9
0
279,705
0
W
Neith
7,584
583
80
6
0
224,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role