Player Matchup

Da Ji
Da Ji
Alpoehi
Da Ji
Level 35
God Stats
0W - 2L
1,249 SR
Queue Stats
23W - 31L
1,487 Elo+
Solo
Camazotz
Camazotz
Rolando1313
Camazotz
Level 125
God Stats
12W - 4L
1,797 SR
Queue Stats
378W - 374L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SPOOKIE757
Cu Chulainn
Level 159
God Stats
2W - 8L
1,585 SR
Queue Stats
622W - 597L
1,570 Elo+
Party 2
The Morrigan
The Morrigan
Sly King 212
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,469 Elo+
Solo
Apollo
Apollo
SweatBoxWrecker
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,464 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,504 Elo+

VS

Team Averages
Level 144
1,728 SR
1,508 Elo+
Izanami
Izanami
BlacRaven
Izanami
Level 208
God Stats
2W - 2L
1,461 SR
Queue Stats
240W - 236L
1,498 Elo+
Party 3
Gilgamesh
Gilgamesh
CapriSunWarrior_
Gilgamesh
Level 129
God Stats
3W - 4L
1,708 SR
Queue Stats
139W - 135L
1,475 Elo+
Party 3
Sol
Sol
Lutin95
Sol
Level 131
God Stats
3W - 1L
1,799 SR
Queue Stats
223W - 214L
1,472 Elo+
Solo
Anubis
Anubis
SanDavidBlk
Anubis
Level 153
God Stats
5W - 1L
1,925 SR
Queue Stats
193W - 198L
1,527 Elo+
Party 1
Shiva
Shiva
SmokeBlizzy215
Shiva
Level 100
God Stats
2W - 1L
1,746 SR
Queue Stats
206W - 199L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alpoehi
Da Ji
16
6 / 4 / 4
8,456
846
7,615
9,362
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Rolando1313
Camazotz
12
1 / 5 / 3
6,859
686
4,491
10,366
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SPOOKIE757
Cu Chulainn
15
5 / 4 / 3
8,308
831
9,219
11,602
9,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Morrigan
Sly King 212
The Morrigan
12
0 / 5 / 3
7,118
712
5,448
5,494
2,081
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 5
6,989
699
6,036
12,195
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlacRaven
Izanami
15
5 / 3 / 11
9,195
920
7,408
8,859
3,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
15
4 / 2 / 9
8,736
874
5,012
10,810
10,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
17
9 / 3 / 14
9,871
987
12,839
9,749
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
2 / 3 / 18
8,637
864
11,306
9,007
4,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 13
8,936
894
7,899
12,164
12,620
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
12
Kills
24
24
Deaths
13
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alpoehi
Da Ji
6
4
4
2
W
Izanami
BlacRaven
Izanami
5
3
11
3.5
W
Gilgamesh
4
2
9
4.25
W
Sol
9
3
14
5.33
L
Camazotz
Rolando1313
Camazotz
1
5
3
0.5
L
Cu Chulainn
SPOOKIE757
Cu Chulainn
5
4
3
1.63
W
Anubis
2
3
18
3.67
L
The Morrigan
Sly King 212
The Morrigan
0
5
3
0.3
W
4
2
13
5.25
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
44,464
49,019
Taken
50,589
23,785
Mitigated
35,245
10,603
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alpoehi
Da Ji
7,615
442
576
902
9,362
4,952
0
3,653
5,167
0
10,832
W
Izanami
BlacRaven
Izanami
7,408
3,598
528
1,216
8,859
3,852
2,898
950
7,825
0
21,311
W
Gilgamesh
5,012
462
2,030
1,879
10,810
10,647
284
776
10,034
0
11,313
W
Sol
12,839
3,110
919
2,597
9,749
3,339
4,080
1,649
7,686
25,783
0
L
Camazotz
Rolando1313
Camazotz
4,491
530
962
1,667
10,366
3,391
0
4,902
5,308
0
10,779
L
Cu Chulainn
SPOOKIE757
Cu Chulainn
9,219
762
529
2,360
11,602
9,297
0
4,591
6,963
31
18,039
W
Anubis
11,306
0
914
2,189
9,007
4,787
951
457
8,550
27,459
0
L
The Morrigan
Sly King 212
The Morrigan
5,448
456
567
685
5,494
2,081
0
3,611
1,857
12,968
1,894
W
7,899
490
2,746
2,408
12,164
12,620
366
638
11,468
0
15,989
L
6,036
2,223
586
1,769
12,195
4,064
15
7,066
4,861
0
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
45,375
92
Minions Killed
121
0
Camps Cleared
0
844,679
Distance Traveled
932,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,456
846
9
1
0
151,778
0
W
Izanami
9,195
920
24
2
0
171,527
0
W
Gilgamesh
8,736
874
12
1
0
169,592
0
W
Sol
9,871
987
29
3
0
185,388
0
L
Camazotz
6,859
686
8
1
0
165,283
0
L
Cu Chulainn
8,308
831
24
2
0
191,689
0
W
Anubis
8,637
864
31
3
0
198,399
0
L
The Morrigan
7,118
712
29
3
0
176,876
0
W
Shiva
8,936
894
25
3
0
207,531
0
L
Apollo
6,989
699
22
2
0
159,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role