Player Matchup

Chaac
Chaac
CasaPercantas
Chaac
Level 17
God Stats
4W - 2L
1,693 SR
Queue Stats
30W - 27L
1,419 Elo+
Party 1
Anubis
Anubis
Kronnosean
Anubis
Level 62
God Stats
8W - 2L
1,941 SR
Queue Stats
29W - 25L
1,743 Elo+
Solo
Ishtar
Ishtar
Rampinshop
Ishtar
Level 104
God Stats
131W - 116L
1,506 SR
Queue Stats
845W - 875L
1,423 Elo+
Party 1
Team Averages
Level 61
1,713 SR
1,528 Elo+

VS

Team Averages
Level 106
1,573 SR
1,450 Elo+
Geb
Geb
RingSting010
Geb
Level 123
God Stats
36W - 26L
1,644 SR
Queue Stats
170W - 194L
1,475 Elo+
Solo
Ra
Ra
ZaeKoS FR
Ra
Level 68
God Stats
3W - 2L
1,628 SR
Queue Stats
88W - 78L
1,456 Elo+
Solo
Neith
Neith
chiqui2016
Neith
Level 126
God Stats
24W - 40L
1,445 SR
Queue Stats
233W - 249L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
9,864
705
4,805
15,637
13,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Kronnosean
Anubis
15
6 / 1 / 2
11,582
827
7,540
7,767
3,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Rampinshop
Ishtar
14
3 / 0 / 6
10,618
758
10,598
8,518
3,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
9,031
645
6,225
14,349
12,450
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 1
9,740
696
7,578
7,551
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
4
0 / 3 / 0
7,628
545
582
4,507
914
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Anubis
Kronnosean
Anubis
6
1
2
7
W
Ishtar
Rampinshop
Ishtar
3
0
6
6
L
1
4
1
0.38
L
1
2
1
0.75
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
14,385
31,922
Taken
26,407
20,244
Mitigated
16,108
15,869
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,805
286
246
7,397
15,637
13,021
125
6,046
9,426
0
23,100
W
Anubis
Kronnosean
Anubis
7,540
228
0
4,466
7,767
3,687
643
4,274
3,437
64,890
0
W
Ishtar
Rampinshop
Ishtar
10,598
6,228
197
3,563
8,518
3,536
1,730
3,064
5,333
0
61,541
L
6,225
117
0
1,200
14,349
12,450
0
4,840
9,509
21,027
824
L
7,578
131
1,188
1,474
7,551
2,744
0
2,427
5,124
52,184
0
L
Neith
582
35
0
280
4,507
914
0
397
4,110
0
2,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
26,399
195
Minions Killed
102
0
Camps Cleared
0
754,899
Distance Traveled
529,106
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,864
705
17
1
0
272,077
0
W
Anubis
11,582
827
106
8
0
256,641
6
W
Ishtar
10,618
758
72
5
0
226,181
2
L
Geb
9,031
645
19
1
0
250,531
7
L
Ra
9,740
696
79
6
0
257,536
4
L
Neith
7,628
545
4
0
0
21,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role