Player Matchup

Discordia
Discordia
BLooDSToRM
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Golova94
Sun Wukong
Level 63
God Stats
8W - 3L
1,747 SR
Queue Stats
29W - 27L
1,468 Elo+
Party 2
Neith
Neith
SLOPPYMOISH
Neith
Level 106
God Stats
1W - 3L
1,265 SR
Queue Stats
45W - 63L
1,421 Elo+
Solo
Arachne
Arachne
kingkor97
Arachne
Level 182
God Stats
2W - 2L
1,625 SR
Queue Stats
310W - 292L
1,497 Elo+
Solo
Ganesha
Ganesha
lipricon070
Ganesha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 129L
1,395 Elo+
Party 2
Team Averages
Level 104
1,528 SR
1,440 Elo+

VS

Team Averages
Level 80
1,568 SR
1,520 Elo+
Ra
Ra
Azokej
Ra
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 251L
1,455 Elo+
Solo
Mercury
Mercury
Hong-SaeYong
Mercury
Level 121
God Stats
4W - 1L
1,742 SR
Queue Stats
220W - 188L
1,486 Elo+
Party 1
Anubis
Anubis
Savage-_-Relz
Anubis
Level 104
God Stats
39W - 26L
1,596 SR
Queue Stats
397W - 365L
1,460 Elo+
Party 1
Scylla
Scylla
elaiiHBX
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,767 Elo+
Party 1
Bellona
Bellona
rossmcg02
Bellona
Level 66
God Stats
10W - 7L
1,500 SR
Queue Stats
17W - 14L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLooDSToRM
Discordia
14
2 / 3 / 1
7,692
481
10,416
7,630
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Golova94
Sun Wukong
12
1 / 3 / 1
7,218
451
6,416
14,503
10,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 1
7,365
460
4,325
8,512
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
kingkor97
Arachne
13
2 / 1 / 2
8,027
502
3,963
12,280
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
lipricon070
Ganesha
11
0 / 8 / 3
7,112
445
4,978
14,649
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 3
9,073
567
4,573
6,584
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hong-SaeYong
Mercury
17
7 / 0 / 4
10,262
641
11,670
12,485
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
5 / 1 / 3
8,876
555
9,065
7,554
3,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
elaiiHBX
Scylla
12
1 / 4 / 5
7,653
478
7,012
9,531
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rossmcg02
Bellona
14
1 / 2 / 3
8,928
558
9,827
15,392
15,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
3
4.5
L
Discordia
BLooDSToRM
Discordia
2
3
1
0.83
L
Sun Wukong
Golova94
Sun Wukong
1
3
1
0.5
W
Mercury
Hong-SaeYong
Mercury
7
0
4
9
L
2
2
1
1.25
W
5
1
3
6.5
W
Scylla
elaiiHBX
Scylla
1
4
5
0.88
L
Arachne
kingkor97
Arachne
2
1
2
3
L
Ganesha
lipricon070
Ganesha
0
8
3
0.19
W
Bellona
rossmcg02
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
42,147
57,574
Taken
51,546
32,046
Mitigated
31,134
11,671
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,573
473
576
3,676
6,584
2,693
0
5,102
1,482
64,958
0
L
Discordia
BLooDSToRM
Discordia
10,416
176
0
1,600
7,630
2,883
0
3,092
4,487
65,464
0
L
Sun Wukong
Golova94
Sun Wukong
6,416
1,488
0
3,546
14,503
10,401
0
1,140
13,363
0
46,445
W
Mercury
Hong-SaeYong
Mercury
11,670
5,857
0
3,030
12,485
5,294
89
2,799
9,686
0
108,645
L
4,325
1,119
0
3,314
8,512
3,060
0
5,276
3,236
0
54,594
W
9,065
445
0
4,705
7,554
3,748
219
2,861
4,645
71,502
0
W
Scylla
elaiiHBX
Scylla
7,012
631
179
2,481
9,531
3,791
122
3,186
6,345
44,398
0
L
Arachne
kingkor97
Arachne
3,963
2,911
0
1,160
12,280
5,183
0
2,690
9,590
0
59,376
L
Ganesha
lipricon070
Ganesha
4,978
144
72
1,979
14,649
10,519
0
8,283
6,210
20,606
0
W
Bellona
rossmcg02
Bellona
9,827
4,351
0
5,654
15,392
15,608
187
2,192
13,200
0
68,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
44,792
384
Minions Killed
552
0
Camps Cleared
0
1,438,185
Distance Traveled
1,573,987
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,073
567
118
7
0
283,622
4
L
Discordia
7,692
481
117
7
0
260,253
0
L
Sun Wukong
7,218
451
70
4
0
325,924
2
W
Mercury
10,262
641
150
9
0
395,477
0
L
Neith
7,365
460
94
6
0
266,369
0
W
Anubis
8,876
555
84
5
0
307,113
0
W
Scylla
7,653
478
80
5
0
289,115
0
L
Arachne
8,027
502
103
6
0
299,632
0
L
Ganesha
7,112
445
0
0
0
286,007
7
W
Bellona
8,928
558
120
8
0
298,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role