Player Matchup

Hercules
Hercules
Au_BlurryFace
Hercules
Level 106
God Stats
5W - 6L
1,301 SR
Queue Stats
407W - 400L
1,455 Elo+
Solo
Neith
Neith
The_Renly
Neith
Level 109
God Stats
5W - 4L
1,518 SR
Queue Stats
182W - 210L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
TotiMateo_
Ao Kuang
Level 68
God Stats
14W - 12L
1,447 SR
Queue Stats
576W - 684L
1,344 Elo+
Party 1
Achilles
Achilles
gerito785
Achilles
Level 68
God Stats
35W - 46L
1,407 SR
Queue Stats
428W - 503L
1,350 Elo+
Party 1
Anubis
Anubis
sanynahy3105
Anubis
Level 59
God Stats
66W - 54L
1,483 SR
Queue Stats
507W - 594L
1,375 Elo+
Party 1
Team Averages
Level 82
1,431 SR
1,382 Elo+

VS

Team Averages
Level 79
1,389 SR
1,379 Elo+
Cerberus
Cerberus
Javutwo
Cerberus
Level 66
God Stats
0W - 2L
1,280 SR
Queue Stats
88W - 101L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
LazerDragon3
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,379 Elo+
Solo
Fenrir
Fenrir
Wanted27Geoffrey
Fenrir
Level 120
God Stats
9W - 6L
1,504 SR
Queue Stats
783W - 790L
1,410 Elo+
Solo
Cernunnos
Cernunnos
dunkindeezznutz
Cernunnos
Level 40
God Stats
13W - 17L
1,324 SR
Queue Stats
150W - 156L
1,279 Elo+
Solo
Zeus
Zeus
shukii_
Zeus
Level 102
God Stats
0W - 2L
1,334 SR
Queue Stats
191W - 194L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Au_BlurryFace
Hercules
12
4 / 0 / 4
8,732
485
4,640
7,062
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
The_Renly
Neith
15
4 / 5 / 3
9,795
544
14,046
15,301
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
TotiMateo_
Ao Kuang
14
3 / 1 / 1
8,848
492
4,540
14,912
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
gerito785
Achilles
17
1 / 0 / 3
10,122
562
9,042
17,992
15,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
16
8 / 1 / 2
10,492
583
14,682
9,728
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Javutwo
Cerberus
9
0 / 7 / 3
7,286
405
7,886
16,823
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
LazerDragon3
Sun Wukong
14
1 / 2 / 0
8,372
465
7,687
15,622
13,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 1
7,956
442
3,711
13,235
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
dunkindeezznutz
Cernunnos
13
2 / 2 / 2
8,339
463
7,216
13,695
5,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
shukii_
Zeus
14
2 / 4 / 1
8,171
454
6,447
12,739
3,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
20
Kills
7
7
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Au_BlurryFace
Hercules
4
0
4
6
L
Cerberus
Javutwo
Cerberus
0
7
3
0.21
L
Sun Wukong
LazerDragon3
Sun Wukong
1
2
0
0.5
W
Neith
The_Renly
Neith
4
5
3
1.1
W
Ao Kuang
TotiMateo_
Ao Kuang
3
1
1
3.5
L
2
5
1
0.5
L
Cernunnos
dunkindeezznutz
Cernunnos
2
2
2
1.5
W
Achilles
gerito785
Achilles
1
0
3
2.5
W
Anubis
8
1
2
9
L
Zeus
shukii_
Zeus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,950
Damage
32,947
64,995
Taken
72,114
37,604
Mitigated
37,474
25,598
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Au_BlurryFace
Hercules
4,640
1,960
0
1,385
7,062
5,026
0
3,087
3,975
59
18,616
L
Cerberus
Javutwo
Cerberus
7,886
702
0
6,079
16,823
10,187
168
5,109
11,714
27,053
0
L
Sun Wukong
LazerDragon3
Sun Wukong
7,687
1,555
0
250
15,622
13,466
0
2,683
12,939
0
58,919
W
Neith
The_Renly
Neith
14,046
8,854
0
3,815
15,301
5,406
3,412
2,905
12,396
0
70,372
W
Ao Kuang
TotiMateo_
Ao Kuang
4,540
1,342
0
7,180
14,912
6,189
0
626
14,286
70,478
0
L
3,711
1,685
0
2,438
13,235
4,868
0
2,019
11,216
0
37,756
L
Cernunnos
dunkindeezznutz
Cernunnos
7,216
3,349
0
6,245
13,695
5,221
404
2,086
11,581
0
62,216
W
Achilles
gerito785
Achilles
9,042
2,329
0
7,181
17,992
15,606
0
3,121
14,871
0
88,983
W
Anubis
14,682
138
0
6,037
9,728
5,377
624
4,973
4,679
98,577
0
L
Zeus
shukii_
Zeus
6,447
1,048
80
4,427
12,739
3,732
0
7,441
5,298
51,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
40,124
483
Minions Killed
399
0
Camps Cleared
0
1,814,839
Distance Traveled
1,438,649
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,732
485
26
1
0
376,172
0
L
Cerberus
7,286
405
72
4
0
231,149
0
L
Sun Wukong
8,372
465
98
5
0
361,717
1
W
Neith
9,795
544
115
6
0
317,016
0
W
Ao Kuang
8,848
492
86
5
0
413,105
0
L
Fenrir
7,956
442
54
3
0
223,256
0
L
Cernunnos
8,339
463
89
5
0
327,652
0
W
Achilles
10,122
562
125
7
0
357,192
1
W
Anubis
10,492
583
131
7
0
351,354
0
L
Zeus
8,171
454
86
5
0
294,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role