Player Matchup

Thor
Thor
Emababa
Thor
Level 112
God Stats
1W - 1L
1,880 SR
Queue Stats
21W - 14L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
JaydensMe
Kuzenbo
Level 97
God Stats
1W - 0L
1,540 SR
Queue Stats
23W - 15L
1,548 Elo+
Party 1
Chernobog
Chernobog
leineff
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,546 Elo+
Party 1
Team Averages
Level 86
1,640 SR
1,548 Elo+

VS

Team Averages
Level 103
1,558 SR
1,535 Elo+
Agni
Agni
Deastrakorigi
Agni
Level 125
God Stats
6W - 3L
1,706 SR
Queue Stats
64W - 27L
1,666 Elo+
Solo
Osiris
Osiris
IndustriousPie
Osiris
Level 109
God Stats
2W - 1L
1,741 SR
Queue Stats
36W - 24L
1,520 Elo+
Solo
Janus
Janus
nicksmike123
Janus
Level 76
God Stats
2W - 3L
1,227 SR
Queue Stats
19W - 17L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Emababa
Thor
10
1 / 1 / 4
7,245
725
5,414
9,198
5,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
JaydensMe
Kuzenbo
10
4 / 1 / 2
7,875
788
7,002
8,112
8,606
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
leineff
Chernobog
10
1 / 2 / 4
7,253
725
2,984
4,763
1,883
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,869
687
4,732
5,445
1,747
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

9
0 / 3 / 2
6,731
673
3,825
9,225
8,991
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 0
7,973
797
10,003
5,605
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Thor
Emababa
Thor
1
1
4
3
L
0
3
2
0.33
W
Kuzenbo
JaydensMe
Kuzenbo
4
1
2
5
W
Chernobog
leineff
Chernobog
1
2
4
1.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
18,560
22,073
Taken
20,275
16,084
Mitigated
12,900
3,202
Healing
1,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,732
317
0
702
5,445
1,747
0
1,587
3,770
27,166
0
W
Thor
Emababa
Thor
5,414
810
0
2,340
9,198
5,595
0
6,499
2,598
0
24,071
L
3,825
627
0
130
9,225
8,991
0
2,912
6,101
0
10,290
W
Kuzenbo
JaydensMe
Kuzenbo
7,002
2,092
0
500
8,112
8,606
92
5,565
2,479
23,226
0
W
Chernobog
leineff
Chernobog
2,984
2,188
0
362
4,763
1,883
306
3,238
1,413
0
21,882
L
10,003
492
0
250
5,605
2,162
0
2,607
2,934
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
21,573
105
Minions Killed
100
0
Camps Cleared
0
508,825
Distance Traveled
542,880
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,869
687
38
4
0
167,787
4
W
Thor
7,245
725
39
4
0
164,741
0
L
Osiris
6,731
673
15
2
0
182,639
0
W
Kuzenbo
7,875
788
22
2
0
180,651
0
W
Chernobog
7,253
725
44
4
0
163,433
0
L
Janus
7,973
797
47
5
0
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role