Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EnemyNumber1
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 57L
1,622 Elo+
Party 3
Aphrodite
Aphrodite
Nurselline
Aphrodite
Level 67
God Stats
14W - 7L
1,722 SR
Queue Stats
28W - 26L
1,509 Elo+
Party 3
Ne Zha
Ne Zha
TheBiggestBoom
Ne Zha
Level 153
God Stats
3W - 4L
1,309 SR
Queue Stats
182W - 173L
1,523 Elo+
Party 4
Discordia
Discordia
sora415
Discordia
Level 106
God Stats
8W - 14L
1,448 SR
Queue Stats
170W - 163L
1,509 Elo+
Party 4
Team Averages
Level 113
1,496 SR
1,532 Elo+

VS

Team Averages
Level 82
1,530 SR
1,452 Elo+
Camazotz
Camazotz
DinoMunchy
Camazotz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
FizzyPotion
Kuzenbo
Level 66
God Stats
19W - 10L
1,574 SR
Queue Stats
388W - 366L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gänky
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,439 Elo+
Party 2
Anubis
Anubis
Mutexzero
Anubis
Level 95
God Stats
2W - 1L
1,751 SR
Queue Stats
82W - 72L
1,435 Elo+
Party 1
Bakasura
Bakasura
lssaRose
Bakasura
Level 64
God Stats
3W - 5L
1,327 SR
Queue Stats
115W - 99L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
0 / 5 / 0
8,807
518
7,120
14,869
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
EnemyNumber1
Artemis
17
5 / 1 / 2
10,293
605
15,589
12,620
6,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Nurselline
Aphrodite
14
1 / 1 / 5
9,220
542
5,021
10,167
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 4 / 0
10,418
613
6,742
16,571
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
sora415
Discordia
14
0 / 4 / 1
8,149
479
6,185
10,871
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DinoMunchy
Camazotz
17
4 / 1 / 3
10,189
599
13,926
15,988
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
FizzyPotion
Kuzenbo
13
1 / 1 / 3
8,384
493
5,379
12,621
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Gänky
Ah Muzen Cab
12
0 / 5 / 0
7,670
451
2,754
12,252
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
Mutexzero
Anubis
15
2 / 3 / 1
9,275
546
9,276
10,313
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
lssaRose
Bakasura
18
8 / 2 / 1
11,049
650
11,787
16,480
8,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
15
15
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
0
0
W
Camazotz
DinoMunchy
Camazotz
4
1
3
5.5
L
Artemis
EnemyNumber1
Artemis
5
1
2
6
W
Kuzenbo
FizzyPotion
Kuzenbo
1
1
3
2.5
W
Ah Muzen Cab
Gänky
Ah Muzen Cab
0
5
0
0
W
Anubis
Mutexzero
Anubis
2
3
1
0.83
L
Aphrodite
Nurselline
Aphrodite
1
1
5
3.5
L
6
4
0
1.5
W
Bakasura
lssaRose
Bakasura
8
2
1
4.25
L
Discordia
sora415
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
43,122
65,098
Taken
67,654
33,218
Mitigated
45,105
23,534
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
7,120
2,963
0
4,083
14,869
6,965
0
675
13,930
0
63,475
W
Camazotz
DinoMunchy
Camazotz
13,926
2,514
0
5,672
15,988
10,952
364
813
15,175
0
79,948
L
Artemis
EnemyNumber1
Artemis
15,589
8,340
0
5,239
12,620
6,480
4,875
2,500
9,560
0
101,307
W
Kuzenbo
FizzyPotion
Kuzenbo
5,379
2,078
0
1,756
12,621
15,915
57
3,747
8,746
24,738
0
W
Ah Muzen Cab
Gänky
Ah Muzen Cab
2,754
1,366
0
1,650
12,252
3,782
935
663
11,589
0
50,273
W
Anubis
Mutexzero
Anubis
9,276
234
0
4,607
10,313
5,932
306
5,161
4,842
78,661
0
L
Aphrodite
Nurselline
Aphrodite
5,021
538
3,266
5,832
10,167
9,111
0
3,703
6,044
26,804
0
L
6,742
1,821
0
3,830
16,571
6,961
0
2,070
13,640
0
70,207
W
Bakasura
lssaRose
Bakasura
11,787
6,996
0
3,643
16,480
8,524
336
791
15,669
0
103,091
L
Discordia
sora415
Discordia
6,185
266
0
1,284
10,871
3,701
0
5,791
4,590
61,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
46,567
522
Minions Killed
501
0
Camps Cleared
0
1,456,604
Distance Traveled
1,686,256
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,807
518
112
7
0
222,523
4
W
Camazotz
10,189
599
107
6
0
330,073
2
L
Artemis
10,293
605
176
10
0
313,704
0
W
Kuzenbo
8,384
493
37
2
0
362,087
0
W
Ah Muzen Cab
7,670
451
87
5
0
247,248
0
W
Anubis
9,275
546
116
7
0
326,640
2
L
Aphrodite
9,220
542
35
2
0
322,999
4
L
Ne Zha
10,418
613
92
5
0
310,485
0
W
Bakasura
11,049
650
154
9
0
420,208
3
L
Discordia
8,149
479
107
6
0
286,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role