Player Matchup

Bellona
Bellona
 
Bellona
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FPShooter
Poseidon
Level 98
God Stats
12W - 4L
1,735 SR
Queue Stats
85W - 30L
1,781 Elo+
Solo
The Morrigan
The Morrigan
MalcolmSol0
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,538 Elo+
Solo
Rama
Rama
MorganCad
Rama
Level 159
God Stats
13W - 9L
1,702 SR
Queue Stats
298W - 274L
1,663 Elo+
Solo
Cthulhu
Cthulhu
Vorpalim
Cthulhu
Level 180
God Stats
15W - 11L
1,568 SR
Queue Stats
547W - 514L
1,581 Elo+
Solo
Team Averages
Level 139
1,601 SR
1,613 Elo+

VS

Team Averages
Level 134
1,638 SR
1,556 Elo+
Ravana
Ravana
Alkrya
Ravana
Level 155
God Stats
12W - 10L
1,670 SR
Queue Stats
534W - 497L
1,618 Elo+
Solo
Hachiman
Hachiman
Diemolis
Hachiman
Level 105
God Stats
15W - 10L
1,475 SR
Queue Stats
654W - 634L
1,536 Elo+
Party 1
Ares
Ares
RAS OmarJr
Ares
Level 128
God Stats
6W - 5L
1,800 SR
Queue Stats
221W - 254L
1,497 Elo+
Solo
Lancelot
Lancelot
SoliderOfGod
Lancelot
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 111L
1,565 Elo+
Party 1
Vulcan
Vulcan
Spodacus
Vulcan
Level 129
God Stats
5W - 3L
1,744 SR
Queue Stats
207W - 219L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 0 / 3
9,736
609
12,173
15,960
16,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
FPShooter
Poseidon
16
9 / 2 / 4
10,213
638
15,257
10,964
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
MalcolmSol0
The Morrigan
12
2 / 5 / 4
7,775
486
10,324
10,872
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
14
1 / 3 / 2
8,387
524
6,489
13,189
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Vorpalim
Cthulhu
13
2 / 0 / 6
8,701
544
6,889
11,175
9,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alkrya
Ravana
13
2 / 5 / 0
8,167
510
7,139
13,518
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Diemolis
Hachiman
13
3 / 3 / 0
7,942
496
10,631
13,688
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
6,707
419
7,200
15,835
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
SoliderOfGod
Lancelot
13
1 / 7 / 2
7,807
488
8,355
17,208
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Spodacus
Vulcan
12
3 / 5 / 2
7,630
477
9,068
9,773
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
10
10
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
L
Ravana
Alkrya
Ravana
2
5
0
0.4
L
Hachiman
Diemolis
Hachiman
3
3
0
1
W
Poseidon
FPShooter
Poseidon
9
2
4
5.5
W
The Morrigan
MalcolmSol0
The Morrigan
2
5
4
0.8
W
Rama
1
3
2
0.67
L
1
2
1
0.75
L
Lancelot
SoliderOfGod
Lancelot
1
7
2
0.29
L
Vulcan
Spodacus
Vulcan
3
5
2
0.8
W
Cthulhu
Vorpalim
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
42,393
62,160
Taken
70,022
39,013
Mitigated
38,585
17,189
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,173
5,515
0
4,230
15,960
16,002
0
3,267
12,511
0
83,288
L
Ravana
Alkrya
Ravana
7,139
1,732
0
1,798
13,518
8,320
0
7,059
6,223
0
48,137
L
Hachiman
Diemolis
Hachiman
10,631
6,935
0
2,616
13,688
5,111
0
3,967
9,681
0
54,823
W
Poseidon
FPShooter
Poseidon
15,257
4,794
0
1,854
10,964
3,478
450
641
9,823
85,922
0
W
The Morrigan
MalcolmSol0
The Morrigan
10,324
2,464
0
1,750
10,872
4,309
293
5,962
4,842
55,509
0
W
Rama
6,489
4,897
0
6,971
13,189
5,924
570
1,472
11,717
0
69,012
L
7,200
202
0
2,187
15,835
14,388
0
8,790
7,045
24,149
0
L
Lancelot
SoliderOfGod
Lancelot
8,355
1,970
0
4,384
17,208
7,121
0
5,981
11,227
0
68,018
L
Vulcan
Spodacus
Vulcan
9,068
2,672
0
1,125
9,773
3,645
0
6,538
3,087
50,401
0
W
Cthulhu
Vorpalim
Cthulhu
6,889
615
126
2,258
11,175
9,300
90
5,071
6,069
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
38,253
494
Minions Killed
372
0
Camps Cleared
0
1,625,053
Distance Traveled
1,628,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,736
609
105
7
0
359,233
0
L
Ravana
8,167
510
94
6
0
321,230
0
L
Hachiman
7,942
496
93
6
0
300,412
1
W
Poseidon
10,213
638
133
8
0
362,113
0
W
The Morrigan
7,775
486
96
6
0
276,194
2
W
Rama
8,387
524
120
8
0
278,164
2
L
Ares
6,707
419
18
1
0
324,736
2
L
Lancelot
7,807
488
89
6
0
337,927
0
L
Vulcan
7,630
477
78
5
0
344,049
0
W
Cthulhu
8,701
544
40
3
0
349,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role