Player Matchup

Surtr
Surtr
Dcjrmdmr
Surtr
Level 49
God Stats
1W - 2L
1,203 SR
Queue Stats
60W - 43L
1,537 Elo+
Solo
Anhur
Anhur
MustangBetty
Anhur
Level 132
God Stats
4W - 9L
1,068 SR
Queue Stats
669W - 691L
1,395 Elo+
Solo
Bacchus
Bacchus
chulia1993
Bacchus
Level 123
God Stats
10W - 6L
1,617 SR
Queue Stats
267W - 259L
1,545 Elo+
Solo
Thoth
Thoth
inthe269
Thoth
Level 159
God Stats
1W - 2L
1,246 SR
Queue Stats
309W - 321L
1,455 Elo+
Solo
Ix Chel
Ix Chel
wessrt405
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,110 Elo+
Solo
Team Averages
Level 110
1,327 SR
1,408 Elo+

VS

Team Averages
Level 116
1,552 SR
1,440 Elo+
Cerberus
Cerberus
Borate881
Cerberus
Level 157
God Stats
24W - 19L
1,628 SR
Queue Stats
1,253W - 1,282L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Davicho290785
Morgan Le Fay
Level 149
God Stats
11W - 16L
1,537 SR
Queue Stats
780W - 789L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
Raggy2452
Ratatoskr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,434 Elo+
Solo
Chiron
Chiron
Schoolz4Fool5
Chiron
Level 106
God Stats
4W - 4L
1,321 SR
Queue Stats
192W - 183L
1,406 Elo+
Solo
Eset
Eset
ToxicRadiation19
Eset
Level 84
God Stats
2W - 0L
1,777 SR
Queue Stats
63W - 58L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dcjrmdmr
Surtr
16
6 / 6 / 2
9,325
848
10,182
15,144
19,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
7,419
674
7,450
11,128
3,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
chulia1993
Bacchus
13
1 / 5 / 4
7,354
669
7,569
12,130
7,671
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
inthe269
Thoth
14
1 / 6 / 1
7,978
725
2,936
9,160
3,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
wessrt405
Ix Chel
14
1 / 6 / 2
8,055
732
3,590
9,715
3,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Borate881
Cerberus
16
6 / 1 / 19
9,533
867
7,311
12,408
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Davicho290785
Morgan Le Fay
16
3 / 0 / 13
9,164
833
9,131
6,031
2,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Raggy2452
Ratatoskr
16
8 / 3 / 11
9,315
847
7,679
7,599
5,387
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 12
9,361
851
16,432
9,170
3,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 4 / 19
9,930
903
9,089
8,950
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
10
Kills
29
29
Deaths
10
11
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Borate881
Cerberus
6
1
19
15.5
W
Morgan Le Fay
Davicho290785
Morgan Le Fay
3
0
13
9.5
L
Surtr
Dcjrmdmr
Surtr
6
6
2
1.17
L
1
6
2
0.33
W
Ratatoskr
Raggy2452
Ratatoskr
8
3
11
4.5
W
6
2
12
6
W
6
4
19
3.88
L
Bacchus
chulia1993
Bacchus
1
5
4
0.6
L
Thoth
inthe269
Thoth
1
6
1
0.25
L
Ix Chel
wessrt405
Ix Chel
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
49,642
57,277
Taken
44,158
37,608
Mitigated
25,320
7,707
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Borate881
Cerberus
7,311
389
2,034
4,437
12,408
9,249
212
3,878
8,530
17,043
0
W
Morgan Le Fay
Davicho290785
Morgan Le Fay
9,131
2,577
431
2,085
6,031
2,990
1,113
2,801
3,230
21,369
0
L
Surtr
Dcjrmdmr
Surtr
10,182
2,699
481
1,989
15,144
19,495
41
5,506
9,540
1,711
19,234
L
7,450
4,816
277
1,327
11,128
3,776
0
4,758
6,330
0
14,127
W
Ratatoskr
Raggy2452
Ratatoskr
7,679
2,298
532
653
7,599
5,387
703
3,522
3,873
0
19,760
W
16,432
5,254
1,693
2,640
9,170
3,975
817
2,410
6,760
0
27,754
W
9,089
996
1,046
933
8,950
3,719
423
2,585
6,209
24,500
0
L
Bacchus
chulia1993
Bacchus
7,569
384
187
658
12,130
7,671
0
5,099
6,947
12,115
0
L
Thoth
inthe269
Thoth
2,936
540
250
189
9,160
3,199
0
3,966
5,194
16,991
0
L
Ix Chel
wessrt405
Ix Chel
3,590
681
1,566
783
9,715
3,467
0
6,271
3,444
10,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
47,303
93
Minions Killed
163
0
Camps Cleared
0
880,760
Distance Traveled
1,079,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,533
867
29
3
0
240,904
0
W
Morgan Le Fay
9,164
833
28
3
0
198,815
0
L
Surtr
9,325
848
15
1
0
194,279
0
L
Anhur
7,419
674
13
1
0
162,429
0
W
Ratatoskr
9,315
847
27
2
0
211,519
0
W
Chiron
9,361
851
40
4
0
198,745
0
W
Eset
9,930
903
39
4
0
229,770
0
L
Bacchus
7,354
669
8
1
0
207,668
0
L
Thoth
7,978
725
39
4
0
148,583
0
L
Ix Chel
8,055
732
18
2
0
167,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role