Player Matchup

Thanatos
Thanatos
Baytuix
Thanatos
Level 88
God Stats
32W - 26L
1,618 SR
Queue Stats
406W - 389L
1,507 Elo+
Solo
Danzaburou
Danzaburou
FettOlga
Danzaburou
Level 51
God Stats
33W - 33L
1,554 SR
Queue Stats
36W - 42L
1,454 Elo+
Party 2
Ix Chel
Ix Chel
Kyros040
Ix Chel
Level 74
God Stats
11W - 13L
1,428 SR
Queue Stats
165W - 166L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
TorstenSchulze68
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,429 Elo+
Party 2
Cerberus
Cerberus
trickomaster
Cerberus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 61
1,520 SR
1,460 Elo+

VS

Team Averages
Level 73
1,400 SR
1,386 Elo+
Xing Tian
Xing Tian
GizzyTheGremlin
Xing Tian
Level 63
God Stats
3W - 4L
1,067 SR
Queue Stats
142W - 139L
1,326 Elo+
Party 3
Izanami
Izanami
Priceyboy795480
Izanami
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
12W - 21L
1,244 Elo+
Party 3
Fenrir
Fenrir
challis
Fenrir
Level 148
God Stats
4W - 1L
1,445 SR
Queue Stats
126W - 99L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
morsmodre
Ix Chel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 69L
1,507 Elo+
Party 1
Achilles
Achilles
reececr01
Achilles
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baytuix
Thanatos
20
10 / 3 / 1
12,956
617
19,695
22,660
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FettOlga
Danzaburou
15
1 / 5 / 9
9,557
455
15,288
16,165
6,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Kyros040
Ix Chel
20
7 / 5 / 2
12,872
613
16,264
17,988
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
2 / 4 / 6
9,907
472
8,034
20,219
28,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
trickomaster
Cerberus
16
2 / 2 / 4
9,790
466
10,969
17,229
13,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GizzyTheGremlin
Xing Tian
16
3 / 2 / 8
10,595
505
9,165
21,137
23,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 6 / 7
9,054
431
14,211
19,692
7,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
challis
Fenrir
19
11 / 6 / 3
11,914
567
21,354
24,864
10,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
morsmodre
Ix Chel
15
0 / 6 / 6
8,894
424
8,042
14,799
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
reececr01
Achilles
15
1 / 3 / 2
9,123
434
4,298
14,314
6,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
22
Kills
19
19
Deaths
23
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Baytuix
Thanatos
10
3
1
3.5
L
Danzaburou
FettOlga
Danzaburou
1
5
9
1.1
W
Xing Tian
GizzyTheGremlin
Xing Tian
3
2
8
3.5
L
Ix Chel
Kyros040
Ix Chel
7
5
2
1.6
W
4
6
7
1.25
L
2
4
6
1.25
W
Fenrir
challis
Fenrir
11
6
3
2.08
W
Ix Chel
morsmodre
Ix Chel
0
6
6
0.5
W
Achilles
reececr01
Achilles
1
3
2
0.67
L
Cerberus
trickomaster
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,250
Damage
57,070
94,261
Taken
94,806
66,378
Mitigated
52,908
43,506
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Baytuix
Thanatos
19,695
5,912
0
24,503
22,660
10,752
0
3,203
19,457
0
121,337
L
Danzaburou
FettOlga
Danzaburou
15,288
8,778
0
4,651
16,165
6,948
4,547
4,726
11,439
0
74,046
W
Xing Tian
GizzyTheGremlin
Xing Tian
9,165
1,072
35
3,442
21,137
23,927
0
4,992
16,047
36,257
0
L
Ix Chel
Kyros040
Ix Chel
16,264
1,362
1,221
6,080
17,988
6,780
1,093
3,148
14,840
112,267
0
W
14,211
8,698
0
3,789
19,692
7,289
0
4,720
14,972
0
67,439
L
8,034
3,249
0
2,283
20,219
28,375
275
3,048
16,913
25,995
362
W
Fenrir
challis
Fenrir
21,354
8,336
0
4,999
24,864
10,924
0
7,316
17,304
0
99,170
W
Ix Chel
morsmodre
Ix Chel
8,042
868
723
3,063
14,799
4,677
177
8,334
6,199
63,439
0
W
Achilles
reececr01
Achilles
4,298
1,938
0
0
14,314
6,091
502
9,051
5,225
0
52,247
L
Cerberus
trickomaster
Cerberus
10,969
1,578
0
4,768
17,229
13,523
385
2,974
14,255
65,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
49,580
596
Minions Killed
457
0
Camps Cleared
0
1,951,020
Distance Traveled
1,855,093
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,956
617
165
8
0
431,355
1
L
Danzaburou
9,557
455
126
6
0
370,038
2
W
Xing Tian
10,595
505
42
2
0
418,607
4
L
Ix Chel
12,872
613
190
9
0
374,466
7
W
Izanami
9,054
431
121
6
0
356,572
0
L
Kuzenbo
9,907
472
23
1
0
427,104
3
W
Fenrir
11,914
567
125
6
0
394,559
1
W
Ix Chel
8,894
424
101
5
0
347,958
12
W
Achilles
9,123
434
68
3
0
337,397
0
L
Cerberus
9,790
466
92
4
0
348,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role