Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Belicimo
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 166L
1,392 Elo+
Solo
Chang'e
Chang'e
DOKKAABI
Chang'e
Level 47
God Stats
7W - 7L
1,622 SR
Queue Stats
8W - 7L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
jungletoast3000
Sun Wukong
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,447 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,479 Elo+

VS

Team Averages
Level 58
1,478 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ankakumikaityn
Neith
Level 68
God Stats
0W - 3L
1,268 SR
Queue Stats
44W - 44L
1,362 Elo+
Solo
Jormungandr
Jormungandr
LordEkbar88
Jormungandr
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
33W - 27L
1,207 Elo+
Solo
Surtr
Surtr
Mazzaroti
Surtr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Khepri
Khepri
Tokachulvl9000
Khepri
Level 43
God Stats
3W - 3L
1,826 SR
Queue Stats
3W - 4L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 6
7,728
1,546
10,235
6,098
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
 
Cupid
12
5 / 0 / 5
7,560
1,512
6,375
1,838
704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Belicimo
Vulcan
12
0 / 0 / 6
6,578
1,316
3,245
2,708
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DOKKAABI
Chang'e
11
0 / 1 / 4
5,834
1,167
2,211
2,783
906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jungletoast3000
Sun Wukong
11
1 / 0 / 6
6,176
1,235
5,284
5,302
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

401

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 1
6,090
1,218
4,060
7,389
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
6,017
1,203
4,750
5,049
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
LordEkbar88
Jormungandr
10
0 / 1 / 0
5,404
1,081
1,000
2,566
1,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Mazzaroti
Surtr
10
0 / 4 / 1
5,719
1,144
3,710
8,190
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
6,320
1,264
2,160
6,315
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
12
Kills
2
2
Deaths
12
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
6
9
W
Cupid
 
Cupid
5
0
5
7.5
L
Loki
 
Loki
1
4
1
0.38
L
1
0
0
1
W
Vulcan
Belicimo
Vulcan
0
0
6
3
W
Chang'e
DOKKAABI
Chang'e
0
1
4
2
L
Jormungandr
LordEkbar88
Jormungandr
0
1
0
0
L
Surtr
Mazzaroti
Surtr
0
4
1
0.13
L
0
3
0
0
W
Sun Wukong
jungletoast3000
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
15,680
18,729
Taken
29,509
10,274
Mitigated
15,502
3,755
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,235
2,511
0
1,459
6,098
4,481
0
1,030
4,892
0
17,257
W
Cupid
 
Cupid
6,375
3,771
0
468
1,838
704
0
156
1,602
0
15,339
L
Loki
 
Loki
4,060
629
0
0
7,389
2,700
0
1,052
6,172
0
13,203
L
4,750
2,285
0
191
5,049
1,567
0
342
4,567
0
16,475
W
Vulcan
Belicimo
Vulcan
3,245
1,705
0
223
2,708
1,065
0
248
2,460
17,713
0
W
Chang'e
DOKKAABI
Chang'e
2,211
303
630
497
2,783
906
0
444
2,259
11,549
0
L
Jormungandr
LordEkbar88
Jormungandr
1,000
312
23
176
2,566
1,287
0
196
2,072
3,193
0
L
Surtr
Mazzaroti
Surtr
3,710
1,014
0
415
8,190
6,127
0
1,697
6,309
141
10,790
L
2,160
225
0
540
6,315
3,821
0
2,214
3,746
7,441
0
W
Sun Wukong
jungletoast3000
Sun Wukong
5,284
1,056
0
478
5,302
3,118
0
1,139
4,089
0
11,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
29,550
114
Minions Killed
82
8
Camps Cleared
3
512,936
Distance Traveled
437,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,728
1,546
23
5
4
110,406
0
W
Cupid
7,560
1,512
26
5
0
104,952
0
L
Loki
6,090
1,218
14
3
0
116,039
0
L
Neith
6,017
1,203
33
7
1
106,001
0
W
Vulcan
6,578
1,316
30
6
3
103,361
0
W
Chang'e
5,834
1,167
19
4
0
73,698
0
L
Jormungandr
5,404
1,081
4
1
1
30,653
0
L
Surtr
5,719
1,144
22
4
0
85,614
0
L
Khepri
6,320
1,264
9
2
1
98,756
0
W
Sun Wukong
6,176
1,235
16
3
1
120,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role