Player Matchup

Bacchus
Bacchus
Deathwolfiii
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 2
Thor
Thor
DiscountSOT
Thor
Level 67
God Stats
29W - 12L
1,710 SR
Queue Stats
272W - 257L
1,586 Elo+
Solo
Artemis
Artemis
Englade
Artemis
Level 119
God Stats
1W - 0L
1,483 SR
Queue Stats
24W - 31L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
Esprity
Cabrakan
Level 119
God Stats
2W - 3L
1,735 SR
Queue Stats
183W - 131L
1,522 Elo+
Solo
Tiamat
Tiamat
GraevieBoatte
Tiamat
Level 123
God Stats
6W - 17L
1,303 SR
Queue Stats
298W - 242L
1,582 Elo+
Solo
Team Averages
Level 115
1,546 SR
1,495 Elo+

VS

Team Averages
Level 118
1,500 SR
1,510 Elo+
Hou Yi
Hou Yi
Kαmαji
Hou Yi
Level 148
God Stats
4W - 3L
1,676 SR
Queue Stats
62W - 42L
1,623 Elo+
Party 1
Atlas
Atlas
PNelson16
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,537 Elo+
Party 1
Olorun
Olorun
PrivatePickle23
Olorun
Level 42
God Stats
2W - 2L
1,281 SR
Queue Stats
210W - 197L
1,472 Elo+
Solo
Guan Yu
Guan Yu
jino2008
Guan Yu
Level 154
God Stats
0W - 1L
1,543 SR
Queue Stats
66W - 59L
1,481 Elo+
Solo
Cliodhna
Cliodhna
oSenjou
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deathwolfiii
Bacchus
13
1 / 2 / 8
8,287
487
6,916
9,866
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 1 / 6
10,705
630
16,148
13,777
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Englade
Artemis
15
0 / 1 / 4
8,875
522
5,947
9,074
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Esprity
Cabrakan
16
5 / 1 / 3
10,559
621
10,497
11,238
7,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 4
9,491
558
7,064
3,619
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kαmαji
Hou Yi
15
1 / 3 / 1
9,017
530
6,659
11,641
4,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
PNelson16
Atlas
12
1 / 1 / 1
7,804
459
6,363
12,187
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 6 / 0
7,239
426
2,704
13,807
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
jino2008
Guan Yu
13
0 / 4 / 1
7,721
454
4,444
16,046
16,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
oSenjou
Cliodhna
13
2 / 4 / 0
8,004
471
3,614
12,507
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
4
5
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Deathwolfiii
Bacchus
1
2
8
2.5
W
9
1
6
12
W
Artemis
Englade
Artemis
0
1
4
2
W
Cabrakan
Esprity
Cabrakan
5
1
3
6.5
W
3
0
4
5
L
Hou Yi
Kαmαji
Hou Yi
1
3
1
0.5
L
Atlas
PNelson16
Atlas
1
1
1
1.5
L
0
6
0
0
L
Guan Yu
jino2008
Guan Yu
0
4
1
0.13
L
Cliodhna
oSenjou
Cliodhna
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
23,784
47,574
Taken
66,188
30,055
Mitigated
41,996
17,089
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Deathwolfiii
Bacchus
6,916
727
0
2,078
9,866
10,262
0
3,264
6,569
27,375
0
W
16,148
3,728
0
854
13,777
6,246
0
3,496
10,093
0
111,474
W
Artemis
Englade
Artemis
5,947
3,751
0
5,579
9,074
3,903
1,254
455
8,619
0
65,180
W
Cabrakan
Esprity
Cabrakan
10,497
1,969
0
6,352
11,238
7,891
414
157
11,081
79,492
0
W
7,064
754
0
2,226
3,619
1,753
0
1,736
1,883
67,645
0
L
Hou Yi
Kαmαji
Hou Yi
6,659
3,681
0
4,966
11,641
4,813
819
1,830
9,787
0
80,165
L
Atlas
PNelson16
Atlas
6,363
2,366
0
2,337
12,187
10,435
0
4,374
7,456
31,624
0
L
2,704
756
0
2,606
13,807
5,491
0
5,975
7,460
54,990
0
L
Guan Yu
jino2008
Guan Yu
4,444
1,038
34
5,296
16,046
16,598
893
8,975
7,057
0
50,569
L
Cliodhna
oSenjou
Cliodhna
3,614
902
0
809
12,507
4,659
0
2,542
9,761
0
58,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
39,785
566
Minions Killed
467
0
Camps Cleared
0
1,676,051
Distance Traveled
1,647,679
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,287
487
28
2
0
362,958
0
W
Thor
10,705
630
135
8
0
373,953
1
W
Artemis
8,875
522
111
7
0
321,657
3
W
Cabrakan
10,559
621
152
9
0
292,224
0
W
Tiamat
9,491
558
140
8
0
325,259
3
L
Hou Yi
9,017
530
144
8
0
298,420
0
L
Atlas
7,804
459
27
2
0
343,539
0
L
Olorun
7,239
426
115
7
0
302,956
0
L
Guan Yu
7,721
454
82
5
0
353,481
3
L
Cliodhna
8,004
471
99
6
0
349,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role